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Vehemence(VE) Guild Gameplay

  • CITADALO
    CITADALO
    ✭✭✭
    If you think zerging demand skills , so why i don't see Teargrants playing with your zerg most of the time.
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Poxheart wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
    When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at

    I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.

    For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.

    The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.

    The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.

    The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.

    The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.

    The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...

    Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..

    As for me appreciating it ....Here is why I don't care for it

    https://www.youtube.com/watch?v=5hYnOP711LA

    This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.


    Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.

    Nice the way you totally ignored the valid critique of your video.

    There is no valid critique in that whole thread. He claimed that he would only be impressed if it would be a 12men group or so. Whoever ran an organized group before knows that running a 12men group at Faregyl under that much siege fire = suicide. You need at least 16players to be able to do anything good.
    Frozn - Stamdk - AR50
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    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Teargrants
    Teargrants
    ✭✭✭✭✭
    ✭✭✭✭
    CITADALO wrote: »
    If you think zerging demand skills , so why i don't see Teargrants playing with your zerg most of the time.
    :lol::lol::lol::lol::lol::lol:
    Your perception is wrong, I'm in group, but I act as a scout/troll/solo raid since I have a knack for not dying.
    POST EQVITEM SEDET ATRA CVRA
    ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
    EP ※ Teargrants ※
    EP ※ Kissgrants ※
    DC ※ Kirsi ※
    Vehemence Council
    #JustOutOfRenderRange
    ~Teargrants YouTube~
    ┬┴┬┴┤(・_├┬┴┬┴
  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    CITADALO wrote: »
    If you think zerging demand skills , so why i don't see Teargrants playing with your zerg most of the time.

    He is always there, just out of render range.

    But umm... yeah, he's in the video lol. He's our best scout, and a humble/willing negate battery. There's plenty of great solo players in our raid, most of us do small man in raid off hours.
    Edited by Satiar on May 19, 2015 3:34AM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    frozywozy wrote: »
    Poxheart wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
    When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at

    I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.

    For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.

    The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.

    The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.

    The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.

    The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.

    The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...

    Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..

    As for me appreciating it ....Here is why I don't care for it

    https://www.youtube.com/watch?v=5hYnOP711LA

    This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.


    Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.

    Nice the way you totally ignored the valid critique of your video.

    There is no valid critique in that whole thread. He claimed that he would only be impressed if it would be a 12men group or so. Whoever ran an organized group before knows that running a 12men group at Faregyl under that much siege fire = suicide. You need at least 16players to be able to do anything good.

    The first fight in the video I wouldn't of been impressed with 12 either... Because they're running around fighting 4 and 5 at a time...

    I'm sorry, but no one is going to take any videos of people running with 12+ most of the time.... Half of the time you have so many people its flat out unwatchable..Which is why all the GW2 videos were awful as well when ya went past 5 in that game.

    You mine as well have your camera panned in on yourself while looking at the ground, then at least you can tell you're looking at the ground.

  • C0pp3rhead
    C0pp3rhead
    ✭✭✭✭
    I don't get it.


    Players are upset that they can't 1v24?
    Mad at groups for using skills efficiently?
    Angry because purge is an effective counter to seige?
    Enraged that ZOS didn't anticipate how gamers think?
    Pissed off after their lone-wolf attitude gets them killed?


    Learn to coordinate and play as a team; else, don't try to defend keeps - stay in the wilderness ganking.
    A single player's skill is important.
    But, to think that skill alone can shield you from organization and coordination is asinine.
    To repudiate other players because their play style differs from your own is pretty close-minded.


    I have fought players who copy and paste FotM builds and spam 2 or 3 skills - I rolled my eyes.
    I have fought players whose skill and inventiveness is superb - I respect them.
    I have fought as part of small groups that just want to see someone nearby - they got killed in 1vX youtube videos.
    I have fought as part of small skilled groups - we wrecked people.
    I have fought alongside disorganized raids of 24+ people - they fed enemy D-ticks.
    I have fought as part of a tightly organized, skilled raid - we take on 2 alliances at once and destroy them.


