I tried to keep reading this, but I just cant. The people in here crying are just ridiculous. Stamina users complaining that they can't kill burst people fast enough and that builds are less diverse? Is that real? Builds are infinitely more diverse than they used to be, and stamina has by far the highest DPS.
Shields are not hard to break through, especially with stam 2H builds. What I am hearing is a major issue with the attackers build.
If someone has a better build should they not be rewarded? Or should we all just have the exact same stats, come on now. You could do something very similar if you chose.
Instead you want to be some sneaky ninja that crawls around in the darkness, or holds RMB and wonders why they cant kill anyone. Pick and choose, everyone has their counter.
Im not saying i cant kill them... im saying that its an issue with me that damage is mitigated before it applies to the valve of the shield.
I tried to keep reading this, but I just cant. The people in here crying are just ridiculous. Stamina users complaining that they can't kill burst people fast enough and that builds are less diverse? Is that real? Builds are infinitely more diverse than they used to be, and stamina has by far the highest DPS.
Shields are not hard to break through, especially with stam 2H builds. What I am hearing is a major issue with the attackers build.
If someone has a better build should they not be rewarded? Or should we all just have the exact same stats, come on now. You could do something very similar if you chose.
Instead you want to be some sneaky ninja that crawls around in the darkness, or holds RMB and wonders why they cant kill anyone. Pick and choose, everyone has their counter.
Im not saying i cant kill them... im saying that its an issue with me that damage is mitigated before it applies to the valve of the shield.
If that is true then it safe to say other modifiers are being applied to shields too. So should vampires not receive extra fire damage if they have their shield up? Should damage increase from things like CP not apply when hitting a shield? Wouldn't you agree it's unfair to have one apply without the other?
I have one and only one beef with shield stacking and sorcs: No Drawbacks in build design. It allows you to have a character built to absorb damage like a tank while having fantastic DPS and great mobility.
this is what my problem has always been with damage shield stacking. People have been to busy calling me a "baddie" and all that crap to see it:/
I myself never just pinned it down to sorcs alone, but i agree with your post.
So you're not spamming wrecking blow like every other simpleton with a stam build out there? Sure ...
Shield stacking is lame but with the weak dmg mitigation on light armor and the dumbfounded idea devs had to allow abilities to hit/crit for 50-70% of someone's HP made shield stacking still a thing.
Now if they would fix bone shield it might be something useful to use but 6s is not a long time, or maybe if they thought of adding a CS passive to reduce phys dmg, but nope, we get some *** diminished "extra" armor while people are getting armor pen, more phys dmg, more weapon dmg from sets, all the while space is almost empty caus 5000million meteors have been summoned and the poor guy in LA would have to find a way to survive for more than 2seconds without dmg shields?
But you're asking to "look" at dmg shields again?
xsorusb14_ESO wrote: »xsorusb14_ESO wrote: »Animation cancelling doesn't speed up the rate you can cast spells. There have been a few exception with stuff like WoE, the 3rd cast would go a bit faster.
40k Shields is extremely high. I walk around with something like 14565, barrier can be added to that.
But then considering 2h can hit for 12-16k and meteor can do over 30k, I see no issue here.
Cast a damage shield then hit block... it does shave time off.
alot of sorcs are running 40k or very close.
Yes a 2h can hit for 12-16k even with my weapon damage at 4050 i generally crit for 12-13k.... BUT... Crit does not count against shields... so hitting a shield for 12-16k with 2h or hitting meteor for 30k is impossible against a shield.... you can only get that dps if the shield is broken.
^^^^^ this is why i was asking for crit and dots to affect shields and i don't think that is unreasonable.
ADDED: you don't thnk that a damage shield recastable in a second that negates more crit damage than a full legendary set of armor plus shield with impen on every piece is a little OP... infact its not just more crit damage reduction its 100% crit damage reduction on top of that a free purge of all dots.
Thats before it even absorbs the 40k or whatever damage.
Idk but i do
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How are you guys breaking 4k weapon damage....I'm super weapon damage stacked and i can hit almost 3.5k
I play with people that hit over 4800. Bats hitting for 6k per tick and well over 10k steel tornado.
You are really lucky if you get over 2500 spell dmg, and even then it scales at a slower rate.
How on earth are they getting 4800 weapon damage?
Like I don't see how that's possible in terms of sets available.
Is there some Group Buff i'm not seeing.
Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
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Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
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Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
DK SCRUB OUT
Every person out there that uses shields, be it Hardened/Healing Ward/Igneous/Brawler/Shielded Assault/Harness Magicka, knows that they are a bit out of tune when it comes to pvp, assuming you build/gear correctly.
And those spouting large numbers know they could easily achieve these if they wanted, they are simply deflecting.
