ESO Live - Ask Us Anything!

  • EscapeLadder
    EscapeLadder
    Soul Shriven
    Just an observation... You can't use the word "Mega", if the server can't accommodate everyone /Also in the history of gaming has anyone said "Wow we got too many servers and not enough players For Once we overshot this !!" & finally :How Secure Would my connection of been,if I was in the $15 a month club!!?? I know,it's mostly not constructed and negative(two adjectives your bound to hear on a failed opening weekend) you want to change peoples opinions on your job ? Start giving away Crowns /Cause your servers are Down.. What !! "Give them something back!!?, you're fired get out of this meeting !!
  • Xariz
    Xariz
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    Just an observation... You can't use the word "Mega", if the server can't accommodate everyone /Also in the history of gaming has anyone said "Wow we got too many servers and not enough players For Once we overshot this !!" & finally :How Secure Would my connection of been,if I was in the $15 a month club!!?? I know,it's mostly not constructed and negative(two adjectives your bound to hear on a failed opening weekend) you want to change peoples opinions on your job ? Start giving away Crowns /Cause your servers are Down.. What !! "Give them something back!!?, you're fired get out of this meeting !!


    I believe RIFT and SWTOR both added to many servers and then ended up having a lot of low pop/ghost town servers. Its not about adding servers for ESO, its about increasing the capacity of the one server they have. As far as the people complaining about this game having lag and what not, also going to come down to internet/server issues. This is not your regular single player experience. Maybe do research before you buy the game, and try to understand how an MMO works before you trash ZOS. This happens with literally every MMO launch ive been a part of. Stop whining, let them work it out and deal with queues. Is it frustrating you cant play a game you just bought and have been waiting for? Sure. You have to give them time to work out the server issues and in a week or 2 you will forget all about it.
  • Varicite
    Varicite
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    Khydan wrote: »
    Are there any plans to expand the variety of magic types? For instance, add something like nature magic or necromancy?

    There are some long term plans for SpellCrafting!

    Source? To my knowledge, Spellcrafting was put on the backburner quite a long time ago and there hasn't been any mention of working on it since.
  • Purple_Crustacean
    Purple_Crustacean
    Soul Shriven
    SLy_Kyti wrote: »
    jgilson27 wrote: »
    If I return this game to Gamestop (because it doesn't work) and buy a used copy in a few months, will my character info still be saved on the server?

    Yes.

    I will be returning this game today. See ya'll in 6 months when this game actually works.
  • Purple_Crustacean
    Purple_Crustacean
    Soul Shriven
    Xariz wrote: »
    Just an observation... You can't use the word "Mega", if the server can't accommodate everyone /Also in the history of gaming has anyone said "Wow we got too many servers and not enough players For Once we overshot this !!" & finally :How Secure Would my connection of been,if I was in the $15 a month club!!?? I know,it's mostly not constructed and negative(two adjectives your bound to hear on a failed opening weekend) you want to change peoples opinions on your job ? Start giving away Crowns /Cause your servers are Down.. What !! "Give them something back!!?, you're fired get out of this meeting !!


    I believe RIFT and SWTOR both added to many servers and then ended up having a lot of low pop/ghost town servers. Its not about adding servers for ESO, its about increasing the capacity of the one server they have. As far as the people complaining about this game having lag and what not, also going to come down to internet/server issues. This is not your regular single player experience. Maybe do research before you buy the game, and try to understand how an MMO works before you trash ZOS. This happens with literally every MMO launch ive been a part of. Stop whining, let them work it out and deal with queues. Is it frustrating you cant play a game you just bought and have been waiting for? Sure. You have to give them time to work out the server issues and in a week or 2 you will forget all about it.

    A week or two? [snip] Rift and SWTOR came out FIVE YEARS AGO ON PC! We shouldn't be dealing with these problems on PS4 or XB1. The game is broken, we spent a lot of money on it, we are upset. I think that's reasonable. What's not reasonable is having to defend our opinions against passive-aggressive clowns in the help forum. BTW, if you're alright with the server problems in this game, why are you even here looking at people's posts. It's a help forum. You obviously did your research and knew before all us idiots that the game wouldn't work. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on May 5, 2024 11:48AM
  • HeroOfNone
    HeroOfNone
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    Morning

    - Why are the buildings in the baandari trading post in malabal tor constructed in a Breton or imperial style? This is on the border between a khajiit and bosmer zones and seems out of place
    - seeing as the console versions have an 8 man equivalent to pc's 12 man trial, is it possible to see a rebalancing option for trials on PC to be 8 manned? Trials, other than SO, are under utilized since the transition to 1.6 and the armor has not been as useful.
    - is it possible to see large scale heists for stealing like breaking into a bank in the future?
    - As I've been out stealing I've seen some medals from cyrodiil's 3 banner war, but why do we never receive our own in the mail? While I appreciate use able items, vendor loot items with some flavor text can help immerse us more.
    - Will PC players ever have access to proximity voice chat?
    - Does ZOS plan to release all dungeons with a veteran mode and do you have a time table for the next one to be released?


    Thanks
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • Xariz
    Xariz
    ✭✭
    jgilson27 wrote: »
    Xariz wrote: »
    Just an observation... You can't use the word "Mega", if the server can't accommodate everyone /Also in the history of gaming has anyone said "Wow we got too many servers and not enough players For Once we overshot this !!" & finally :How Secure Would my connection of been,if I was in the $15 a month club!!?? I know,it's mostly not constructed and negative(two adjectives your bound to hear on a failed opening weekend) you want to change peoples opinions on your job ? Start giving away Crowns /Cause your servers are Down.. What !! "Give them something back!!?, you're fired get out of this meeting !!


    I believe RIFT and SWTOR both added to many servers and then ended up having a lot of low pop/ghost town servers. Its not about adding servers for ESO, its about increasing the capacity of the one server they have. As far as the people complaining about this game having lag and what not, also going to come down to internet/server issues. This is not your regular single player experience. Maybe do research before you buy the game, and try to understand how an MMO works before you trash ZOS. This happens with literally every MMO launch ive been a part of. Stop whining, let them work it out and deal with queues. Is it frustrating you cant play a game you just bought and have been waiting for? Sure. You have to give them time to work out the server issues and in a week or 2 you will forget all about it.

    A week or two? [snip] Rift and SWTOR came out FIVE YEARS AGO ON PC! We shouldn't be dealing with these problems on PS4 or XB1. The game is broken, we spent a lot of money on it, we are upset. I think that's reasonable. What's not reasonable is having to defend our opinions against passive-aggressive clowns in the help forum. BTW, if you're alright with the server problems in this game, why are you even here looking at people's posts. It's a help forum. You obviously did your research and knew before all us idiots that the game wouldn't work. [snip]

    [snip] If you read my post, you would say that the more servers issue was something that RIFT and SWTOR messed up, whether it was 5 years or not it doesnt matter. If a new mmo launched tomorrow, the same thing would happen whether on pc or console. Its the amount of traffic these servers are getting at one time. Its just like when everyone comes home from work at 5pm and all get on the highway and there is a traffic jam every single day. Essentially waiting to get on and off the highway, is a queue. When its your turn you either get on or get off. You can do all the prep you want you still cant avoid an influx of people signing/logging on and trying to all access the same thing at once.

    [edited for flaming & to remove quote]
    Edited by ZOS_Icy on May 5, 2024 11:49AM
  • HeroOfNone
    HeroOfNone
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    - What us the drop rate on sunder flame chest and pants? I've run Veteran COA multiple times with guildmates on AD and we've only seen the daedroth and Titan drop maybe 1 piece to one person per 10 runs. Other pieces have dropped more regularly, though with varying desire traits. Can you make sure the rates are correct?
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • mobyjohnson
    mobyjohnson
    Soul Shriven
    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one
  • randolphbenoit
    randolphbenoit
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    Where did 'Sir' Cadwell get the pot on his head? And when did he start wearing it, before or after he went 'Mad'?
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit - Currently Allies to Fairy Tail of Tamriel (Social) and Brave Kore (DC PvP). https://twitter.com/randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • Varicite
    Varicite
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    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one

    You need to wait until Full Moon to find the WW mobs in their respective areas. A moon cycle in ESO takes 8 days.