    Quit QQ'ing because you can't work as a team.
    Quit blaming other groups for ZOS' poor game stability.
    Quit thinking that you're special.
    Learn to play. Learn to hold your own. Learn to Win.
    Then come at us with your trash talk.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

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    Giblets N Bits - V2 Imperial Nightblade
    Skruyue N'Alyutu - V1 Altmer Sorcerer
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    Vehemence - - Valhalla's Guard
  • Sanct16
    Sanct16
    ✭✭✭✭✭
    ✭✭
    frozywozy wrote: »
    Poxheart wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
    When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at

    I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.

    For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.

    The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.

    The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.

    The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.

    The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.

    The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...

    Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..

    As for me appreciating it ....Here is why I don't care for it

    https://www.youtube.com/watch?v=5hYnOP711LA

    This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.


    Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.

    Nice the way you totally ignored the valid critique of your video.

    There is no valid critique in that whole thread. He claimed that he would only be impressed if it would be a 12men group or so. Whoever ran an organized group before knows that running a 12men group at Faregyl under that much siege fire = suicide. You need at least 16players to be able to do anything good.
    That keep was barely defended. Could have taken it with 12.


    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
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    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • Poxheart
    Poxheart
    ✭✭✭✭✭
    frozywozy wrote: »
    Poxheart wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
    When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at

    I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.

    For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.

    The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.

    The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.

    The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.

    The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.

    The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...

    Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..

    As for me appreciating it ....Here is why I don't care for it

    https://www.youtube.com/watch?v=5hYnOP711LA

    This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.


    Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.

    Nice the way you totally ignored the valid critique of your video.

    There is no valid critique in that whole thread. He claimed that he would only be impressed if it would be a 12men group or so. Whoever ran an organized group before knows that running a 12men group at Faregyl under that much siege fire = suicide. You need at least 16players to be able to do anything good.

    Did we watch different videos? I don't know the context leading up to the start of the first clip so for all I know there could have been more AD defenders outside. However, from where the clip picks up until when the keep flips that 22 person group didn't face more than 5 enemies at once, and that certainly wasn't an organized defense. Xorus said a 12 man group could have taken that keep; you say that 16 people were needed, but I think a good 8 man could have taken that. On top of that, the Vehemence group had absolutely no discipline in that fight. This is evidenced by the mile long tail at the beginning followed by the majority of the group running in front of the crown when they go up to the second floor.

    As for the second clip, Xorus' assessment is spot on. Not much else to say about it.

    The third clip is better only from the stand point that it appears Vehemence fought another organized group, but it looks to me that the AD group was slightly outnumbered (it's hard to tell, maybe the numbers were even), so it's no surprise that they wiped. Kudos to them for going balls deep against a larger force though. That said, the clip looks like a GW2 guild vs guild fight which bores me. I stopped playing GW2 because of that play style and I don't like seeing it replicated in ESO.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • EskimoBrother
    EskimoBrother
    ✭✭✭
    Not a fan of this vid in particular, but i think you guys are a good guild with some good players


    -Clayton Bigsby
    -EskimoBrother

    YogurtSlingerFC

  • IxSTALKERxI
    IxSTALKERxI
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    Poxheart wrote: »
    The third clip is better only from the stand point that it appears Vehemence fought another organized group, but it looks to me that the AD group was slightly outnumbered (it's hard to tell, maybe the numbers were even), so it's no surprise that they wiped. Kudos to them for going balls deep against a larger force though.

    I think we had a 12 man with an emperor.

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  • frozywozy
    frozywozy
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    Poxheart wrote: »
    frozywozy wrote: »
    Poxheart wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
    When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at

    I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.

    For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.

    The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.

    The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.

    The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.

    The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.

    The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...

    Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..

    As for me appreciating it ....Here is why I don't care for it

    https://www.youtube.com/watch?v=5hYnOP711LA

    This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.


    Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.

    Nice the way you totally ignored the valid critique of your video.