Yes everyone has access to some of these, but the implementation and rules governing these need to be adjusted. Shields need to not negate some CC abilities, either not prevent or absorb bleed damage, or prevent crits and above all shouldn't be spammable. Probably best if they put flat percentages on them aswell.
Lets be honest here, my Sorc and DK are way more survivable in Light Armor than they should be with smart shield usage. And with the removal of softcaps it's way too easy to maintain this survivability indefinitely. It's actually worse than pre-1.6 imo.
But, like everyone who uses these builds/abilities correctly, I will continue to use them to their fullest advantage. That's the nature of any MMO. So ultimately, adjust them or not, makes little difference to me.
Just my two cents.
I do not think damage shields in general are a problem. I do think the 2 magicka scaled damage shields (annulment, conjured ward) are... healing ward doesn't count since it also scales with missing health. I think it would be more balanced to have them scale with health.
Go back and read every reply that people have made to you.Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
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What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
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What some ppl called misinformation was not and i had responded to them... maybe you didn't read the responses or just chose to ignore the facts? Can you give me an example? Surely if there is so much misinformation it would take but a few seconds of time
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Cinnamon_Spider wrote: »Go back and read every reply that people have made to you.Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
DK SCRUB OUT
What some ppl called misinformation was not and i had responded to them... maybe you didn't read the responses or just chose to ignore the facts? Can you give me an example? Surely if there is so much misinformation it would take but a few seconds of time
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No one has damage shields for 40k. I imagine you're including barrier in this number, which is completely asinine. The average hardened ward is around 10k and alot of the sorcs I know have a smaller one. Most of the damage we get is this much or higher. Even with my ward up (mine is 11k in pvp), I can be one shot by siege.Cinnamon_Spider wrote: »Go back and read every reply that people have made to you.Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
DK SCRUB OUT
What some ppl called misinformation was not and i had responded to them... maybe you didn't read the responses or just chose to ignore the facts? Can you give me an example? Surely if there is so much misinformation it would take but a few seconds of time
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I already have and have responded to them.... so again i pose the question what misinformation? Just because somebody says something doesn't make it fact... myself included.
Can you honestly deni the fact that damage shields are mitigating 100% of crit damage? That damage shields cause immunity to some CC? That damage shields can be stacked over 40k? That damage shields act as purge for dots? That dots damage does not apply to damage shields? Just because someone says its misinformation does not make it so... facts are facts... get your straight pls.
ADDED: Not that i don't think your a great player or a nice person and i still love all you sorxs but the facts don't lie.... damage shield could use a small change to benefit the game
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Cinnamon_Spider wrote: »No one has damage shields for 40k. I imagine you're including barrier in this number, which is completely asinine. The average hardened ward is around 10k and alot of the sorcs I know have a smaller one. Most of the damage we get is this much or higher. Even with my ward up (mine is 11k in pvp), I can be one shot by siege.Cinnamon_Spider wrote: »Go back and read every reply that people have made to you.Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
DK SCRUB OUT
What some ppl called misinformation was not and i had responded to them... maybe you didn't read the responses or just chose to ignore the facts? Can you give me an example? Surely if there is so much misinformation it would take but a few seconds of time
DK SCRUB OUT
I already have and have responded to them.... so again i pose the question what misinformation? Just because somebody says something doesn't make it fact... myself included.
Can you honestly deni the fact that damage shields are mitigating 100% of crit damage? That damage shields cause immunity to some CC? That damage shields can be stacked over 40k? That damage shields act as purge for dots? That dots damage does not apply to damage shields? Just because someone says its misinformation does not make it so... facts are facts... get your straight pls.
ADDED: Not that i don't think your a great player or a nice person and i still love all you sorxs but the facts don't lie.... damage shield could use a small change to benefit the game
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It does not act as a purge for dots. I still need to purge when I reapply my ward. I tested this with someone using a poison injection and also with the dot from fire trebs.
The only one that needs to get their facts straight is you. Shields have already gotten a nerf. Anymore of a nerf and myself and other sorcs will be good for nothing but being your AP piñata. They're especially important now that siege hits so hard.
As has already been said multiple times, this is a l2p issue for anyone that cannot kill a sorc. Shields are not the problem.
Every person out there that uses shields, be it Hardened/Healing Ward/Igneous/Brawler/Shielded Assault/Harness Magicka, knows that they are a bit out of tune when it comes to pvp, assuming you build/gear correctly.
And those spouting large numbers know they could easily achieve these if they wanted, they are simply deflecting.
Yes everyone has access to some of these, but the implementation and rules governing these need to be adjusted. Shields need to not negate some CC abilities, either not prevent or absorb bleed damage, or prevent crits and above all shouldn't be spammable. Probably best if they put flat percentages on them aswell.