    It's been 5 since launch.
  • Ghrimn
    Ghrimn
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    @randolphbenoit
    Where did 'Sir' Cadwell get the pot on his head? And when did he start wearing it, before or after he went 'Mad'?
    Are you seriously asking this question? Have you been hitting the skooma or are you a Sheogorath worshiper? :lol:

    Sir Cadwell was mad even before he "died". I would probably assume he started to wear it after he went mad (assuming he wasn't always mad) because no sane Man/Mer/Beastfolk would walk around with a pot over his head. As to where he found it: probably where pots are usually found, or maybe he just grabbed one that was lying around.
  • randolphbenoit
    randolphbenoit
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    When the Barber Shop finally is released will the beard of 'Sai Sahan' be included?
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit - Currently Allies to Fairy Tail of Tamriel (Social) and Brave Kore (DC PvP). https://twitter.com/randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • OregonRipCity
    OregonRipCity
    Soul Shriven
    Why haven't I got my pre order bonus treasure maps yet
  • zdarma
    zdarma
    Soul Shriven
    Enodoc wrote: »
    @Golgoleth The queue is there because there are too many people logging in at once, and the login server can't cope. ZOS are working to increase server capacity, but the queue is the only solution in the short term to ensure people can actually get in the game.

    The queue being the only solution would make sense if you didn't pass from 1098056 in the queue to 1 back to 7847, back to 1, back to 109087, until you just give up and go do something else. IMO, those numbers are as useful as a screen door on a submarine.
  • HeroOfNone
    HeroOfNone
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    - Now that console is released, how long till we might see controller support for PC? As previously mentioned
    - Are there any plans for releasing a steam console supported of eso?
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • Darlgon
    Darlgon
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    Why haven't I got my pre order bonus treasure maps yet

    Were you a PC player who transferred? If so, that was a one-time grant that you got on your PC version.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • OldJaws66
    OldJaws66
    Soul Shriven
    I have been using almost 2 gigs a day on this game, Yet, I only get to actually play for an couple hours. Why is this game sucking up internet time during your server issues. We pay for our internet time and would like to use it actual use not looking at a loading screen.
  • Enodoc
    Enodoc
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    Varicite wrote: »
    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one

    You need to wait until Full Moon to find the WW mobs in their respective areas. A moon cycle in ESO takes 8 days.

    It's been 5 since launch.
    @Varicite Apparently the moon phases are actually completely irrelevant.

    There's a question for you guys ZOS - are werewolf and vampire spawns actually tied to the moons, or not?
    zdarma wrote: »
    Enodoc wrote: »
    @Golgoleth The queue is there because there are too many people logging in at once, and the login server can't cope. ZOS are working to increase server capacity, but the queue is the only solution in the short term to ensure people can actually get in the game.

    The queue being the only solution would make sense if you didn't pass from 1098056 in the queue to 1 back to 7847, back to 1, back to 109087, until you just give up and go do something else. IMO, those numbers are as useful as a screen door on a submarine.
    @zdarma ZOS have stated that the numbers are bugged. Apparently (according to players, not ZOS), the biggest number is total players on the server, and the smaller number is your actual queue position.
    Edited by Enodoc on June 12, 2015 6:23PM
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Varicite
    Varicite
    ✭✭✭✭✭

    Enodoc wrote: »
    Varicite wrote: »
    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one

    You need to wait until Full Moon to find the WW mobs in their respective areas. A moon cycle in ESO takes 8 days.

    It's been 5 since launch.
    @Varicite Apparently the moon phases are actually completely irrelevant.

    There's a question for you guys ZOS - are werewolf and vampire spawns tied to the moons, or not?
    zdarma wrote: »
    Enodoc wrote: »
    @Golgoleth The queue is there because there are too many people logging in at once, and the login server can't cope. ZOS are working to increase server capacity, but the queue is the only solution in the short term to ensure people can actually get in the game.

    The queue being the only solution would make sense if you didn't pass from 1098056 in the queue to 1 back to 7847, back to 1, back to 109087, until you just give up and go do something else. IMO, those numbers are as useful as a screen door on a submarine.
    @zdarma ZOS have stated that the numbers are bugged. Apparently (according to players, not ZOS), the biggest number is total players on the server, and the smaller number is your actual queue position.

