MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
If they removed or "fixed" how effective a AoE zerg can be like this video. This pvp would actually be just like that Promo video lol.
bosmern_ESO wrote: »MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
and hiding in stealth only to spam wrecking blow/snipe and copy and pasting syphers build is the true heart of pvp huh?
MormondPayne_EP wrote: »bosmern_ESO wrote: »MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
and hiding in stealth only to spam wrecking blow/snipe and copy and pasting syphers build is the true heart of pvp huh?
Who are you talking about?
What are you talking about?
Does anyone honestly look at a video like this and go "*** YEAH! Look at the amount of skill it takes to have 30+ people standing inside each other and spamming a small selection of skills constantly in order to mow down anything that stands in the way!"
That is not a battle, that is a n exercise in circle-jerkery to the pretentious and arrogant levels of some of these guilds.
I mean seriously, YES maybe it takes skill to ORGANISE people... that is true in the game as it is in real life... but don't sit there and tell me that exploiting the MECHANICS of the game in large groups so that the group as a whole is invulnerable except to an even larger group is the epitome of skill.
You can literally teach a monkey to follow a cursor around and hit a sequence of button presses when a pre-determined stimulus is made. THAT is called Pavlovian conditioning... it is the EXACT opposite of skill, it is a conditioned response. Stop the circle-jerk, because the only ones impressed is you and the other sycophants around.
bosmern_ESO wrote: »MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
and hiding in stealth only to spam wrecking blow/snipe and copy and pasting syphers build is the true heart of pvp huh?
DanTeales_Inferno wrote: »All these people saying the game is "large scale pvp"...
If its the same in NA as it is in EU, all the "large scale" pvp guilds love the bomb group style of play when they're running headlong into a zerg of Pugs, but as soon as another guild of equal "skill" shows up they move to another campaign. As a result every pvp server has its resident bomb group who takes over the server and dictates where the action is.
Everyone loves this style of play until their opponent does it....
bosmern_ESO wrote: »MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
and hiding in stealth only to spam wrecking blow/snipe and copy and pasting syphers build is the true heart of pvp huh?
x99Needles wrote: »DanTeales_Inferno wrote: »All these people saying the game is "large scale pvp"...
If its the same in NA as it is in EU, all the "large scale" pvp guilds love the bomb group style of play when they're running headlong into a zerg of Pugs, but as soon as another guild of equal "skill" shows up they move to another campaign. As a result every pvp server has its resident bomb group who takes over the server and dictates where the action is.
Everyone loves this style of play until their opponent does it....
Precisely. No want actually wants to fight against other guilds. They run and hide, and decide that getting 60+ to run together on a server is fun. The guilds need to stay and fight on one server, w/o multiple guilds holding hands to take everything because on their own they couldn't do it. Everyone is willing to fights pugs, but the second competition comes into play, they give up and mindlessly zerg with 60 deep.
agreed. I enjoy being outnumbered in fights, but theres no point of staying on a server during primetime if none of your abilities are working when you get into fights.x99Needles wrote: »DanTeales_Inferno wrote: »All these people saying the game is "large scale pvp"...
If its the same in NA as it is in EU, all the "large scale" pvp guilds love the bomb group style of play when they're running headlong into a zerg of Pugs, but as soon as another guild of equal "skill" shows up they move to another campaign. As a result every pvp server has its resident bomb group who takes over the server and dictates where the action is.
Everyone loves this style of play until their opponent does it....
Precisely. No want actually wants to fight against other guilds. They run and hide, and decide that getting 60+ to run together on a server is fun. The guilds need to stay and fight on one server, w/o multiple guilds holding hands to take everything because on their own they couldn't do it. Everyone is willing to fights pugs, but the second competition comes into play, they give up and mindlessly zerg with 60 deep.
I think you're mistaken about the reason why players change campaigns to avoid guild groups. It has nothing to do with not wanting to fight and everything to do with wanting to avoid the lag. By this point we should all recognize that the lag starts when two (or more) guilds employing the play style featured in the OP start fighting.
EskimoBrother wrote: »agreed. I enjoy being outnumbered in fights, but theres no point of staying on a server during primetime if none of your abilities are working when you get into fights.x99Needles wrote: »DanTeales_Inferno wrote: »All these people saying the game is "large scale pvp"...
If its the same in NA as it is in EU, all the "large scale" pvp guilds love the bomb group style of play when they're running headlong into a zerg of Pugs, but as soon as another guild of equal "skill" shows up they move to another campaign. As a result every pvp server has its resident bomb group who takes over the server and dictates where the action is.
Everyone loves this style of play until their opponent does it....
Precisely. No want actually wants to fight against other guilds. They run and hide, and decide that getting 60+ to run together on a server is fun. The guilds need to stay and fight on one server, w/o multiple guilds holding hands to take everything because on their own they couldn't do it. Everyone is willing to fights pugs, but the second competition comes into play, they give up and mindlessly zerg with 60 deep.