Lets be honest here, my Sorc and DK are way more survivable in Light Armor than they should be with smart shield usage. And with the removal of softcaps it's way too easy to maintain this survivability indefinitely. It's actually worse than pre-1.6 imo.
But, like everyone who uses these builds/abilities correctly, I will continue to use them to their fullest advantage. That's the nature of any MMO. So ultimately, adjust them or not, makes little difference to me.
Just my two cents.
Cinnamon_Spider wrote: »No one has damage shields for 40k. I imagine you're including barrier in this number, which is completely asinine. The average hardened ward is around 10k and alot of the sorcs I know have a smaller one. Most of the damage we get is this much or higher. Even with my ward up (mine is 11k in pvp), I can be one shot by siege.Cinnamon_Spider wrote: »Go back and read every reply that people have made to you.Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
DK SCRUB OUT
What some ppl called misinformation was not and i had responded to them... maybe you didn't read the responses or just chose to ignore the facts? Can you give me an example? Surely if there is so much misinformation it would take but a few seconds of time
DK SCRUB OUT
I already have and have responded to them.... so again i pose the question what misinformation? Just because somebody says something doesn't make it fact... myself included.
Can you honestly deni the fact that damage shields are mitigating 100% of crit damage? That damage shields cause immunity to some CC? That damage shields can be stacked over 40k? That damage shields act as purge for dots? That dots damage does not apply to damage shields? Just because someone says its misinformation does not make it so... facts are facts... get your straight pls.
ADDED: Not that i don't think your a great player or a nice person and i still love all you sorxs but the facts don't lie.... damage shield could use a small change to benefit the game
DK SCRUB OUT
It does not act as a purge for dots. I still need to purge when I reapply my ward. I tested this with someone using a poison injection and also with the dot from fire trebs.
The only one that needs to get their facts straight is you. Shields have already gotten a nerf. Anymore of a nerf and myself and other sorcs will be good for nothing but being your AP piñata. They're especially important now that siege hits so hard.
As has already been said multiple times, this is a l2p issue for anyone that cannot kill a sorc. Shields are not the problem.
Every person out there that uses shields, be it Hardened/Healing Ward/Igneous/Brawler/Shielded Assault/Harness Magicka, knows that they are a bit out of tune when it comes to pvp, assuming you build/gear correctly.
And those spouting large numbers know they could easily achieve these if they wanted, they are simply deflecting.
Yes everyone has access to some of these, but the implementation and rules governing these need to be adjusted. Shields need to not negate some CC abilities, either not prevent or absorb bleed damage, or prevent crits and above all shouldn't be spammable. Probably best if they put flat percentages on them aswell.
Lets be honest here, my Sorc and DK are way more survivable in Light Armor than they should be with smart shield usage. And with the removal of softcaps it's way too easy to maintain this survivability indefinitely. It's actually worse than pre-1.6 imo.
But, like everyone who uses these builds/abilities correctly, I will continue to use them to their fullest advantage. That's the nature of any MMO. So ultimately, adjust them or not, makes little difference to me.
Just my two cents.
With the dmg currently in the game shields need to prevent crits. If an archer with 60%+ crit would reliably be able to crit on my ONE shield that is able to stop his dmg i´d be toast in 10 seconds max.
Currently i need 1 shieldcast to mitigate 1 snipe / WB. The only defense to direct dmg has to be tuned to compete with numbers ob top dmging abilities (for a class that has no direct heal or other defensive capabilities).
Same arguments over and over.. on both sides.
Dmg shields are kinda fine in my opinion, Magicka users need some defense as well or do you expect them to dodge and block with their staves?
I can't say that I don't hate it either, but what could you change without creating a total imbalance?
Every person out there that uses shields, be it Hardened/Healing Ward/Igneous/Brawler/Shielded Assault/Harness Magicka, knows that they are a bit out of tune when it comes to pvp, assuming you build/gear correctly.
And those spouting large numbers know they could easily achieve these if they wanted, they are simply deflecting.
Yes everyone has access to some of these, but the implementation and rules governing these need to be adjusted. Shields need to not negate some CC abilities, either not prevent or absorb bleed damage, or prevent crits and above all shouldn't be spammable. Probably best if they put flat percentages on them aswell.
Lets be honest here, my Sorc and DK are way more survivable in Light Armor than they should be with smart shield usage. And with the removal of softcaps it's way too easy to maintain this survivability indefinitely. It's actually worse than pre-1.6 imo.
But, like everyone who uses these builds/abilities correctly, I will continue to use them to their fullest advantage. That's the nature of any MMO. So ultimately, adjust them or not, makes little difference to me.
Just my two cents.
With the dmg currently in the game shields need to prevent crits. If an archer with 60%+ crit would reliably be able to crit on my ONE shield that is able to stop his dmg i´d be toast in 10 seconds max.
