They don't need to remove it and replace it with something else with 6 months of work.
All they need to do is add a CHAMPION BAR with 3 slots.
1 Warrior passive can be loaded.
1 Thief passive can be loaded.
1 Mage passive can be loaded.
Now it doesn't matter how many CP you have as you can only use 3 passive out of the 36.
People can grind away to their hearts content.
Someone with 300 CP will be just as powerful as anyone with 3600 CP..except they wont have 36 passive skills to choose from.
The stam/mag/health from each CP has to be nerfed though.
No power creep.
No power gap.
No gated content.
Endless progression
No gated endgame
Forced Build diversity.
Warrior/The Lord/Heavy Armor Focus: Increases your Armor by 13% while wearing 5 or more pieces of heavy armor.
Thief/The Lover/Mooncalf: Increases your Stamina Recovery by 25%.
Mage/The Ritual/Piercing: Increases the amount of Armor your physical attacks ignore by 25%.
sample 2
Warrior/The Steed/Medium Armor Focus: Increases your Armor by 13% when a Medium Armor set of 5 or more pieces is equipped.
Thief/The Tower/Warlord: Reduces the Stamina cost of spells and abilities by 15.8%.
Mage/The Ritual/Precise Strikes: Increases the critical damage of your physical attacks by 25%.
these are two stamina builds but completely different
it would make the CS experimental and make the chars different
it would make the boring linear system where everybody get the same passives interesting and would make it meaningful
I think this idea is the best one by miles! Kudos!