Dagoth_Rac wrote: »The roles have been tightened up, thats for sure. It feels more like the holy trinity has been introduced into the game and you will have to at least now decide on a specific role you want to play instead of being able to basically do everything.
Even from a ranged or melee dps, your build will reflect this.
Tl:Dr Give 1.6 a chance. Find the role that you want to play (Ranged DPS, Melee DPS, Full Heals, Dodge Tank, Mitigation Tank, Utility DPS, Utility Heals,) and go after it.
This is part of my personal problem with Update 6. I liked that ESO was not your typical MMO. I liked that switching out some gear and skills could make you viable in another role. I liked that I had one character who could do a bit of everything and not be pigeonholed into one role. I liked that I did not need alts. It all seemed very Elder Scrolls-ish. But Update 6 feels like group play has taken a huge turn toward the traditional MMO playstyle that I don't really care for.
rfennell_ESO wrote: »The basic theme to all these threads is IF the way you WERE playing was made better, you think it's awesome. ie stamina builds.
If you were a maxed out magicka build (with nothing in oh... 2 hand, 1 hand, dw, or bow for instance) you are screwed. Worse is with all decent grind locations nerfed to oblivion you have a painful prospect of "changing" your build.
The people most happy are the press one button while wearing medium armor clods, who were fine in 1.5. Now they are better and gained spell resist (one weakness they had) and armor (free stuff, vote obama) and increased dps. The logical conclusion to be reached is they all certainly got awesome at the game.
AbraXuSeXile wrote: »Why spend a year getting a decent balance, Only to mess it up with this crappy 1.6 patch.
GG
SeptimusDova wrote: »I am miffed by all of my missing purple foods. It is a major faux pas to steal an imperial's sweet rolls.
Furthermore I completely agree with those who say that the champion system, 1. is just to make you as good as you were *before 1.6*, and 2. will reward grinding, and punish regular play.
Sorry ZOS, but I really don't care about your justice system, or the provisioning. I'm a PvPer, and the whole thing is completely unbearable, unplayable and awful now. I really hope that things get better enough for me to put time back into this game again, but as it stands, it's a chore to play.
nobertpaulb16_ESO wrote: »I am enjoying 1.6, so far. Lots to learn and relearn.
I am not a min/maxer so I mean no offence to those who are....
For those out there saying "This got nerfed of that got nerfed", pull you view settings back a bit and look at the BIG picture.
What you have been used to before 1.6 is has now been changed.
Rest you skills, attribute points, and your rotation. You may like what you come up with. (Or Not)
Change does not equal Nerf.
I don't remember ever hearing ZOS say that about 1.6. What's your source?Revage_Curseblood wrote: »They said "In 1.6 it will make it faster to lvl up veteran ranks."
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |