The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 15:
• [COMPLETE] ESO Store and Account System for maintenance – April 16, 8:00AM EDT (12:00 UTC) - 6:00PM EDT (22:00 UTC)

ESO Live - Ask Us Anything!

  • wraith808
    wraith808
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    Where can I see their past Q&A shows ?

    They archive them on their youtube channel
    Edited by wraith808 on August 27, 2015 7:55PM
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • iiKiiNG522
    iiKiiNG522
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    I know this might be something that comes down the line, but could you add combat display numbers ex: amount of damage taken/Healed or damage dealt or blocked. Just something me and a LOT of my friends would love to see in this game, just to see who did most damage or what build does more healing etc. Thanks
  • BigM
    BigM
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    On the list you have for fixing bugs in game, could you please tell us where on that list is fixing the group finder?
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Greath
    Greath
    I've heard from multiple players that we'll be able to change/edit our characters when the Imperial City DLC comes out. Is this true and if it's not would you consider doing it?
  • Inig0
    Inig0
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    I have a question!
    Will you please explain the difference between disorient, stun, fear, and immobilize? (disorient and stun seem to be the most difficult to differentiate) I understand that they make you unable to do anything until you CC break, but since there's multiple types listed throughout the skill lines surely there's a difference between them by how the server and client interpret them. If im missing any other CCs will you explain the difference with those too.

    Thank you.
    GM: Mechanically Challenged
    In game - @Inig0
    Sorc - Inigo- Beautiful Chocolate Man
    NB - Raphiki - Beautiful Chocolate Man
    Temp - Ineegø - ınıgo
    DK - Inigø - Alfeus - Down for Maintenance
    Warden - Help I Made a Warden
    PC NA
    Youtube Stuffs
    Only the best memes die twice
  • CrazyOldTurtl3
    Many folks following your Twitter page are awaiting a response.
  • Chrlynsch
    Chrlynsch
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    As it stands the werewolf community enjoys being in werewolf form, and are grateful the many improvements that you have made to the skill-line since launch. Is there anything you plan to do in the future to allow us longer or more frequent transformations?
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • kevlarto_ESO
    kevlarto_ESO
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    Back on July 22nd ESO live, there was an animator who was asked a question from Gina about animation canceling, he responded that changes were being worked but could not go in to detail.

    My question, is this still being worked ? or is it on the back burner ? Any new info you can share :)

    Thanks
  • Enodoc
    Enodoc
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    Greath wrote: »
    I've heard from multiple players that we'll be able to change/edit our characters when the Imperial City DLC comes out. Is this true and if it's not would you consider doing it?
    @Greath That's not true, but they are working on it for the future.
    Many folks following your Twitter page are awaiting a response.
    @CrazyOldTurtl3 Unfortunately they don't answer Twitter questions on ESO Live.
    Edited by Enodoc on August 28, 2015 9:19AM
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • AngryNord
    AngryNord
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    Given the many changes recently, do you have any intention to change/update the character previews in the character creator (especially the Templar shown in heavy armour and a two-handed axe is a bit misleading given that a melee Templar is of limited use, especially given the changes coming in update 7)?
  • EnOeZ
    EnOeZ
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    • Is there a "Lead PVP Balance" designer in the team ?
    • What is the balance process ?
    • How players can affect it ?
    • What is the status of Spell Crafting ?
    • Heavy Armor is widely recognized as the worst by far for PVP on player this forum and all independent ones (tamriel foundry, etc.), is it or not the stance of developers ? Is a buff recognized as necessary or not on resource management, DPS and effective overall survivability ?
  • mrskinskull
    mrskinskull
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    Coldharbour Siege Weapons (on PS4 at least) currently do not display a ring where they are going to hit. This has been mentioned and complained about due to over half the playerbase abusing it and yet it is not being addressed properly. Therefore I wish to know the answer to this directly from Zenimax themselves:

    Was this intentionally designed to be this way or are they truly bugged out and being exploited as a result?

    If it was intentional I want to know why.
    If it was not intentional I wish to know when it will be addressed and fixed.

    Please Zenimax the situation is critical! I am tired of seeing so many of my allies rely on something so dishonorable because frankly I am sick of facepalming and shaking my head in disapproval. What the enemy does is not my concern as it only proves they are weak for using these.

    I always thought they were like a stealth version of the normal stuff.

    I never even considered that it might be glitched.

    They are harder to get and thus have an extra feature, correct?
  • mrskinskull
    mrskinskull
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    What are some of the Card and Board Games do the residents of Tamriel enjoy playing after a long day of avoiding oblivion?

    I like a game called jungle speed.
    Ever heard of it?
    Its by a french company.
  • Psychobunni
    Psychobunni
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    TYTYTY @ZOS_GinaBruno for answering my controller question. Freak out avoided! :)
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Junkogen
    Junkogen
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    In a previous ESO Live, @ZOS_JessicaFolsom hinted at plans to redesign racial passives to go along with a race change option saying something like "so if a race becomes a good caster, then people have the option to switch" or something to that effect. Are there still plans to redesign racial passives or are they pretty much set in stone? The racial passives still are not balanced, in my opinion, even with the Imperial City tweaks.
    Edited by Junkogen on August 30, 2015 1:24PM
  • Mighty_oakk
    Mighty_oakk
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    Coldharbour Siege Weapons (on PS4 at least) currently do not display a ring where they are going to hit. This has been mentioned and complained about due to over half the playerbase abusing it and yet it is not being addressed properly. Therefore I wish to know the answer to this directly from Zenimax themselves:

    Was this intentionally designed to be this way or are they truly bugged out and being exploited as a result?

    If it was intentional I want to know why.
    If it was not intentional I wish to know when it will be addressed and fixed.

    Please Zenimax the situation is critical! I am tired of seeing so many of my allies rely on something so dishonorable because frankly I am sick of facepalming and shaking my head in disapproval. What the enemy does is not my concern as it only proves they are weak for using these.

    I always thought they were like a stealth version of the normal stuff.

    I never even considered that it might be glitched.

    They are harder to get and thus have an extra feature, correct?

    Since on pc they have regular animations I'd guess they are bugged on console
  • dudenamedchris
    Why is werewolf getting nerfed??????
  • randolphbenoit
    randolphbenoit
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    Now that Cyrodiil has PvE zones (IC) will the PvP areas outside Imperial City one day have PvE zone options for PvE players wishing to complete quests, dungeons, anchors and skyshard collecting? This will also allow PvE players to complete more achievements and have more to do post Cadwells Gold quests.
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit - Currently Allies to Fairy Tail of Tamriel (Social) and Brave Kore (DC PvP). https://twitter.com/randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • BardicusSpiffy
    BardicusSpiffy
    Soul Shriven
    Any chance of Welwa pups becoming pets in the game?
  • ZOS_JasonLeavey
    ZOS_JasonLeavey
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    Hey all,

    Below are the Ask Us Anything questions and answers from the 8/28 episode of ESO Live. Enjoy!

    @Mrskinskull: Would it be feasible to offer extra storage slots as a perk of ESO plus?
    We have a plan in the works to bring a feature to our ESO Plus members that we internally call ‘Crafting Bags’. These would allow Plus Members to carry enormous quantities of crafting materials.

    @Apav: Will you add more mounts to the game that can only be purchased with gold? Not being able to buy every every mount that comes to the crown store for a limited time breaks my completionist heart.
    We currently do not have plans to implement more mounts to be acquired by spending gold. As we add new mount types, we will try and keep one or two variants on the store permanently so that more people can enjoy them.

    @Darkheart: What is the reason that we need 10x as many materials to craft V16 armor as V15?
    The notion here is to establish some parity between obtaining VR16 gear through other means such as Tel Var Stones, Trophy Vaults, Dungeon Drops, etc, with crafting as to provide a comparable challenge when attempting to acquire the most powerful equipment in the game.

    @Nighn_9: Will all activated trophies be visible to other players one day? As of right now some are, but most aren't.
    Some of these are set up this way for potential performance impacting reasons, but we can take another look at them and see if any of them are safe to change to public visibility.

    @CaptainObvious: Will there be a purpose to any of the legerdemain items?
    We absolutely plan to expand on both the number of these items, as well as their functionality. We can’t say too much at this time, but it is definitely in the works.

    @NewBlacksmurf: With or after the release of IC would it be possible to allow merchants at the crafting stations to sell racial pieces, like stones, required for the purple racial motifs, but instead of gold sell them for Tel Var Stones?
    We will definitely continue to evaluate what types of items can be added or adjusted at the Tel Var vendors, but at this time we are not planning to add rare style items to them.

    @Nighn_9: I understand that ZOS is working towards letting us dye our shields, but are there any plans at all to let us dye weapon color?
    This has been subject to a lot of internal discussion at the studio, but at this time, there are no plans to allow weapon dyeing.

    @Petraeus1: Why can't I loot any container nor interact with any prop in those prettily decorated Outlaws' Refuges?
    These locations are set up this way to avoid confusion and exploits with the Justice System in balancing the risk/reward of criminal acts in Refuges, such as whether or not players receive bounty from stealing from other thieves. (Is this too leading of an answer to the “where’s Justice PvP” follow up questions?)

    @Naslu: Are we going to get new passive trees with Dark Brotherhood and Thieves guild like legerdemain skills, or are new active skills coming in/ or mixed trees with active and passive skills?
    This is something we’re actively working on, so while we can’t say much at the moment, you will likely be hearing more about this in the coming months.

    @Apokh: Why is the option "kick from guild" one of the first options in the context menu on the roster?
    We’ve positioned that option at the top because we’ve placed the most commonly used options first for player convenience.

    @Dullahan: Not really a question, but I think it would be a good idea to get a notification up in the top corner or something when you get a mail. Instead of having to go into the menu to check if you have mail.
    We also think this is a good idea. The feature is currently being developed!

    @LitoraScitor: Will the scrolling combat text include the display of buffs and debuffs? As much as I like the idea to display effects on the health bar, it gets confusing fast in dense combat.
    Yes, we want to show this information as well. It won’t be part of scrolling combat text, but will have a presence on the HUD.

    @Spectral_Lord: Are there any plans to give eyebrows and beards its own color grid? When you pick, for example, a very light hair color, the eyebrows and beard are barely visible.
    We don’t have any plans to adjust those settings within the color grid at this time.

    @BJsnow404: What is the meaning of Tel Var? I would really like to know what kind of stones I'm collecting.
    Beredalmo the Signifier says, “The name is adapted from the Ayleidoon for ‘silver star’—which is appropriate, as Tel Var Stones are small magically-imbued fragments of the White-Gold Tower splintered from the structure, and the Tower was built by the Ayleids.”

    @Randolphbenoit: How tall and old is great tree Elden Root at the heart of Grahtwood? And how did it become a city?
    Beredalmo the Signifier says, “The greatest graht-oaks of Valenwood are older than history itself, dating back to the Merethic Era, when the Elves ruled all Tamriel. The mighty walking trees of that time were centers of mystic energy, so the Wood Elves built their settlements among their branches, and were one with the Green.”

    @Randolphbenoit: We seen Zombie Werewolves but has there been Zombie Vampires in the history of lore?
    Beredalmo the Signifier says, “The former is a case of a lycanthrope becoming a lower sort of undead, which would seem consistent with what I know of necromancy, at least as practiced by the Ayleids, who are my specialty. I would think a Zombie Vampire would be two kinds of undead in one, which sounds impractical.”

    RDMyers65b14_ESO: With 2.1 dropping on 8/31 for PC, the 30 day campaign on Azura's Star will not be completed. Will you end the campaign early to send out the campaign rewards or will the campaign wipe happen and the rewards won't happen?
    Campaigns will be force ended, and rewards will be granted based on the status of your characters on the leaderboard at that time and Tier status.

    @Muizer: For PvP, would you consider allowing people to sign up with another faction for a session at a time? With the proper precautions/limitations to prevent abuse, the possibility of signing up as a mercenary with another faction could help players regulate population imbalances.
    We are looking at removing the restrictions of alliances on accounts and campaigns, but no information on this just yet.

    @silky_soft: PvP campaigns: when we will get a list of what servers have which rule sets and which ones will be CP locked?
    None will be introduced for IC, but in the future when we introduce these Campaigns, we’ll let everyone know.

    @Psychobunni: Will PC players be able to continue to use 3rd party controller programs, or will they be forced into the console model when controller support is added to PC?
    When controller support goes in, it will be a toggled option – if you want to use a controller and the console UI natively, you can turn it on. If you don’t, just keep the option off and nothing changes from the current setup. Please keep in mind that we don’t officially support any 3rd party programs, nor do we test with these programs.

