Brace yourselves for PVP queues and high guild store prices in EP. It's time to reroll DC.I'm not sure words can help. End of the day; DC is competing with Skyrim (which by the way, brace yourself for more with buy 2 play. I don't even want to fathom what the console population will look like) and the sole queen in the other.
Not just competing for cool scenery , EP zones also have a luxury of wayshrines every where . I was doing Cadwells Gold an just going , why the hell does EP get so many easy to travel spots ? You better learn to walk if you're DC ! We ain't gots no wayshrines like those upscale folk ...
Sallington wrote: »Not just competing for cool scenery , EP zones also have a luxury of wayshrines every where . I was doing Cadwells Gold an just going , why the hell does EP get so many easy to travel spots ? You better learn to walk if you're DC ! We ain't gots no wayshrines like those upscale folk ...
Back in my day, we walked uphill both ways to the quest hubs.
...
I chose DC because of Bretons and their sweet, sweet passives for Templars. And now, because of my disgust for the other two factions from Cyrodil, I have all 8 toons in DC.
Not just competing for cool scenery , EP zones also have a luxury of wayshrines every where . I was doing Cadwells Gold an just going , why the hell does EP get so many easy to travel spots ? You better learn to walk if you're DC ! We ain't gots no wayshrines like those upscale folk ...
Not just competing for cool scenery , EP zones also have a luxury of wayshrines every where . I was doing Cadwells Gold an just going , why the hell does EP get so many easy to travel spots ? You better learn to walk if you're DC ! We ain't gots no wayshrines like those upscale folk ...
Yeah; and when we do have wayshrines, they are as inconvenient as possible. Just look at Daggerfall City.
I'm not sure words can help. End of the day; DC is competing with Skyrim (which by the way, brace yourself for more with buy 2 play. I don't even want to fathom what the console population will look like) and the sole queen in the other.
This is a very interesting thread and I'm a big fan of the lore itself in any game I play. In this game though, you cannot count on either players or devs to actually focus on the lore itself.
dap_robertb16_ESO wrote: »Why fight for DC?
For the underdog feeling.
For having to learn how to fight overwhelming numbers with few.
For that accomplishment when you finally overwhelm those sheer numbers.
For the satisfaction of not being part of a roflstomp zerg.
For the launch of B2P and the massacre of AD/EP fanboys.
stefan.gustavsonb16_ESO wrote: »Because... Orc chicks are actually kind of cute?
Green skin, pointy ears, tusks, big blue eyes. What's not to like?
tinythinker wrote: »
tinythinker wrote: »
FWIW, I'm almost positive that the 'orc buffs' are already on the live server (I think they came in with the 1.5 patch). I know the increased damage on charge attacks is, I think the health regeneration is too.
Minnesinger wrote: »ZOS can´t start favouring any faction over the others.
Minnesinger wrote: »TAs I have said before people who feel their faction is overwhelming can reroll a new DC toon.
I remember reading a couple sources about each faction's goals. They were slightly different than your descriptions in some aspects, and the same in others. But they make DC look much better, and is the reason I chose them.
EPTheir reasons for entering an alliance together isn't based on trust or friendship, but on survival and domination. The final reason for their alliance was in response to the Akaviri, from the continent of Akavir, who invaded the North numerous times. They decided to form a union to survive this threat and from this union a plan to take the Ruby Throne.
The Dunmer are experienced in magic, the Nords in close combat fighting and the Argonians in stealth and assassination. This makes the Ebonhart Pact a perfect combination as they cover all facets of combat.Having protected Tamriel from the Akaviri, the members of the Ebonheart Pact thought to have earned the right as the rulers. Moreover, ever since the great conquests of the Nords in the First Era, they thought themselves to be superior and the rightful rulers of Tamriel.
ADThe alliance was formed as soon as the Altmer became aware that the imperial City was controlled by Daedric worshippers of Molag Bal. This faction is an intelligent one, due to the supreme knowledge of the Altmer and, to a lesser extent, the Bosmer (Wood Elf). The real fighting strength of the Aldmeri Dominion lies with the Khajiit, though they have recently been affected by the Knahaten Flu; the Altmer helped them rebuild after the crisis, causing the Khajiit to owe their loyalty to them and the Aldmeri Dominion. The idea of the Aldmeri Dominion is clear in the name ,they want to dominate. Their belief is that as elves built the White Gold Tower they should be in control of it.
