Yeah, I would really love to know how the hell people are getting 2k+ sustained dps.
As a V1 NB with all V1 gear and weapons and lvl IV in all my major class and weapon abilities, I can crit sneak attack at 1.5k. That's a single attack. Sustained I can do 200 - 300 if I'm on top of my rotation... It's still easy to do 150 if I accidently run into a mob and don't react "perfectly".
The ONLY way I can imagine doing 2k+ is by animation canceling. Even then its hard to see how I could do MORE dps than my opening stealth attack with Concealed Weapon.
So please, if there is some trick or combo (not animation canceling) to getting 2k+ sustained dps by a NB, let us all know. Let us know exactly the class/weapon/guild skills to use and in what basic rotation... If for nothing else than to show me, a 30+ year game veteran, that I'm a complete noob.
Are any of the figures mentioned here for sustained DPS realistic in PvP or is this all assuming there's healers and a tanks taking all the heat.
grimsfield wrote: »AHHH i see, so you play all the easy content in the game, step into sanctum for 2 seconds and think you're qualified to say this game is super easy. Alright cool.
grimsfield wrote: »AHHH i see, so you play all the easy content in the game, step into sanctum for 2 seconds and think you're qualified to say this game is super easy. Alright cool.
As a veteran EQ player I can testify that EQ originally was very hard to complete... very hard to get to end game gears and to complete the Planes bosses.
It doesn't mean that I don't consider the game has some challenges. But knowing that I can beat a number of solo bosses naked with a resto staff does imply that the challenging content can't be reserved for solo play, as there are those who will complain that it's too difficult (depending on their build) to get through to the heart and soul of an MMO... which is the group content, and the places where overwhelming challenges should be placed.
ExiledKhallisi wrote: »To people claiming they do 1.5k-2k single target.
You are lieing...
Show me vid of you sustaining it for whole AA boss fight. No expert hunter.
Don't show me a mammoth fight..or a giant fight...I can 3 shot a mammoth on my melee sorc. I want to see a sustained boss fight DPS. You see....all these tests on lite enemies don't prove anything. They show opening/burst potential. That is all. The initial jump on your DPS meter doesn't show your actual DPS, its just showing THAT instance RIGHT when you attack. and it evens out after some time.I have made posts in the past boasting about my DPS...and I reluctantly discredit them since I have learned more about how DPS in ESO works.
Good DPS is sustained single target 700-1000. Sustained 2000 is not possible.
Hortator Mopa wrote: »ExiledKhallisi wrote: »To people claiming they do 1.5k-2k single target.
You are lieing...
Show me vid of you sustaining it for whole AA boss fight. No expert hunter.
Don't show me a mammoth fight..or a giant fight...I can 3 shot a mammoth on my melee sorc. I want to see a sustained boss fight DPS. You see....all these tests on lite enemies don't prove anything. They show opening/burst potential. That is all. The initial jump on your DPS meter doesn't show your actual DPS, its just showing THAT instance RIGHT when you attack. and it evens out after some time.I have made posts in the past boasting about my DPS...and I reluctantly discredit them since I have learned more about how DPS in ESO works.
Good DPS is sustained single target 700-1000. Sustained 2000 is not possible.
Google it, Youtube it.... lol.
ExiledKhallisi wrote: »To people claiming they do 1.5k-2k single target.
You are lieing...
Show me vid of you sustaining it for whole AA boss fight. No expert hunter.
Don't show me a mammoth fight..or a giant fight...I can 3 shot a mammoth on my melee sorc. I want to see a sustained boss fight DPS. You see....all these tests on lite enemies don't prove anything. They show opening/burst potential. That is all. The initial jump on your DPS meter doesn't show your actual DPS, its just showing THAT instance RIGHT when you attack. and it evens out after some time.I have made posts in the past boasting about my DPS...and I reluctantly discredit them since I have learned more about how DPS in ESO works.
Good DPS is sustained single target 700-1000. Sustained 2000 is not possible.
Hortator Mopa wrote: »ExiledKhallisi wrote: »To people claiming they do 1.5k-2k single target.
You are lieing...
Show me vid of you sustaining it for whole AA boss fight. No expert hunter.
Don't show me a mammoth fight..or a giant fight...I can 3 shot a mammoth on my melee sorc. I want to see a sustained boss fight DPS. You see....all these tests on lite enemies don't prove anything. They show opening/burst potential. That is all. The initial jump on your DPS meter doesn't show your actual DPS, its just showing THAT instance RIGHT when you attack. and it evens out after some time.I have made posts in the past boasting about my DPS...and I reluctantly discredit them since I have learned more about how DPS in ESO works.
Good DPS is sustained single target 700-1000. Sustained 2000 is not possible.
Google it, Youtube it.... lol.
You are the one claiming it, burden of proof is on you. But don't worry, there isn't a person here who believes you.