    @Traigusb14_ESO2: What does clicking on a pinion at a dark anchor actually do? Does it just heal you? Do you get a buff? People seem to think not clicking on them until everything dies gives you better loot... and/or a better chance at generals spawning... is that true?
    Interacting with a pinion gives you a buff that boosts damage of all participants by 10% for 30 seconds, also restoring resources to full (HP, Stam, Magicka). Once all 4 pinions are interacted, the next stage in the event is triggered. Generals are random (with zone factored in some), not based on how many monsters you kill.

    @Sixuponthelot: In the last ESO Live episode, Creative Director Rich Lambert said that the reason there will not be raids larger than 12 people for PvE is because, "there is too much stuff going on [in larger groups]." Why don't they take this view with PvP, especially considering the current performance issues and pain train meta in Cyrodiil?
    If it were only that easy! Restricting group size to 12 in Cyrodiil won’t stop people from grouping into larger groups. Groups follow groups, solo players follow groups. It’s a safety in numbers kind of thing. We restricted the group size in trials because we had the ability to do so.

    @R3DTHR3AT: Why doesn’t ZOS remake loot from AA & HRC, make it more useful, change their bonuses etc.? Do you not want to scale them to VR16?
    It’s not as simple as just bumping up the item power in these trials. The trials themselves would have to either scale or be re-tuned to max level, either of which is not a trivial amount of work. We’ve chosen to work on a new trial instead.

    @Turelus: Will the new music coming with Imperial City and future updates be available for free download or purchase?
    The new music the talented audio team has created for the Imperial City is great, and we think you’ll agree. The team is hard at work on creating even more new music! Right now, there is over 90 minutes of new music coming with our next DLC game pack! The new music from Imperial City and beyond will absolutely be making an appearance on digital platforms like iTunes, Spotify and more in the near future, so you’ll be able to enjoy the new tunes both within and outside of the game.

    @Tholian1: I love the ESOTU dynamic theme for the PS4. Are more themes planned in the future?
    We love the ESOTU dynamic theme for PS4, too! Our amazing art team went the extra mile to re-create the Dark Anchor screenshot, turning it into a full-blown high resolution animated theme. If you haven’t yet, be sure to check it out on the PlayStation Network. As for more themes down the road, we’d love to do more another one and release it alongside a future DLC game pack.
    Jason Leavey
    Community Coordinator - The Elder Scrolls Online: Tamriel Unlimited
    Facebook | Twitter | Google+ | Tumblr | Instagram | YouTube
    Staff Post
  • silky_soft
    silky_soft
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    @silky_soft: PvP campaigns: when we will get a list of what servers have which rule sets and which ones will be CP locked?
    None will be introduced for IC, but in the future when we introduce these Campaigns, we’ll let everyone know.

    So you are confirming CP caps and catch up are a long way off?
    Here $15, goat mount please. Not paying 45 : lol :
    Netch is free with a cleanse and free magika. You nerf siphon into the ground. Nice balance team.
    How do you go home every night and say, I did a great job at work today. You actually do your job properly.
    Step 1: roll templar. Step 2: level up jabs. Step 3: slap on weapon damage build. Step 4: que for bg. Step 5: leap...jabsjabsjabsjabs
  • BigM
    BigM
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    @Mrskinskull: Would it be feasible to offer extra storage slots as a perk of ESO plus?
    We have a plan in the works to bring a feature to our ESO Plus members that we internally call ‘Crafting Bags’. These would allow Plus Members to carry enormous quantities of crafting materials.

    This brings up more questions than answers. So what happens to the items if you unsub? How can it be fair if you lose the items?

    This has to be one of the most stupid ideas in gaming history! Really once you sub and get this option, you will have to stay subbed so you never lose the items, right?
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Majia
    Majia
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    @BigM I doubt you would lose them if you unsub. My guess: they will put it the stuff in some mail and send it to the players mailbox. So the player has ~30 days time to accept the mail and handle it otherwise (with bank/inventory/twink/sell them step by step).
    Or like in DaoC (when you lost your house): special NPC where you can go and get your stuff back what was inside.
    Edited by Majia on August 31, 2015 2:31PM
    Amélie Kara - Magicka Templer - PC EU
    Makellose Eroberin - Die Entfesselte - Geistschlächterin

    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." (Terry Pratchett)
  • Zaldan
    Zaldan
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    BigM wrote: »
    @Mrskinskull: Would it be feasible to offer extra storage slots as a perk of ESO plus?
    We have a plan in the works to bring a feature to our ESO Plus members that we internally call ‘Crafting Bags’. These would allow Plus Members to carry enormous quantities of crafting materials.