The mix of skilled archers, natural sorcerers and vicious fighters makes the Aldmeri Dominion a very powerful and strategic alliance.The main goal of the Aldmeri Dominion was to protect Tamriel from the Daedric disasters that Nirn faced, and spare the continent from the corruption of Men. To their minds, the short-lived race of Men were not worthy of ruler's role, and the only solution would be to take the throne for themselves.
DCThe leader of this faction is the High King Emeric. Originally a merchant, the Breton has become a powerful leader with fighting and diplomacy on his side. The Redguards joining was secured by the High kings marriage; giving the alliance the mastery of magic, athleticism and honour. The real fighting strength of the alliance lies with the Orcs. They were recruited into the alliance by the High King after being called for military help. As well as there fighting skills they are also very well known for their skill in armour-smithing. The Orcs choice to join the Covenant came about during the reign of the second Empire, when their Kingdom of Orsinium (which lies within Breton territory) was given provincial status. The restoration of their capital aided in the development of good relations with the Bretons and a willingness to join the Daggerfall covenant.
The Daggerfall Covenant is believed to be the most internally trusting alliance with the best reasons for trying to control Cyrodil; when the Ruby Throne and capital is strong, Tamriel is in peace.With the fall of the Imperial City the renown trade routes of the Daggerfall Covenant races were disrupted. With no more trade the region could not prosper. Poverty and suffering spread throughout the land. By reclaiming the Ruby Throne, the Daggerfall Covenant sought to return the Empire and, more importantly, cities of the Iliac Bay to their former wealth.
To me, DC seemed to have the best motives for controlling the Ruby Throne over the other factions, which is why I chose them.
tinythinker wrote: »I remember reading a couple sources about each faction's goals. They were slightly different than your descriptions in some aspects, and the same in others. But they make DC look much better, and is the reason I chose them.
EPTheir reasons for entering an alliance together isn't based on trust or friendship, but on survival and domination. The final reason for their alliance was in response to the Akaviri, from the continent of Akavir, who invaded the North numerous times. They decided to form a union to survive this threat and from this union a plan to take the Ruby Throne.
The Dunmer are experienced in magic, the Nords in close combat fighting and the Argonians in stealth and assassination. This makes the Ebonhart Pact a perfect combination as they cover all facets of combat.Having protected Tamriel from the Akaviri, the members of the Ebonheart Pact thought to have earned the right as the rulers. Moreover, ever since the great conquests of the Nords in the First Era, they thought themselves to be superior and the rightful rulers of Tamriel.
ADThe alliance was formed as soon as the Altmer became aware that the imperial City was controlled by Daedric worshippers of Molag Bal. This faction is an intelligent one, due to the supreme knowledge of the Altmer and, to a lesser extent, the Bosmer (Wood Elf). The real fighting strength of the Aldmeri Dominion lies with the Khajiit, though they have recently been affected by the Knahaten Flu; the Altmer helped them rebuild after the crisis, causing the Khajiit to owe their loyalty to them and the Aldmeri Dominion. The idea of the Aldmeri Dominion is clear in the name ,they want to dominate. Their belief is that as elves built the White Gold Tower they should be in control of it.
The mix of skilled archers, natural sorcerers and vicious fighters makes the Aldmeri Dominion a very powerful and strategic alliance.The main goal of the Aldmeri Dominion was to protect Tamriel from the Daedric disasters that Nirn faced, and spare the continent from the corruption of Men. To their minds, the short-lived race of Men were not worthy of ruler's role, and the only solution would be to take the throne for themselves.
DCThe leader of this faction is the High King Emeric. Originally a merchant, the Breton has become a powerful leader with fighting and diplomacy on his side. The Redguards joining was secured by the High kings marriage; giving the alliance the mastery of magic, athleticism and honour. The real fighting strength of the alliance lies with the Orcs. They were recruited into the alliance by the High King after being called for military help. As well as there fighting skills they are also very well known for their skill in armour-smithing. The Orcs choice to join the Covenant came about during the reign of the second Empire, when their Kingdom of Orsinium (which lies within Breton territory) was given provincial status. The restoration of their capital aided in the development of good relations with the Bretons and a willingness to join the Daggerfall covenant.