Yeah, 1.8-2k dps on trash mobs (including the first boss in AA which is a trash mob) isn't anything extraordinary. No one is disputing that.Hortator Mopa wrote: »Hortator Mopa wrote: »ExiledKhallisi wrote: »To people claiming they do 1.5k-2k single target.
You are lieing...
Show me vid of you sustaining it for whole AA boss fight. No expert hunter.
Don't show me a mammoth fight..or a giant fight...I can 3 shot a mammoth on my melee sorc. I want to see a sustained boss fight DPS. You see....all these tests on lite enemies don't prove anything. They show opening/burst potential. That is all. The initial jump on your DPS meter doesn't show your actual DPS, its just showing THAT instance RIGHT when you attack. and it evens out after some time.I have made posts in the past boasting about my DPS...and I reluctantly discredit them since I have learned more about how DPS in ESO works.
Good DPS is sustained single target 700-1000. Sustained 2000 is not possible.
Google it, Youtube it.... lol.
You are the one claiming it, burden of proof is on you. But don't worry, there isn't a person here who believes you.
Im not your baby sitter, type and look into it yourself. 1.8-2k is possible. Plenty of vids of it in boss fights and trials.. Seen it myself, done it myself.
Couldnt care less that a potato thinks its impossible.
That's interesting since Shadows of Luclin came out in 2001 and WoW didn't come out for another 3 years. Did you take a hiatus from gaming?ExiledKhallisi wrote: »grimsfield wrote: »AHHH i see, so you play all the easy content in the game, step into sanctum for 2 seconds and think you're qualified to say this game is super easy. Alright cool.
As a veteran EQ player I can testify that EQ originally was very hard to complete... very hard to get to end game gears and to complete the Planes bosses.
It doesn't mean that I don't consider the game has some challenges. But knowing that I can beat a number of solo bosses naked with a resto staff does imply that the challenging content can't be reserved for solo play, as there are those who will complain that it's too difficult (depending on their build) to get through to the heart and soul of an MMO... which is the group content, and the places where overwhelming challenges should be placed.
No it wasn't hard...
In eq1 ...I was 12 yrs old when it launched. Farmed guk for fungi tunic with my monk after school. got two tranquil staves... wrecked the entire game solo until luclin then quit for wow.
Again, all based on conditions. 2k dps can range from utterly unremarkable to impossible, depending on what the conditions are. Until I see the exact conditions (exact boss, length of parse, whether it is in execute phase or not), numbers are meaningless to me.I dunno, I see stamina-based NB's at 2.2K sustained now.
I don't know why people are doubting it. Caster NB's were holding 2K single target before the patch. Impale is a big reason why. Their DPS goes up a ton in execute.
DKs are behind by about 300 but aren't as backloaded.
I don't know why people are doubting that.
Sorcs have lower ST than both and are also backloaded to the execute. I've seen them peak at around 1.5K sustained.
And Templars are essentially purely weapon based. Their class skills suck and resource management is terrible. The Devs know this. It's going to get fixed..........someday.
But in the very best gear with a relatively complicated rotation and perfect animation canceling, Templars can sustain about 1200 DPS in a melee two-hander build.
Their ranged builds, bow or otherwise, are trash.
I don't know why you guys are doubting this so heavily.
I am a non-healing Templar and get recounts linked to me constantly while my guildies run trials that I refuse to heal.
Hortator Mopa wrote: »Hortator Mopa wrote: »ExiledKhallisi wrote: »To people claiming they do 1.5k-2k single target.
You are lieing...
Show me vid of you sustaining it for whole AA boss fight. No expert hunter.
Don't show me a mammoth fight..or a giant fight...I can 3 shot a mammoth on my melee sorc. I want to see a sustained boss fight DPS. You see....all these tests on lite enemies don't prove anything. They show opening/burst potential. That is all. The initial jump on your DPS meter doesn't show your actual DPS, its just showing THAT instance RIGHT when you attack. and it evens out after some time.I have made posts in the past boasting about my DPS...and I reluctantly discredit them since I have learned more about how DPS in ESO works.
Good DPS is sustained single target 700-1000. Sustained 2000 is not possible.
Google it, Youtube it.... lol.
You are the one claiming it, burden of proof is on you. But don't worry, there isn't a person here who believes you.
Im not your baby sitter, type and look into it yourself. 1.8-2k is possible. Plenty of vids of it in boss fights and trials.. Seen it myself, done it myself.
Couldnt care less that a potato thinks its impossible.
eventide03b14a_ESO wrote: »That's interesting since Shadows of Luclin came out in 2001 and WoW didn't come out for another 3 years. Did you take a hiatus from gaming?ExiledKhallisi wrote: »grimsfield wrote: »AHHH i see, so you play all the easy content in the game, step into sanctum for 2 seconds and think you're qualified to say this game is super easy. Alright cool.