Currently i need 1 shieldcast to mitigate 1 snipe / WB. The only defense to direct dmg has to be tuned to compete with numbers ob top dmging abilities (for a class that has no direct heal or other defensive capabilities).
I see so its fair that a player specs himself and gears himself so he can crit more often and you can negate all of his gear... passives and CP he uses to achieve this... with 1 click of a button because you NEED to not die in 10 sec like the rest of the players in eso.... makes perfect sense to me now.
How about we make it so you can't crit other ppl when you have a shield on.... sounds fair doesn't it?
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Same arguments over and over.. on both sides.
Dmg shields are kinda fine in my opinion, Magicka users need some defense as well or do you expect them to dodge and block with their staves?
I can't say that I don't hate it either, but what could you change without creating a total imbalance?
Allowing crit vs shield for one... or making it so when you are affected by a damage shield you are not able to crit... but i will be making a post on the issue tomorrow as long as i find time so not going to go into a lot of detail here... but that is probably my main issue with damage shields... how is it even possible to completely negate crits is beyond me... i would rather see a slightly higher shield value to somewhat compensate for the change but like i said i won't go to much more into it
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If a sorc really wanted to, they can stack the following shields:Cinnamon_Spider wrote: »No one has damage shields for 40k. I imagine you're including barrier in this number, which is completely asinine. The average hardened ward is around 10k and alot of the sorcs I know have a smaller one. Most of the damage we get is this much or higher. Even with my ward up (mine is 11k in pvp), I can be one shot by siege.Cinnamon_Spider wrote: »Go back and read every reply that people have made to you.Cinnamon_Spider wrote: »Your misinformation has been explained multiple times in all of these nerf sorc threads by multiple people. Go back and reread them if you need to refresh your memory.Cinnamon_Spider wrote: »I don't have a distaste for you. You just keep going on about something when you obviously don't have all of the facts. I hate misinformation.Cinnamon_Spider wrote: »Hardened ward does not eliminate the need for a resto staff and it most certainly does not allow me to tank.So yes, I want damage shields looked at again.Yes I have a problem with being forced to use a restoration staff just to stay alive all because my class lacks a damage shield(and heals:(). Yes, I have a problem with players becoming both tanks and High DPSers at the same time. Yes, I have a problem with being forced into a particular play style just to have a shot and to do something besides just ganking people on sieges.
I also want all these ridiculous 15K hits done away with and these insane regain rates dealt with.
Yes you are absolutely right... because you would still need a taunt...i know i know... cheap shot.
Still love all you sorcs even if you have a distaste for myself.
DK SCRUB OUT
What was my misinformation? Maybe i can clear it up for you?
ADDED: you can't just say i go on about something i don't have the facts about and call it misinformation without providing some sort of examples .... or it makes it look like its the other way around.
DK SCRUB OUT
What some ppl called misinformation was not and i had responded to them... maybe you didn't read the responses or just chose to ignore the facts? Can you give me an example? Surely if there is so much misinformation it would take but a few seconds of time
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I already have and have responded to them.... so again i pose the question what misinformation? Just because somebody says something doesn't make it fact... myself included.
Can you honestly deni the fact that damage shields are mitigating 100% of crit damage? That damage shields cause immunity to some CC? That damage shields can be stacked over 40k? That damage shields act as purge for dots? That dots damage does not apply to damage shields? Just because someone says its misinformation does not make it so... facts are facts... get your straight pls.
ADDED: Not that i don't think your a great player or a nice person and i still love all you sorxs but the facts don't lie.... damage shield could use a small change to benefit the game
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It does not act as a purge for dots. I still need to purge when I reapply my ward. I tested this with someone using a poison injection and also with the dot from fire trebs.
The only one that needs to get their facts straight is you. Shields have already gotten a nerf. Anymore of a nerf and myself and other sorcs will be good for nothing but being your AP piñata. They're especially important now that siege hits so hard.
As has already been said multiple times, this is a l2p issue for anyone that cannot kill a sorc. Shields are not the problem.
Shields. .. shields... shield(s) how many times do i have to say it.... stacking shields... not 1 single shield...this is a learn 2 read issue and Ezareth has even stated in another thread he gets to 38k... that not even the issue i have.... and yes a dot is applied to the player and bam shield no more dot damage on that person... what about the 100% negate to critical hits? Are you going to tell me thats a load of crap too? Get your facts straight lady for the last time... and how can you say if they fix a thing or 2 with damage shields you will be an AP Pinata... when you haven't even seen a change... crit does not affect siege so that won't matter at all... in fact siege has no bearing on this in any way.... where do you come up with this stuff? A change to crit being 100% negated is absolutely needed. Take your blinders off already
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