    This brings up more questions than answers. So what happens to the items if you unsub? How can it be fair if you lose the items?

    This has to be one of the most stupid ideas in gaming history! Really once you sub and get this option, you will have to stay subbed so you never lose the items, right?

    easy solution would be for them to turn the bags into containers in your inventory or mail them to u, like the containers u can buy with random armour/weapons in from npc merchants if your subs ends.
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • mrskinskull
    mrskinskull
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    BigM wrote: »
    @Mrskinskull: Would it be feasible to offer extra storage slots as a perk of ESO plus?
    We have a plan in the works to bring a feature to our ESO Plus members that we internally call ‘Crafting Bags’. These would allow Plus Members to carry enormous quantities of crafting materials.

    This brings up more questions than answers. So what happens to the items if you unsub? How can it be fair if you lose the items?

    This has to be one of the most stupid ideas in gaming history! Really once you sub and get this option, you will have to stay subbed so you never lose the items, right?

    Wo w first of all thanks for the insult. Very knee jerk.

    And secondly, how does storage work when your guild membership drops below ten members?

    There is a system in place that would allow you to get items out without putting items in.

    As in calm down, this will likely be a very positive perk.

    And you're welcome.

    Geez,
  • BigM
    BigM
    ✭✭✭✭✭
    BigM wrote: »
    @Mrskinskull: Would it be feasible to offer extra storage slots as a perk of ESO plus?
    We have a plan in the works to bring a feature to our ESO Plus members that we internally call ‘Crafting Bags’. These would allow Plus Members to carry enormous quantities of crafting materials.

    This brings up more questions than answers. So what happens to the items if you unsub? How can it be fair if you lose the items?

    This has to be one of the most stupid ideas in gaming history! Really once you sub and get this option, you will have to stay subbed so you never lose the items, right?

    Wo w first of all thanks for the insult. Very knee jerk.

    And secondly, how does storage work when your guild membership drops below ten members?

    There is a system in place that would allow you to get items out without putting items in.

    As in calm down, this will likely be a very positive perk.

    And you're welcome.

    Geez,

    First off this wasn't directed toward you, it was directed toward the answer. But then you should have seen that and understood what was said.
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • Mix
    Mix
    ✭✭✭✭✭
    I have two questions:

    1. Will Argonian horns ever be allowed to clip through helms? I used a mod "horns are forever" in Skyrim to allow them to do this because I just cannot rationalize horns...folding..up under my helmet.

    2. Will there be a costume that is just Cadwell's hat (his cooking pot)? So we could be seen wearing a cooking pot for a helm but the rest of our gear would be whatever we have equipped? I love his helm, but the soul shriven rags get a bit boring:p
  • Darlgon
    Darlgon
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    Postern doors on keeps and keep doors will no longer have a half-second delay after you interact with them. Note that you will still be able to interact with doors while in combat.

    @ZOS_BrianWheeler (I gave up on typing Eric Wrobels name, it just wont come up.)

    Ok.. never mind.. Great, you are NOT blocking using doors in combat. Awesome.

    Increased the level of dropped items by one; this will ensure dropped and crafted items are equal in power.

    Why are you making crafters useless? Isnt that why our gear got the +1 in the first place, WAY back in the Meolithic Era before launch?
    Edited by Darlgon on August 31, 2015 5:42PM
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Ghrimn
    Ghrimn
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    Beredalmo the Signifier says, “The name is adapted from the Ayleidoon for ‘silver star’—which is appropriate, as Tel Var Stones are small magically-imbued fragments of the White-Gold Tower splintered from the structure, and the Tower was built by the Ayleids.”
    Ghrimn of Elder Wood says, "I apologize for the intrusion but doesn't Var mean ‘Mouth’ in Ayleidoon? I assume that it does since Molavar (Mola being the shortened version of Molag) means ‘Fire Mouth’. And it doesn't mean ‘silver star’ in Ehlnofex either. Tel Var in Ehlnofex literally means ‘Life Tower’. So my question is: Why do you, Beradalmo the Signifier, say that Tel Var is adapted from the Ayleidoon for ‘silver star’?"
  • Vac333
    Vac333
    would like to see a full expansion,
    make use of the world map, new classes and races
    are you working on this, is this an item on the projects board?
This discussion has been closed.