    Wow, the spawns NOT being tied to moon phases is certainly news to me...
  • zdarma
    zdarma
    Soul Shriven
    Enodoc wrote: »
    Varicite wrote: »
    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one

    You need to wait until Full Moon to find the WW mobs in their respective areas. A moon cycle in ESO takes 8 days.

    It's been 5 since launch.
    @Varicite Apparently the moon phases are actually completely irrelevant.

    There's a question for you guys ZOS - are werewolf and vampire spawns actually tied to the moons, or not?
    zdarma wrote: »
    Enodoc wrote: »
    @Golgoleth The queue is there because there are too many people logging in at once, and the login server can't cope. ZOS are working to increase server capacity, but the queue is the only solution in the short term to ensure people can actually get in the game.

    The queue being the only solution would make sense if you didn't pass from 1098056 in the queue to 1 back to 7847, back to 1, back to 109087, until you just give up and go do something else. IMO, those numbers are as useful as a screen door on a submarine.
    @zdarma ZOS have stated that the numbers are bugged. Apparently (according to players, not ZOS), the biggest number is total players on the server, and the smaller number is your actual queue position.

    @Enodoc When it says I am number 1 in the queue and my wait time is 1 second, you think I should actually believe that? Ahhhhhhhhhhh hahahahahah. Thanks for the best laugh of the day.
  • fdcgunner
    fdcgunner
    Soul Shriven
    Every since the morning maintenance all I get is the ESO symbol and loading for pasr 4 hours. Trying to log on to the NA server on the PS4. I have rebooted and even tested my internet connection.
  • Lykurgis
    Lykurgis
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    I have a couple questions about this post from the Xbox forums:
    @ZOS) wrote:
    [–]ZOS_ChrisStraszZeniMax - Lead Gameplay Designer 12 points 22 hours ago

    hey Tasteh, glad to hear you're enjoying the game! We have begun exploring ways to integrate floating combat text and buff/debuffs within the HUD in a way that still keeps the spirit of the UI minimal. There's several challenges with both of these. We'd like to make sure that the combat text feels satisfying and there's some effort involved there when it comes to the aesthetics of it, the accuracy/data setup, and overall iteration on it. With the buff/debuff feedback, many of our effects are not as long term as other games so we're looking into ways to give this feedback while also not making the HUD appear like a blinking casino machine. But both of these are things we have been exploring internally.
    QUESTION 1
    IF you make these changes to the Console version, will this also carry over the PC/Mac version?
    Because having the option to display ACCURATE BUFF/DEBUFF TIMERS are big deal to quite a few players on the PC/Mac side of the ESO world.

    QUESTION 2
    You already have accurate Buff/Debuff timers(and Target Dummies) available for internal testing. I know this for fact since i was told in person by a ZOS staffer this was the case, so why not dress them up make them available for players since there is clearly a demand?

    Thank you for your time.
    Edited by Lykurgis on June 12, 2015 6:51PM
    We Kill Bosses (NA Server, AD)
    The Purple Guild (NA Server, AD)
    world first naked AA run
  • Varicite
    Varicite
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    Lykurgis wrote: »
    I have a couple questions about this post from the Xbox forums:
    @ZOS) wrote:
    [–]ZOS_ChrisStraszZeniMax - Lead Gameplay Designer 12 points 22 hours ago

    hey Tasteh, glad to hear you're enjoying the game! We have begun exploring ways to integrate floating combat text and buff/debuffs within the HUD in a way that still keeps the spirit of the UI minimal. There's several challenges with both of these. We'd like to make sure that the combat text feels satisfying and there's some effort involved there when it comes to the aesthetics of it, the accuracy/data setup, and overall iteration on it. With the buff/debuff feedback, many of our effects are not as long term as other games so we're looking into ways to give this feedback while also not making the HUD appear like a blinking casino machine. But both of these are things we have been exploring internally.
    QUESTION 1
    IF you make these changes to the Console version, will this also carry over the PC/Mac version?
    Because having the option to display ACCURATE BUFF/DEBUFF TIMERS are big deal to quite a few players on the PC/Mac side of the ESO world.

    QUESTION 2
    You already have accurate Buff/Debuff timers(and Target Dummies) available for internal testing. I know this for fact since i was told in person by a ZOS staffer this was the case, so why not dress them up make them available for players since there is clearly a demand?

