Maybe a compromise could be found?
Retain Rank, title, skill points on a per character basis.
Unlock the alliance war skills (that are rank limited) accountwide, but only for characters that have started into the champion system (have reached Veteran Ranks)
This way, the non-vet campaign is saved from being run over with pimp-twinks, you remove the godawful grind to get the skills unlocked on a secondary character but you still have to get the recognition (alliance rank) and skill points for each character separately.
The purpose of making alliance rank account-wide is to make it more feasible for a larger number of players to have more than one PvP char. Maybe with this option, both sides could agree on. The one side does not loose everything and the other side does not get everything.
Yes, I do realize that there are people with more than one Rank-24 character but I bet my ass that a much larger number of players won't ever do that because they find the rank grind to unlock skills so tedious.
But with my recent experience in trying to bring in a compromise into a heated discussion, it probably will just get ignored or bashed or even removed for troll baiting. SCNR.
This is a big fat NO in my book. Having extra characters to play has its own rewards, but for those rewards, you must be willing to work.
Yes since it discourages to making alt characters solely for pvp.
joshisanonymous wrote: »Yes since it discourages to making alt characters solely for pvp.
I remember when people used to make alts with the understanding that it took some time and effort to level them. This mentality that says that alts need to start out where your current character, that you've actually put the time into already, left off is mind-boggling to me.
If I completed everything in the game on one character, there's absolutely no good reason why that should automatically entitle me to never having to put a second worth of work into any other character ever again. In fact, that robs me of the experience of getting to watch a character develop, which is what RPGs are supposed to be about.
This is a big fat NO in my book. Having extra characters to play has its own rewards, but for those rewards, you must be willing to work.
joshisanonymous wrote: »Yes since it discourages to making alt characters solely for pvp.
I remember when people used to make alts with the understanding that it took some time and effort to level them. This mentality that says that alts need to start out where your current character, that you've actually put the time into already, left off is mind-boggling to me.
If I completed everything in the game on one character, there's absolutely no good reason why that should automatically entitle me to never having to put a second worth of work into any other character ever again. In fact, that robs me of the experience of getting to watch a character develop, which is what RPGs are supposed to be about.