As a veteran EQ player I can testify that EQ originally was very hard to complete... very hard to get to end game gears and to complete the Planes bosses.
It doesn't mean that I don't consider the game has some challenges. But knowing that I can beat a number of solo bosses naked with a resto staff does imply that the challenging content can't be reserved for solo play, as there are those who will complain that it's too difficult (depending on their build) to get through to the heart and soul of an MMO... which is the group content, and the places where overwhelming challenges should be placed.
No it wasn't hard...
In eq1 ...I was 12 yrs old when it launched. Farmed guk for fungi tunic with my monk after school. got two tranquil staves... wrecked the entire game solo until luclin then quit for wow.
Again, all based on conditions. 2k dps can range from utterly unremarkable to impossible, depending on what the conditions are. Until I see the exact conditions (exact boss, length of parse, whether it is in execute phase or not), numbers are meaningless to me.I dunno, I see stamina-based NB's at 2.2K sustained now.
I don't know why people are doubting it. Caster NB's were holding 2K single target before the patch. Impale is a big reason why. Their DPS goes up a ton in execute.
DKs are behind by about 300 but aren't as backloaded.
I don't know why people are doubting that.
Sorcs have lower ST than both and are also backloaded to the execute. I've seen them peak at around 1.5K sustained.
And Templars are essentially purely weapon based. Their class skills suck and resource management is terrible. The Devs know this. It's going to get fixed..........someday.
But in the very best gear with a relatively complicated rotation and perfect animation canceling, Templars can sustain about 1200 DPS in a melee two-hander build.
Their ranged builds, bow or otherwise, are trash.
I don't know why you guys are doubting this so heavily.
I am a non-healing Templar and get recounts linked to me constantly while my guildies run trials that I refuse to heal.
Impale? everyone knows the trick that you can reset the FTC counter until right before the execute phase, and thereby obtain a highly inflated dps using data only obtained in the execute. Doesn't fool anyone tho.
I dunno, I see stamina-based NB's at 2.2K sustained now.
I don't know why people are doubting it. Caster NB's were holding 2K single target before the patch. Impale is a big reason why. Their DPS goes up a ton in execute.
DKs are behind by about 300 but aren't as backloaded.
I don't know why people are doubting that.
Sorcs have lower ST than both and are also backloaded to the execute. I've seen them peak at around 1.5K sustained.
And Templars are essentially purely weapon based. Their class skills suck and resource management is terrible. The Devs know this. It's going to get fixed..........someday.
But in the very best gear with a relatively complicated rotation and perfect animation canceling, Templars can sustain about 1200 DPS in a melee two-hander build.
Their ranged builds, bow or otherwise, are trash.
I don't know why you guys are doubting this so heavily.
I am a non-healing Templar and get recounts linked to me constantly while my guildies run trials that I refuse to heal.
Hortator Mopa wrote: »I dunno, I see stamina-based NB's at 2.2K sustained now.
I don't know why people are doubting it. Caster NB's were holding 2K single target before the patch. Impale is a big reason why. Their DPS goes up a ton in execute.
DKs are behind by about 300 but aren't as backloaded.
I don't know why people are doubting that.
Sorcs have lower ST than both and are also backloaded to the execute. I've seen them peak at around 1.5K sustained.
And Templars are essentially purely weapon based. Their class skills suck and resource management is terrible. The Devs know this. It's going to get fixed..........someday.
But in the very best gear with a relatively complicated rotation and perfect animation canceling, Templars can sustain about 1200 DPS in a melee two-hander build.
Their ranged builds, bow or otherwise, are trash.
I don't know why you guys are doubting this so heavily.
I am a non-healing Templar and get recounts linked to me constantly while my guildies run trials that I refuse to heal.
To you:
Dont even try, people will just be like "I CANT DO THAT! SO ITS IMPOSSIBLE!!! NOOB!"
To everyone else:
1.8k-2k+ end boss AA is easy. Vids of it online.. done it myself..
Plenty of videos of people doing it.. instead of sitting here screaming it cant be done maybe research and get better yourself.
So many videos, and yet you fail to show even one.
But just to be clear, the only videos with 2k dps that i've seen are videos where people use axes or adds to inflate dps on the last AA boss for an extended period, but those don't count, because that is AOE dps, not sustained single target.
Here's an example that i found in a quick search.http://www.youtube.com/watch?v=Z35Vvre_L3Q
As shown above, the DK had around 1k dps when there was one target on the screen. Then, the axes boosted his dps to 2k. But the 2k isn't single target dps.
Of course, if you say 2k AA, without regards to whether that is AOE or single target, that is not an incorrect statement. But if you say 2k single target, that's not a correct statement.
ExiledKhallisi wrote: »No it wasn't hard...
In eq1 ...I was 12 yrs old when it launched. Farmed guk for fungi tunic with my monk after school. got two tranquil staves... wrecked the entire game solo until luclin then quit for wow.