I've read through most of this thread; I just want to summarize what I think are being stated as the major issues, if someone would be good enough to confirm that I have understood properly:
- 400,000 XP per CP is too much
- 4x XP while Enlightened is too much
- PvP does not give enough XP (or CP should also come from AP)
- Crafting should give some XP (or CP should also come from Inspiration)
- Pickpocketing/Lockpicking should give XP
DeathDealer19 wrote: »I've read through most of this thread; I just want to summarize what I think are being stated as the major issues, if someone would be good enough to confirm that I have understood properly:
- 400,000 XP per CP is too much
- 4x XP while Enlightened is too much
- PvP does not give enough XP (or CP should also come from AP)
- Crafting should give some XP (or CP should also come from Inspiration)
- Pickpocketing/Lockpicking should give XP
I don't know about crafting. that could lead to people just farming up millions of mats and boosting. id say give some xp but in a limited fashion for things like crafting. But 400k xp for 1 CP needs to be lowered a ton.
4x enlightenment is okay in my eyes. its the only way to get a cp right now
I was glad to see that when you gain a vet level and earn a champion point while under Enlightenment, the level veteran level up and the champion point gain doesn't kick you out of Enlightenment status. I wish there was a way to view how much Enlightenment time is left.
Champion point gain is much faster while enlightened. Once you exhaust that then it slows down to prevent people from gaining tons of CP a day.
Champion point gain is much faster while enlightened. Once you exhaust that then it slows down to prevent people from gaining tons of CP a day.
Ya, but this has the potential to create a new set of problems.
I fear this will create/encourage a new playstyle of only do any quests/grouping with enlightenment, and never without.
Example:
Player 1: Need 1 more for (daily dungeon/quest/trial), any role...hey you, player 2, will you come with us please?
Player 2: nah, not going to run any (insert dungeon/quest/trial) right now since I won't get enlightened XP for completing. Just going to pick flowers in Coldharbor, g/l on your run. Maybe i will run with you tomorrow before my enlightened bonus is spent.
So much for group play in an MMO.
In any event the 400k/CP level is still way too high and will only encourage the example above even more as people look to get their character power back to 1.5 values by min/maxing enlightenment bonus in the CP system.
ZOS_GinaBruno wrote: »Hi guys! For those who feel like the time it takes to gain a Champion Point is too slow, can you let us know exactly where you were playing (which dungeon, questing area, etc)? Thanks!
@ZOS_GinaBruno
Cyrodiil. 44+ hours and 2 points earned. Top 5 on the leaderboards. Fix it please.
It takes 30 minutes to do 20 dailies in cyrodiil which will get you 1 CP if you're enlightened.
ZOS would never do such a thing! They would only sell convenience ite... Wait what? Ahhhhhh, I see what they did there!FordPrefect wrote: »There's a korean grinder called Rappelz, which has an Enlightenment type mechanic, called Stamina. They also sell in their cash shop "Stamina Savers", which will grant 100 Stamina, and prevent any stamina loss for 1 hour.
I see this in our future. "Enlightenment Elixirs" - 100 Enlightenment and no loss for 1 hour. only 80 crowns each, or 5 for 300.
ZOS_GinaBruno wrote: »Hi guys! For those who feel like the time it takes to gain a Champion Point is too slow, can you let us know exactly where you were playing (which dungeon, questing area, etc)? Thanks!
@ZOS_GinaBruno
Cyrodiil. 44+ hours and 2 points earned. Top 5 on the leaderboards. Fix it please.
It takes 30 minutes to do 20 dailies in cyrodiil which will get you 1 CP if you're enlightened.
"Hold on guys. I'll be back to PvP in a bit. Going to go PvE to get some champion points."
Yeah, that's a great idea said no one ever.
trimsic_ESO wrote: »Daily quests in Cyrodiil at one spot : about 1 CP
I think, not sure, but I think we've been getting 3 to 4 cp worth of enlightenment a day. I would love to know the actual number.
I don't think it rolls over the next day either. I think it might be a use it or lose kind of thing. Some clarification would be nice.
Nazon_Katts wrote: »I think, not sure, but I think we've been getting 3 to 4 cp worth of enlightenment a day. I would love to know the actual number.
I don't think it rolls over the next day either. I think it might be a use it or lose kind of thing. Some clarification would be nice.
Well, yeah, reports do indicate anything between 4 CPs Enlightenment/Day and none at all. So there might be something wrong with the system, if it unequally bestows Enlightenment, tho that's kinda hard to tell, as long as we do not know how the system is supposed to work in detail.
another problem is with the perception of the player. I went in thinking I'd get a couple of points a day and so far it seems roughly on target.
I thInk some players were expecting a much faster acquisition rate than they are able to achieve via constant grinding.
With the massive system overhaul something definitely be amiss. The ability to see how much enlightenment you have would be appreciated.
Nazon_Katts wrote: »I think, not sure, but I think we've been getting 3 to 4 cp worth of enlightenment a day. I would love to know the actual number.
I don't think it rolls over the next day either. I think it might be a use it or lose kind of thing. Some clarification would be nice.
Well, yeah, reports do indicate anything between 4 CPs Enlightenment/Day and none at all. So there might be something wrong with the system, if it unequally bestows Enlightenment, tho that's kinda hard to tell, as long as we do not know how the system is supposed to work in detail.
In most games they have a little bar on your character sheet that shows the equivalent of enlightenment. They should add that.
If the CP Endgame is "Dailies," I'm done. That's when your hobby has turned into chores.
Easy. CPs are mere cosmetic. 0.1% of something is not worth working for. Just play the game. If a point comes up, spend it. Don't work for it or you will get angry anyway. The champion system offers not much but looks. Looks great, eh?