    There is no valid critique in that whole thread. He claimed that he would only be impressed if it would be a 12men group or so. Whoever ran an organized group before knows that running a 12men group at Faregyl under that much siege fire = suicide. You need at least 16players to be able to do anything good.

    Did we watch different videos? I don't know the context leading up to the start of the first clip so for all I know there could have been more AD defenders outside. However, from where the clip picks up until when the keep flips that 22 person group didn't face more than 5 enemies at once, and that certainly wasn't an organized defense. Xorus said a 12 man group could have taken that keep; you say that 16 people were needed, but I think a good 8 man could have taken that. On top of that, the Vehemence group had absolutely no discipline in that fight. This is evidenced by the mile long tail at the beginning followed by the majority of the group running in front of the crown when they go up to the second floor.

    As for the second clip, Xorus' assessment is spot on. Not much else to say about it.

    The third clip is better only from the stand point that it appears Vehemence fought another organized group, but it looks to me that the AD group was slightly outnumbered (it's hard to tell, maybe the numbers were even), so it's no surprise that they wiped. Kudos to them for going balls deep against a larger force though. That said, the clip looks like a GW2 guild vs guild fight which bores me. I stopped playing GW2 because of that play style and I don't like seeing it replicated in ESO.

    I personally played with Vehemence on several occasions and I can easily confirm that they have a very experienced leadership who know how to drive their group. Also, I have been very impressed by the amount of people calling their abilities in TS. Great coordination and it is shown in that video in multiple occasions.

    Now if you don't like that kind of playstyle, it is totally up to you. I just don't see that point to come here on this thread bash at them. I don't like small group play / ganking but I can still appreciate Sypher's videos.
    Frozn - Stamdk - AR50
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    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
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  • Satiar
    Satiar
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    Thank you Frozn, that is appreciated.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • MaximillianDiE
    MaximillianDiE
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    What's happened to Havoc? The leaders of this crew were all in Havoc last time I looked. I'm curious - Is Vehemance a separate guild group or just a mix of EP players with other primary guilds?
    Maximillian Die Caesar - DC - [K-Hole] Retired
    Maximillian AD [[DiE]
    Retired
  • Satiar
    Satiar
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    What's happened to Havoc? The leaders of this crew were all in Havoc last time I looked. I'm curious - Is Vehemance a separate guild group or just a mix of EP players with other primary guilds?

    A bunch of us are friends with Havoc, and try to run with them when we have the time. They're good people, lots of fun to game with. But Vehemence is it's own guild, aside from the occasional guest everyone here runs with us primary.

    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • MaximillianDiE
    MaximillianDiE
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    Satiar wrote: »
    What's happened to Havoc? The leaders of this crew were all in Havoc last time I looked. I'm curious - Is Vehemance a separate guild group or just a mix of EP players with other primary guilds?

    A bunch of us are friends with Havoc, and try to run with them when we have the time. They're good people, lots of fun to game with. But Vehemence is it's own guild, aside from the occasional guest everyone here runs with us primary.

    Good stuff - I hope you guys are having fun (same for Havoc) as its just a game at the end of the day so all the e-peen waving seems a bit silly. I've seen you out and about a few times over the past week - you and Bulb run a tight crew. It would have been fun to fight you guys when DiE was still around.
    Maximillian Die Caesar - DC - [K-Hole] Retired
    Maximillian AD [[DiE]
    Retired
  • x99Needles
    x99Needles
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    Satiar wrote: »
    What's happened to Havoc? The leaders of this crew were all in Havoc last time I looked. I'm curious - Is Vehemance a separate guild group or just a mix of EP players with other primary guilds?

    A bunch of us are friends with Havoc, and try to run with them when we have the time. They're good people, lots of fun to game with. But Vehemence is it's own guild, aside from the occasional guest everyone here runs with us primary.

    Good stuff - I hope you guys are having fun (same for Havoc) as its just a game at the end of the day so all the e-peen waving seems a bit silly. I've seen you out and about a few times over the past week - you and Bulb run a tight crew. It would have been fun to fight you guys when DiE was still around.