The Daggerfall Covenant is believed to be the most internally trusting alliance with the best reasons for trying to control Cyrodil; when the Ruby Throne and capital is strong, Tamriel is in peace.With the fall of the Imperial City the renown trade routes of the Daggerfall Covenant races were disrupted. With no more trade the region could not prosper. Poverty and suffering spread throughout the land. By reclaiming the Ruby Throne, the Daggerfall Covenant sought to return the Empire and, more importantly, cities of the Iliac Bay to their former wealth.
To me, DC seemed to have the best motives for controlling the Ruby Throne over the other factions, which is why I chose them.
Were these on the official ZOS page for ESO?
tinythinker wrote: »I remember reading a couple sources about each faction's goals. They were slightly different than your descriptions in some aspects, and the same in others. But they make DC look much better, and is the reason I chose them.
EPTheir reasons for entering an alliance together isn't based on trust or friendship, but on survival and domination. The final reason for their alliance was in response to the Akaviri, from the continent of Akavir, who invaded the North numerous times. They decided to form a union to survive this threat and from this union a plan to take the Ruby Throne.
The Dunmer are experienced in magic, the Nords in close combat fighting and the Argonians in stealth and assassination. This makes the Ebonhart Pact a perfect combination as they cover all facets of combat.Having protected Tamriel from the Akaviri, the members of the Ebonheart Pact thought to have earned the right as the rulers. Moreover, ever since the great conquests of the Nords in the First Era, they thought themselves to be superior and the rightful rulers of Tamriel.
ADThe alliance was formed as soon as the Altmer became aware that the imperial City was controlled by Daedric worshippers of Molag Bal. This faction is an intelligent one, due to the supreme knowledge of the Altmer and, to a lesser extent, the Bosmer (Wood Elf). The real fighting strength of the Aldmeri Dominion lies with the Khajiit, though they have recently been affected by the Knahaten Flu; the Altmer helped them rebuild after the crisis, causing the Khajiit to owe their loyalty to them and the Aldmeri Dominion. The idea of the Aldmeri Dominion is clear in the name ,they want to dominate. Their belief is that as elves built the White Gold Tower they should be in control of it.
The mix of skilled archers, natural sorcerers and vicious fighters makes the Aldmeri Dominion a very powerful and strategic alliance.The main goal of the Aldmeri Dominion was to protect Tamriel from the Daedric disasters that Nirn faced, and spare the continent from the corruption of Men. To their minds, the short-lived race of Men were not worthy of ruler's role, and the only solution would be to take the throne for themselves.
DCThe leader of this faction is the High King Emeric. Originally a merchant, the Breton has become a powerful leader with fighting and diplomacy on his side. The Redguards joining was secured by the High kings marriage; giving the alliance the mastery of magic, athleticism and honour. The real fighting strength of the alliance lies with the Orcs. They were recruited into the alliance by the High King after being called for military help. As well as there fighting skills they are also very well known for their skill in armour-smithing. The Orcs choice to join the Covenant came about during the reign of the second Empire, when their Kingdom of Orsinium (which lies within Breton territory) was given provincial status. The restoration of their capital aided in the development of good relations with the Bretons and a willingness to join the Daggerfall covenant.
The Daggerfall Covenant is believed to be the most internally trusting alliance with the best reasons for trying to control Cyrodil; when the Ruby Throne and capital is strong, Tamriel is in peace.With the fall of the Imperial City the renown trade routes of the Daggerfall Covenant races were disrupted. With no more trade the region could not prosper. Poverty and suffering spread throughout the land. By reclaiming the Ruby Throne, the Daggerfall Covenant sought to return the Empire and, more importantly, cities of the Iliac Bay to their former wealth.
To me, DC seemed to have the best motives for controlling the Ruby Throne over the other factions, which is why I chose them.
Were these on the official ZOS page for ESO?
No, I read them from these two sources. So not official, but it does help make DC look better.
Source 1
Source 2