    Thank you for your time.

    I would be SO extremely upset if they didn't carry this over to the PC, where we have been begging for this literally since beta.
  • HeroOfNone
    HeroOfNone
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    Varicite wrote: »
    Enodoc wrote: »
    Varicite wrote: »
    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one

    You need to wait until Full Moon to find the WW mobs in their respective areas. A moon cycle in ESO takes 8 days.

    It's been 5 since launch.
    @Varicite Apparently the moon phases are actually completely irrelevant.

    There's a question for you guys ZOS - are werewolf and vampire spawns tied to the moons, or not?
    zdarma wrote: »
    Enodoc wrote: »
    @Golgoleth The queue is there because there are too many people logging in at once, and the login server can't cope. ZOS are working to increase server capacity, but the queue is the only solution in the short term to ensure people can actually get in the game.

    The queue being the only solution would make sense if you didn't pass from 1098056 in the queue to 1 back to 7847, back to 1, back to 109087, until you just give up and go do something else. IMO, those numbers are as useful as a screen door on a submarine.
    @zdarma ZOS have stated that the numbers are bugged. Apparently (according to players, not ZOS), the biggest number is total players on the server, and the smaller number is your actual queue position.

    Wow, the spawns NOT being tied to moon phases is certainly news to me...

    I've heard both since beta, and seen vampires on full moon nights and werewolves on no moon nights. If they intended them to follow a paternity it's either bugged or I've never seen it. Only other thing I've noticed is you don't ever seem to have vampires on nights werewolves are out and visa versa, and the spawning of them seems to be on all factions, though a lot will kill them to keep it a secret and drive up prices
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • Heromofo
    Heromofo
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    Where are the 3 and 6 month subscription options on the consoles?.
    Plus do you guys plan to add a year option discounted even further??.
  • Enodoc
    Enodoc
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    zdarma wrote: »
    Enodoc wrote: »
    Varicite wrote: »
    Where are the werewolves on the console version?
    I have 3 characters one in each spawn zone since launch day still haven't ran across a single one

    You need to wait until Full Moon to find the WW mobs in their respective areas. A moon cycle in ESO takes 8 days.

    It's been 5 since launch.
    @Varicite Apparently the moon phases are actually completely irrelevant.

    There's a question for you guys ZOS - are werewolf and vampire spawns actually tied to the moons, or not?
    zdarma wrote: »
    Enodoc wrote: »
    @Golgoleth The queue is there because there are too many people logging in at once, and the login server can't cope. ZOS are working to increase server capacity, but the queue is the only solution in the short term to ensure people can actually get in the game.

    The queue being the only solution would make sense if you didn't pass from 1098056 in the queue to 1 back to 7847, back to 1, back to 109087, until you just give up and go do something else. IMO, those numbers are as useful as a screen door on a submarine.
    @zdarma ZOS have stated that the numbers are bugged. Apparently (according to players, not ZOS), the biggest number is total players on the server, and the smaller number is your actual queue position.
    @Enodoc When it says I am number 1 in the queue and my wait time is 1 second, you think I should actually believe that? Ahhhhhhhhhhh hahahahahah. Thanks for the best laugh of the day.
    @zdarma not that number, the 7847 or whatever, ie the smallest number that's not 1.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • mdhammond
    mdhammond
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    I understand the long queue times bc it's a new launch but the crashing to home screen is excessive. And is only effecting some players for some reason. I generally crash about every 30 mins then have to wait to get in again.

    My question is, is this a known issue and something that will be fixed soon?
  • SURxR3AL
    SURxR3AL
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    are the console versions going to get a more in depth character screen, i would like to see more about my character like crit damage for weapons and spells i believe it just shows crit chance right now, and are we going to get any kind of on screen buff icons
    NA Server (Xbox One)
    Magika Sorc - Zane Cloudreaver(EP)
    Magika Temp - Revan V'ile(EP)
    Stam DK - Kraven V'ile(AD)
    Stam NB- Relic V'alor(DC)
    Stam Sorc- Veric Septim(AD)
  • celtic_fc_kw93
    I have a question why did i spend so much money on the imperial edtion to get nothing no imperial or explores content when i put the code in that came in the box :@ ... ?????????????
This discussion has been closed.