I think you're mistaken about the reason why players change campaigns to avoid guild groups. It has nothing to do with not wanting to fight and everything to do with wanting to avoid the lag. By this point we should all recognize that the lag starts when two (or more) guilds employing the play style featured in the OP start fighting.
DanTeales_Inferno wrote: »EskimoBrother wrote: »agreed. I enjoy being outnumbered in fights, but theres no point of staying on a server during primetime if none of your abilities are working when you get into fights.x99Needles wrote: »DanTeales_Inferno wrote: »All these people saying the game is "large scale pvp"...
If its the same in NA as it is in EU, all the "large scale" pvp guilds love the bomb group style of play when they're running headlong into a zerg of Pugs, but as soon as another guild of equal "skill" shows up they move to another campaign. As a result every pvp server has its resident bomb group who takes over the server and dictates where the action is.
Everyone loves this style of play until their opponent does it....
Precisely. No want actually wants to fight against other guilds. They run and hide, and decide that getting 60+ to run together on a server is fun. The guilds need to stay and fight on one server, w/o multiple guilds holding hands to take everything because on their own they couldn't do it. Everyone is willing to fights pugs, but the second competition comes into play, they give up and mindlessly zerg with 60 deep.
I think you're mistaken about the reason why players change campaigns to avoid guild groups. It has nothing to do with not wanting to fight and everything to do with wanting to avoid the lag. By this point we should all recognize that the lag starts when two (or more) guilds employing the play style featured in the OP start fighting.
I find it funny how all the bomb groups complain about the server stabilty. "Which came first the lag or the bomb group ?"
SPOILER: Its the bomb group
MormondPayne_EP wrote: »bosmern_ESO wrote: »MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
and hiding in stealth only to spam wrecking blow/snipe and copy and pasting syphers build is the true heart of pvp huh?
Who are you talking about?
What are you talking about?
Does anyone honestly look at a video like this and go "*** YEAH! Look at the amount of skill it takes to have 30+ people standing inside each other and spamming a small selection of skills constantly in order to mow down anything that stands in the way!"
That is not a battle, that is a n exercise in circle-jerkery to the pretentious and arrogant levels of some of these guilds.
I mean seriously, YES maybe it takes skill to ORGANISE people... that is true in the game as it is in real life... but don't sit there and tell me that exploiting the MECHANICS of the game in large groups so that the group as a whole is invulnerable except to an even larger group is the epitome of skill.
You can literally teach a monkey to follow a cursor around and hit a sequence of button presses when a pre-determined stimulus is made. THAT is called Pavlovian conditioning... it is the EXACT opposite of skill, it is a conditioned response. Stop the circle-jerk, because the only ones impressed is you and the other sycophants around.
Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at
I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.
For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.
x99Needles wrote: »DanTeales_Inferno wrote: »All these people saying the game is "large scale pvp"...
If its the same in NA as it is in EU, all the "large scale" pvp guilds love the bomb group style of play when they're running headlong into a zerg of Pugs, but as soon as another guild of equal "skill" shows up they move to another campaign. As a result every pvp server has its resident bomb group who takes over the server and dictates where the action is.
Everyone loves this style of play until their opponent does it....
Precisely. No want actually wants to fight against other guilds. They run and hide, and decide that getting 60+ to run together on a server is fun. The guilds need to stay and fight on one server, w/o multiple guilds holding hands to take everything because on their own they couldn't do it. Everyone is willing to fights pugs, but the second competition comes into play, they give up and mindlessly zerg with 60 deep.
I think you're mistaken about the reason why players change campaigns to avoid guild groups. It has nothing to do with not wanting to fight and everything to do with wanting to avoid the lag. By this point we should all recognize that the lag starts when two (or more) guilds employing the play style featured in the OP start fighting.
I think you stopped misapplying Pavlovian conditioning for a moment and consider, you might understand that any form of group PvP is fundamentally the same: multiple players min-maxing their builds and optimizing them for the particular sort of combat they plan on engaging in. If you don't like group combat you do not have to engage in it ( just as I do not engage in dueling guilds, as I find the meta there limiting, frustrating and repetitive).
x99Needles wrote: »MormondPayne_EP wrote: »bosmern_ESO wrote: »MormondPayne_EP wrote: »What you are calling organised guild game play is a 30 man zerg spamming purge and AOE's... this is exactly what is wrong with the game at the moment.
and hiding in stealth only to spam wrecking blow/snipe and copy and pasting syphers build is the true heart of pvp huh?
Who are you talking about?
What are you talking about?
Does anyone honestly look at a video like this and go "*** YEAH! Look at the amount of skill it takes to have 30+ people standing inside each other and spamming a small selection of skills constantly in order to mow down anything that stands in the way!"
That is not a battle, that is a n exercise in circle-jerkery to the pretentious and arrogant levels of some of these guilds.
I mean seriously, YES maybe it takes skill to ORGANISE people... that is true in the game as it is in real life... but don't sit there and tell me that exploiting the MECHANICS of the game in large groups so that the group as a whole is invulnerable except to an even larger group is the epitome of skill.
You can literally teach a monkey to follow a cursor around and hit a sequence of button presses when a pre-determined stimulus is made. THAT is called Pavlovian conditioning... it is the EXACT opposite of skill, it is a conditioned response. Stop the circle-jerk, because the only ones impressed is you and the other sycophants around.
When you teach one monkey how to play the way I've taught my players, please get back to on this. Thank you for your opinion.
x99Needles wrote: »Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at
I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.
For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.
The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.
https://www.youtube.com/watch?v=5hYnOP711LAFully agree with Xsorsus here.Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at
I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.
For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.
x99Needles wrote: »Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at
I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.
For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.
The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.
The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.
The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.
The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.
The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...
Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..
As for me appreciating it ....Here is why I don't care for ithttps://www.youtube.com/watch?v=5hYnOP711LA
This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.
x99Needles wrote: »x99Needles wrote: »Here is my problem with this video, when guilds made daoc videos they usually were either 8v8 fights or 8vzerg fights
When I watch this video you often have more people or similar number to the bloody zergs you are fighting, which doesn't look good when you are suppose to be an organized group, people running in zergs are generally suppose to be doing it because they don't have a group.. You just flat out decided hell with that 20+ prookie is where it's at
I mean why did you even include the first fight in your video? It was your 20 man running around fighting 4 and 5 people at a time.. Sure you killed a lot but you pretty much Zerged down everyone you fought in that part of the video.
For future videos, when I can't bloody distinguish you from the zerg you are fighting because you have similar numbers, you are bloody running to many people.
The first part of the video was not to show "look how many people I killed!" It was faregyl, a lot of yellow were there, there was a lot of seige damage, and I still took the keep. It was to emphasize how tight we are as a guild and how well they can run with me. Everything after that was equal or severely outnumbered. The second clip is practically all of DC on that scroll, and we managed to farm them open world and get out without a complete wipe. The next fight is a GvG against TKO with a solid win. Do i need to continue? Your predisposed hate against this kind of play will never allow to appreciate it in any capacity, I understand this and thank you for taking your time to comment. Our small man groups used to run into you guys all the time, they were fun fights. As far as "bloody running too many people" please remember maximum group size in Cyrodiil is 24 people. Because it is a MASS SCALE PvP Game.
The first part of your video was you guys running around in a tight ball zerging down 4 and 5 people at a time...Saying "We just wanted to show how tight we ran into a group" is pointless...you could of used any of the other videos to show that....So that's not a good reason to have the first half of the video be you just zerging people.
The second clip isn't much better..You say practically all of DC on that scroll but if that's all of DC on that scroll they had less then 20 running it... I mean you have a kill counter that bloody pops up under your chat, I can see how many people you're killing. In the first couple minutes of that fight you've not even broken 20 yet...The max you get to before ya die in that fight is 32...When you're running 14... This is total over the course of you running back to the spot and killing people who just got ressed..So you killed the same people multiple times... Then when it finally looks like you might get overwhelmed you guys pull off, Which again..don't get me wrong..is a good idea but you pull behind a rock and bomb that group that's coming. You ended up with 21 kills on that, but you already had 5 before you even got around that rock...So you managed to kill 16 people when ya got 14 again... Remember these are bloody DC pug people...You're running in an Organized Group. This would be like my 8 man in DAOC making a video of me doing nothing but killing 10 random dudes at Bled Bridge over and over again.
The third fight is probably what you should include in videos...since its really a zerg vs zerg fight that you seem to be striving for. Its the only one that made sense for this type of setup and video you wanna do.
The rest of the video is you just fighting pug zergs with your bloody 19-20 people...Basically a zerg yourself...
Also saying that this game is a Mass Scale PvP game therefor you running 24 people is fine is hilarious..DAOC was a massive scale PvP game....You would of been laughed off whatever server you played on if you ran 3 groups in that game. Also saying that the group size is 24 therefor its fine is false...4 is the actual group size in this game, Just like 6 was the group size in Warhammer Online...another game where you could actually increase the number of people past 6 to facilitate Raids....What you're saying is basically if you're given the option to make a Raid, that's an actual group in PvP...its not..its a bloody raid...you're running a 24 man Raid..
As for me appreciating it ....Here is why I don't care for ithttps://www.youtube.com/watch?v=5hYnOP711LA
This is a zerg vs zerg video in Guild Wars 2....This is not a GvG video...This is just a bunch of randoms..Doing exactly what you're doing...This is basically what Gw2 pvp is...The only thing that keeps that from happening in this game..Is the Lack of Commander Icons..You put that on someone in this game, And you'd have giant balls on both sides doing the exact same thing...Basically doing what you're doing...Only bigger.
Your validation for your argument is other video games. I think you are confused what game you are playing. This isn't DAOC. Go back to playing that if thats what you like, this is ESO.