driosketch wrote: »This thread hurts my head.
Okay which of these is correct?
Person A buys ESO disk, ZOS Account A is created and tied to XBL/PSN account A:
_Person B gets on Person A's console, but signs into XBL/PSN account B, can not access ESO on that console.
_Person B gets on Person A's console, but signs into XBL/PSN account B, can play on that console so long as a second purchased game is linked to ZOS Account B.
_Person B gets on Person A's console, but signs into XBL/PSN account B, creates ZOS account B, but can only play on Console A.
_Person B gets on Person A's console, but signs into XBL/PSN account B, creates ZOS account B, but can play ESO now on Console A and home Console B, no second purchase needed.
_Person A gives disk to Person B, Person B logs into Console B on XBL/PSN account B, must buy game to create ZOS Account B.
_Person A gives disk to Person B, Person B logs into Console B on XBL/PSN account B, creates ZOS Account B and plays. No second purchase.
driosketch wrote: »This thread hurts my head.
Okay which of these is correct?
Person A buys ESO disk, ZOS Account A is created and tied to XBL/PSN account A:
_Person B gets on Person A's console, but signs into XBL/PSN account B, can not access ESO on that console.
_Person B gets on Person A's console, but signs into XBL/PSN account B, can play on that console so long as a second purchased game is linked to ZOS Account B.
_Person B gets on Person A's console, but signs into XBL/PSN account B, creates ZOS account B, but can only play on Console A.
_Person B gets on Person A's console, but signs into XBL/PSN account B, creates ZOS account B, but can play ESO now on Console A and home Console B, no second purchase needed.
_Person A gives disk to Person B, Person B logs into Console B on XBL/PSN account B, must buy game to create ZOS Account B.
_Person A gives disk to Person B, Person B logs into Console B on XBL/PSN account B, creates ZOS Account B and plays. No second purchase.
Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
Unless they intend to give console players perks PC players don't, you need ONE account for EVERY PLAYER. Account sharing is not allowed.Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
So this makes it sound like it varies from the way all other games work on the XBox One. (ie the home console setting)
Will you be providing a way to purchase a key only, for those households that have 1 XBox One and 4 gamers? No other game on the XB1 has restricted it this way. This does not sound promising.
Please elaborate more @ZOS_GaryA
driosketch wrote: »So the two above replies seem to point to scenario 3 being how it works, but from GaryA's post it sounds more like scenario 2. (And of course scenario 5.)
This potentially could be a clarifying remark; NewBlacksmurf has stated that there was one beta key, one console, and three XBL/ZOS profile links, in which all three profiles could play (independently of each other) on one console.NewBlacksmurf wrote: »Yes, I signed into three different Xbox live accounts during beta.
My account I used my ZOS account
The second Xbox live account was my wife's and we had to create a new unique ZOS account...it worked too
The third was my real life friend who came over to try it. He downloaded his xbl profile to my console, and had to create a new unique ZOS account but he also played.
Three unique adults with three diff xbl accounts, all three linked to either an existing ZOS account or new ZOS account but each xbl account had to be linked to a unique ZOS account. That's it but don't confuse any of that with the digital game as we had one beta key.
(which presumably is tied directly to ESOTU for XBOX with account copy [+unique reference code] in the billing history).THE ELDER SCROLLS® ONLINE: TAMRIEL UNLIMITED™ XBOX ONE EDITION
Account Status
Active
You make a good point, but this is something that really needs ZoS confirmation, as I'm sure that without it people will buy it or worse, rent it from gamefly (https://www.gamefly.com/#!/game/The-Elder-Scrolls-Online-Tamriel-Unlimited/5007274) without knowing it'll be unplayable.I strongly suspect that it needs the key, because that's how they determine that the specific account is authorized to play the game. Otherwise you could have a dozen people living in the same house all playing on their own accounts using the same physical copy of the game.
See where it says "START FREE TRIAL" for you?Powtreeman wrote: »You make a good point, but this is something that really needs ZoS confirmation, as I'm sure that without it people will buy it or worse, rent it from gamefly (https://www.gamefly.com/#!/game/The-Elder-Scrolls-Online-Tamriel-Unlimited/5007274) without knowing it'll be unplayable.I strongly suspect that it needs the key, because that's how they determine that the specific account is authorized to play the game. Otherwise you could have a dozen people living in the same house all playing on their own accounts using the same physical copy of the game.
The link to gamefly you posted is to buy the game from them. Not rent it. Im sure they know they cant rent it out.
Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
I've already been contacting GaryA over PM's about spreading the word of this to Gamefly, Gamestop, and other rental/used sellers to not rent or sell this game used. I threw in the idea of maybe having IGN and other big name video game websites publish an article about this requirement, to mass spread the word in a very quick way. He told me that the moment the thread was made it was seen as a potential issue and forwarded to the right higher up people to hopefully fix it.
Either way, I hope something will be done so that this is wide spread/common knowledge before the game releases, else I really do think a lot of people will get messed out of their money for renting it or buying it preowned.
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c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
I've already been contacting GaryA over PM's about spreading the word of this to Gamefly, Gamestop, and other rental/used sellers to not rent or sell this game used. I threw in the idea of maybe having IGN and other big name video game websites publish an article about this requirement, to mass spread the word in a very quick way. He told me that the moment the thread was made it was seen as a potential issue and forwarded to the right higher up people to hopefully fix it.
Either way, I hope something will be done so that this is wide spread/common knowledge before the game releases, else I really do think a lot of people will get messed out of their money for renting it or buying it preowned.
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c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
I've already been contacting GaryA over PM's about spreading the word of this to Gamefly, Gamestop, and other rental/used sellers to not rent or sell this game used. I threw in the idea of maybe having IGN and other big name video game websites publish an article about this requirement, to mass spread the word in a very quick way. He told me that the moment the thread was made it was seen as a potential issue and forwarded to the right higher up people to hopefully fix it.
Either way, I hope something will be done so that this is wide spread/common knowledge before the game releases, else I really do think a lot of people will get messed out of their money for renting it or buying it preowned.
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In the PC world, it's been common knowledge for over 10 years. I'm sorry to hear it wasn't know by the console community. The more that consoles become PC-like, they more of this you will see. In which case, places like Gamestop will eventually cease to exist.
FYI, Gamestop is well aware of how games like this work. There's no need to notify them...
c.p.garrett1993_ESO wrote: »c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
I've already been contacting GaryA over PM's about spreading the word of this to Gamefly, Gamestop, and other rental/used sellers to not rent or sell this game used. I threw in the idea of maybe having IGN and other big name video game websites publish an article about this requirement, to mass spread the word in a very quick way. He told me that the moment the thread was made it was seen as a potential issue and forwarded to the right higher up people to hopefully fix it.
Either way, I hope something will be done so that this is wide spread/common knowledge before the game releases, else I really do think a lot of people will get messed out of their money for renting it or buying it preowned.
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In the PC world, it's been common knowledge for over 10 years. I'm sorry to hear it wasn't know by the console community. The more that consoles become PC-like, they more of this you will see. In which case, places like Gamestop will eventually cease to exist.
FYI, Gamestop is well aware of how games like this work. There's no need to notify them...
In the PC world, yes.
Console games that require a key are few and far between. Those few who have implemented this generally only have it for a portion of the game, such as the online multiplayer, and those generally are removed in the sequels due to the lack of popularity.
Console gaming is, and always has been, very social in nature.
"Hey have you played Halo 3 yet?"
"No, I haven't, is it any good?"
"Well, I already finished it so you can borrow it."
"Thanks!"
This model has proved very effective and helps boost sales, as the person borrowing the game will be more inclined to purchase something they have already tried.
The console players will likely be very upset over this, even if it is spread in enough time.
I, personally, never understood why PC games kept this model. It makes sense for digital copies of the game but ultimately hurts the sales for physical copies.
c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
c.p.garrett1993_ESO wrote: »Hey there folks,
To clarify, you will need a unique game registration code in order to play the game, and used copies will not be eligible to receive a key if the code has already been redeemed.
It works the same way as the PC version in that the code included in the box is to activate your ESOTU account and the discs are for installation purposes. If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@ZOS_GaryA
So how will this work for rentals? How much will the keys be? Will you need to the disk to play if you purchased a key? With all due respect, it seems like a pretty bad idea to have this work differently than over 90% of console games and not have this clearly explained anywhere.
I hope this is posted on the box and that the proper measures are being taken to protect people who buy/ rent from legitimate companies.
I used to work for a UK video game retailer about 6 years ago and even then it was pretty much standard practice to make sure customers were aware of things like needing to pay a subscription for some games, or register it online, or needing to own the base game to use an expansion.
If anything we were more likely to point it out if it was unusual for that system. The main one at the time was Phantasy Star Universe of the 360, which was a predominantly online game and required a subscription on top of a Xbox Live Gold account to play. I'd end up explaining that to everyone who was buying it.
Technically it wasn't my problem, the information was clearly printed on the box and not actually anything to do with me or my employer. But once you've had someone screaming in your face because she was stupid enough to let her son use her card to 'buy a game' and he also used it to sign up for the subscription payments (which she interpreted as your company charging her repeatedly for the same purchase) you quickly decide it's better to make sure customers know what they're buying at the time.
In what world did that actually work?But this is how gaming companies will reduce piracy
Regardless, I do think it's still a large issue with the console gamers overall. Most of my friends still find it weird, just as the OP does, that a console game is requiring a unique serial key. Us PC gamers have come to accept it as common knowledge over the past decade, so I can understand why the average console gamer would find this as a bit of a shock. But this is how gaming companies will reduce piracy and ensure proper revenue for the amount of players actually purchasing/playing the game.
It is indeed very strange. As a matter of fact, I don't know of any Xbox One disk-version games that require a CD Key to play, aside from ESO now.
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It is the type of game it is, it is an MMO, not a normal console game. Not only that, it is an MMO that yo have to buy, unlike Neverwinter.
FF14 has a similar situation over on the PS4.
@PKMN12Quote that breaks when I try to reply normally
If you own the disc but don't have a key, you'll be able to install the game and reach the login screen, but you won't be able to log in and access the game without an active ESOTU account.
@PKMN12Quote that breaks when I try to reply normally
Why did you quote me?
I never ONCE claimed to be in with Microsoft, or any of that stuff. That was all @NewBlacksmurf , whom I think you confused me with.
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