    Thanks Maxi, and yes it would have been. We got to enjoy a few right before you guys left but wish you were still around. Searching for fights almost takes up more time now then PvP itself :(
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    Vehemence Crown.
  • Teargrants
    Teargrants
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    x99Needles wrote: »
    Satiar wrote: »
    What's happened to Havoc? The leaders of this crew were all in Havoc last time I looked. I'm curious - Is Vehemance a separate guild group or just a mix of EP players with other primary guilds?

    A bunch of us are friends with Havoc, and try to run with them when we have the time. They're good people, lots of fun to game with. But Vehemence is it's own guild, aside from the occasional guest everyone here runs with us primary.

    Good stuff - I hope you guys are having fun (same for Havoc) as its just a game at the end of the day so all the e-peen waving seems a bit silly. I've seen you out and about a few times over the past week - you and Bulb run a tight crew. It would have been fun to fight you guys when DiE was still around.

    Thanks Maxi, and yes it would have been. We got to enjoy a few right before you guys left but wish you were still around. Searching for fights almost takes up more time now then PvP itself :(
    That's because no one wants to catch a bulbasaur.
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  • Xsorus
    Xsorus
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    frozywozy wrote: »
    Poxheart wrote: »
    frozywozy wrote: »
    Poxheart wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    x99Needles wrote: »
    Xsorus wrote: »
    Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
    When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at

    I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.

    For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.

    The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.

    The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.

    The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.

    The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.

    The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...

    Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..

    As for me appreciating it ....Here is why I don't care for it

    https://www.youtube.com/watch?v=5hYnOP711LA

    This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.


    Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.

    Nice the way you totally ignored the valid critique of your video.

    There is no valid critique in that whole thread. He claimed that he would only be impressed if it would be a 12men group or so. Whoever ran an organized group before knows that running a 12men group at Faregyl under that much siege fire = suicide. You need at least 16players to be able to do anything good.

    Did we watch different videos? I don't know the context leading up to the start of the first clip so for all I know there could have been more AD defenders outside. However, from where the clip picks up until when the keep flips that 22 person group didn't face more than 5 enemies at once, and that certainly wasn't an organized defense. Xorus said a 12 man group could have taken that keep; you say that 16 people were needed, but I think a good 8 man could have taken that. On top of that, the Vehemence group had absolutely no discipline in that fight. This is evidenced by the mile long tail at the beginning followed by the majority of the group running in front of the crown when they go up to the second floor.

    As for the second clip, Xorus' assessment is spot on. Not much else to say about it.

    The third clip is better only from the stand point that it appears Vehemence fought another organized group, but it looks to me that the AD group was slightly outnumbered (it's hard to tell, maybe the numbers were even), so it's no surprise that they wiped. Kudos to them for going balls deep against a larger force though. That said, the clip looks like a GW2 guild vs guild fight which bores me. I stopped playing GW2 because of that play style and I don't like seeing it replicated in ESO.

    I personally played with Vehemence on several occasions and I can easily confirm that they have a very experienced leadership who know how to drive their group. Also, I have been very impressed by the amount of people calling their abilities in TS. Great coordination and it is shown in that video in multiple occasions.

    Now if you don't like that kind of playstyle, it is totally up to you. I just don't see that point to come here on this thread bash at them. I don't like small group play / ganking but I can still appreciate Sypher's videos.

    I don't think they're bad players, but if Sypher made a video of him killing nothing but VR1 players on his Vr14 guys..he would get bashed...pretty hard...which is why this video was criticized...because its pretty much the equivalent of that.

    If they're going to release videos like this..with this many people.. release videos of basically them fighting what was in the 3rd clip... which was a team of equivalent size and skill...

    Releasing a video of them with nothing more then an organized zerg killing small numbers left and right is going to get bashed..just the way it is.
  •  Jules
    Jules
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    ✭✭
    And if they hate, then let em hate, and watch the money pile up ;)

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  • Teargrants
    Teargrants
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    Jules wrote: »
    And if they hate, then let em hate, and watch the money pile up ;)
    We put it to good use.
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