lordrichter wrote: »Update 6 is a huge gameplay change, and a lot of things changed that will knock people out of their comfort zones.
Ultimately, I think most will adapt. Many will enjoy learning and optimizing new builds.
lordrichter wrote: »Some will simply leave. In the end, I think the people who will have an irreconcilable stand on the changes will be outnumbered by those who do not.
There are quite a few people in this thread stating that change is the nature of MMO's and trying to marginalize what has taken place. I have been playing MMO's since 1999 and have never experienced a singular change that rendered my character useless in one fell swoop. In that time I have played probably 14 MMO's so I am curious exactly what games your are comparing to.
.
I can name WOW as example. In Vanilla they reworked our Warlock class from a support char to a nuke mage with demons. It was the day when I stopped raiding on her and changed class.
So everyone feels nerfed in Pvp? How does that work? How do you know you're nerfed if what you're comparing yourself to is also nerfed?
Not being sarcastic, it's a genuine question of curiosity. I'm a pve/rp/immersionist so I don't quite follow the whole statistical side of mmos.
When I say everyone feels nerfed, I am basing this on 90% of the conversations I've had with pvpers I know (easily 90%). And on the fact that you can find an overwhelming amount of posts, threads and discussion about how *stamina sorcerer* feels nerfed, *magicka nightblade* feels nerfed, *dragonknight tank* feels nerfed. Everything. And this is largely because we now have to earn champion points in order to have an equatable character to what we used to. It's hard to find someone who's favourite skill *hasn't* been totally ruined, in my experience.
So tell me, as someone advocating 'l2p again', why do you prefer to spend time learning how to play the same game in a different way rather then enjoying NEW CONTENT instead of new mechanics?I like the changes and sorry you don't feel like learning how to play again, but I got to ask.......Can I Have UR Stuff!
I'm a PvPer, and the whole thing is completely unbearable, unplayable and awful now. I really hope that things get better enough for me to put time back into this game again, but as it stands, it's a chore to play.
GrimMauKin wrote: »I was playing a 50/50 Magicka/Stamina Nightblade that worked really well with my dual wield/bow approach; the changes that place some Assassination and Shadow Skills to the stamina build have ruined my play style. I also can't understand the reasoning for the changes; for example: Assassins' Blade (Magical weapon) - Magica based, Impale morph - Magica based, Killler's Blade (the same magical blade)- Stamina based! Equally Teleport Strike and its Lotus Fan morph are both powered by Magica whilst the Ambush morph is stamina based.
With the Shadow skills line there are similar oddities - Veiled Strike and its Concealed Weapon morph are both Magica based whilst its Surprise Attack morph is now Stamina powered.
I might have been a bit unlucky as my Nightblade relied heavily on Killer's Blade and Surprise Attack (he also used Ambush) which now all feed off of Stamina; however I can't throw everything into Stamina as most of the rest of the Assassination, Shadow and Siphoning trees (including Shadowy Cloak with I use extensively) are Magica based.
Sorcerers also seem to have acquired a few Stamina powered magical abilities whilst, for comparison, all of the Templar skills and morphs still seem fully Magica based. My earlier comment about 'changes for no reason' were with this in mind.
I don't have an issue with rebalancing (I've always felt that my Nightblade was a little on the weak side) but the above changes just don't make sense to me and have really spoilt my character (I've already paid for a second attribute respc. and 2 Morph respects, above those offered by 1.6, to try and sort out a build that works - I haven't succeeded yet).
GrimMauKin wrote: »My Nightblade's Magica based skill also seem to have stopped receiving stealth attack bonuses.
trustcotraptb14_ESO wrote: »I'm a PvPer, and the whole thing is completely unbearable, unplayable and awful now. I really hope that things get better enough for me to put time back into this game again, but as it stands, it's a chore to play.
I hate to bust your bubble but you are not a PvPer. PvPer's don't QQ, they adapt to changes. We read, we theorycraft, we learn, we adapt. We will figure out how to kill you with the changes. We will not go to the forums and QQ about how terrible we are at pressing buttons. This is what makes any gamer a good gamer, the ability to adapt to changes. Also, your friends are not the only people on planet Earth with an opinion.
I'm not sure who will be reading this; maybe nobody, maybe just some random people on forums, but I hope some of my friends see this, because I'm really unlikely to continue playing much anymore since this update. I hardly know where to start to explain, but I suppose the main thing is that....
I (and many others) spent a lot of time trying to get good at this game (PVP in particular), trying to discover the most effective builds and skills and to learn how to react to everything we came across. But I feel as though the year's worth of experience I've had in this game has been for absolutely nothing, as the entire mechanics are totally different, and overnight my character feels as though it has become completely, totally useless. I don't even want to get into what build I use, because virtually everyone I know feels completely nerfed, regardless of build. It's like I've learned to play a sport, or a musical instrument really really well, and then someone has come along and totally redesigned it, and now I know how to do *nothing*. And sorry, but I'm highly reluctant to continue paying to learn a second musical instrument.
Furthermore I completely agree with those who say that the champion system, 1. is just to make you as good as you were *before 1.6*, and 2. will reward grinding, and punish regular play.
Sorry ZOS, but I really don't care about your justice system, or the provisioning. I'm a PvPer, and the whole thing is completely unbearable, unplayable and awful now. I really hope that things get better enough for me to put time back into this game again, but as it stands, it's a chore to play.
sarttsarttsarttub17_ESO wrote: »I'm not sure who will be reading this; maybe nobody, maybe just some random people on forums, but I hope some of my friends see this, because I'm really unlikely to continue playing much anymore since this update. I hardly know where to start to explain, but I suppose the main thing is that....
I (and many others) spent a lot of time trying to get good at this game (PVP in particular), trying to discover the most effective builds and skills and to learn how to react to everything we came across. But I feel as though the year's worth of experience I've had in this game has been for absolutely nothing, as the entire mechanics are totally different, and overnight my character feels as though it has become completely, totally useless. I don't even want to get into what build I use, because virtually everyone I know feels completely nerfed, regardless of build. It's like I've learned to play a sport, or a musical instrument really really well, and then someone has come along and totally redesigned it, and now I know how to do *nothing*. And sorry, but I'm highly reluctant to continue paying to learn a second musical instrument.
Furthermore I completely agree with those who say that the champion system, 1. is just to make you as good as you were *before 1.6*, and 2. will reward grinding, and punish regular play.
Sorry ZOS, but I really don't care about your justice system, or the provisioning. I'm a PvPer, and the whole thing is completely unbearable, unplayable and awful now. I really hope that things get better enough for me to put time back into this game again, but as it stands, it's a chore to play.
What build do you use.
I have been playing MMO's since 1999 and have never experienced a singular change that rendered my character useless in one fell swoop.
Have you not played any Blizzard games? Practically every major patch requires farming all new gear, removing nerfed skills from the build and learning how to incorporate the buffed skills into the play style. I've been doing this for years with Blizzy and I'm not surprised we have to do it with Zeni.
I admit it can be a major turn off because of the level of commitment to re-learn everything, but Blizzard over and over wrecks entire builds, hundreds of hours (or more) of farming, and gameplay styles, in one fell swoop. I cant speak for other game developers, but I'm sure this isn't unique to Blizzard and Zenimax.
I'm navigating my way through the 1.6 changes and after a few days now I'm starting to get used to my new build - which incidentally in many ways is superior to my old build.
-Aletheion