Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »kaorunandrak wrote: »That's a problem FOR YOU, again WW is not meant to be the end all be all and we aren't supposed to be Vampires. Vamps are constantly getting called out to be nerfed that is not the focus werewolves need, we are looking for balance here, the problem is WW does not operate like any other ultimate in game and there fore comparing it to other ultimates is a major issue.
You can't sit there and say well I can chain bat swarm or banner of might, neither of these change your form grant a hidden skill bar and grant access to unique abilities on top of buffing basic stats. Our form is a unique power and with the right setup and mind set is currently in my eyes fairly over powered. I use a two-handed sword prior to transforming with the transformation and passive weapon damage increase I am over charged add the fact I am now effectively swinging that two handed sword as fast as a dual blade user if not faster, with the addition of bleed proc's, crit damage, poison damage, knockdown, fear, best heavy attack/stamina heal in game , a fairly massive self heal which is not using my main attack resource and the ability to feed on practically everything every 7 seconds. I am killing solo dungeon and public dungeon bosses in SECONDS after this patch, the debuff to our duration is justified we are capable of causing a tremendous amount of damage upfront and over time, inflicting insta-knock downs, and massive fear/off balance opportunities for our group. Or would you prefer a massive decrease in the damage and utility we just received just so you can stay in form a few more precious seconds?
Holy wall of text... As this seems to have been aimed at me, I'll respond directly. Firstly, the strawman arguments are everywhere, I don't even know where to start.
I'm not saying that with all the things you mentioned WW's are still BAD. Not once did I say that nor did I mean it. What I'm saying is merely that if we have to sacrifice an ultimate to use this alternate form, it better damn well be MORE effective than when not using the form. This is not the case, hands down. Numbers don't lie.
1800 single target bow dps on a mammoth
1200 single target werewolf dps on a mammoth
Is there anything else that needs to be said?
It's not bad, but if it's going to be compared to other ultimates, i.e. what they're doing with reducing the cost, at least make it ACTUALLY compare to using other ultimates in that slot. As of now, I should still be using flawless dawnbreaker on my stamina build for max dps, WW just doesn't have a place there. Nor am I really more survivable, especially if I ran a magicka build.
That's all I'm sayin. It needs to be a bit more worth it to justify the time reduction.
got a video of that 1.8k bow DPS vs a mammoth, using the same stuff as the 1.2k WW?
If you really need video proof, I guess I could go download fraps... Gunna take awhile to get something uploaded though.
i just want to see, Curious how you are managing it. Bow DPS is really important to Stam builds since its kind of the only way to deal DPS at range.
no worries, understandable. We could also have a PM discussion on the subject if your looking for some tips. But I'm working on the video and will post it regardless, since I'm sure it will be helpful to the discussion.
Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »kaorunandrak wrote: »That's a problem FOR YOU, again WW is not meant to be the end all be all and we aren't supposed to be Vampires. Vamps are constantly getting called out to be nerfed that is not the focus werewolves need, we are looking for balance here, the problem is WW does not operate like any other ultimate in game and there fore comparing it to other ultimates is a major issue.
You can't sit there and say well I can chain bat swarm or banner of might, neither of these change your form grant a hidden skill bar and grant access to unique abilities on top of buffing basic stats. Our form is a unique power and with the right setup and mind set is currently in my eyes fairly over powered. I use a two-handed sword prior to transforming with the transformation and passive weapon damage increase I am over charged add the fact I am now effectively swinging that two handed sword as fast as a dual blade user if not faster, with the addition of bleed proc's, crit damage, poison damage, knockdown, fear, best heavy attack/stamina heal in game , a fairly massive self heal which is not using my main attack resource and the ability to feed on practically everything every 7 seconds. I am killing solo dungeon and public dungeon bosses in SECONDS after this patch, the debuff to our duration is justified we are capable of causing a tremendous amount of damage upfront and over time, inflicting insta-knock downs, and massive fear/off balance opportunities for our group. Or would you prefer a massive decrease in the damage and utility we just received just so you can stay in form a few more precious seconds?
Holy wall of text... As this seems to have been aimed at me, I'll respond directly. Firstly, the strawman arguments are everywhere, I don't even know where to start.
I'm not saying that with all the things you mentioned WW's are still BAD. Not once did I say that nor did I mean it. What I'm saying is merely that if we have to sacrifice an ultimate to use this alternate form, it better damn well be MORE effective than when not using the form. This is not the case, hands down. Numbers don't lie.
1800 single target bow dps on a mammoth
1200 single target werewolf dps on a mammoth
Is there anything else that needs to be said?
It's not bad, but if it's going to be compared to other ultimates, i.e. what they're doing with reducing the cost, at least make it ACTUALLY compare to using other ultimates in that slot. As of now, I should still be using flawless dawnbreaker on my stamina build for max dps, WW just doesn't have a place there. Nor am I really more survivable, especially if I ran a magicka build.
That's all I'm sayin. It needs to be a bit more worth it to justify the time reduction.
got a video of that 1.8k bow DPS vs a mammoth, using the same stuff as the 1.2k WW?
If you really need video proof, I guess I could go download fraps... Gunna take awhile to get something uploaded though.
i just want to see, Curious how you are managing it. Bow DPS is really important to Stam builds since its kind of the only way to deal DPS at range.
no worries, understandable. We could also have a PM discussion on the subject if your looking for some tips. But I'm working on the video and will post it regardless, since I'm sure it will be helpful to the discussion.
the highest i have managed to sustain is around 800-1k depending on snipe crits, highest burst i have hit was 2.2k which dropped to 1k dps by the time the mammoth was actually dead.
if bows can sustain 1.8k it will be really good for stam builds in trials, since often melee is somewhat suicidal.
Hypertionb14_ESO wrote: »got a video of that 1.8k bow DPS vs a mammoth, using the same stuff as the 1.2k WW?
Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
lasts as long as Haste does, which is a decent amount of WWs current transform time, even minus the time it takes to transform.
https://www.youtube.com/watch?v=PTsjXAWctCw&feature=youtu.be
Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
lasts as long as Haste does, which is a decent amount of WWs current transform time, even minus the time it takes to transform.
https://www.youtube.com/watch?v=PTsjXAWctCw&feature=youtu.be
Interesting approach, thanks for the upload! I'll have to play around with it and see exactly how it plays out. It looks like you go partial-light-light-repeat, correct?
And is the partial as little charged as possible? It seemed like you were just light attacking the whole time, pretty cool stuff.
Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
lasts as long as Haste does, which is a decent amount of WWs current transform time, even minus the time it takes to transform.
https://www.youtube.com/watch?v=PTsjXAWctCw&feature=youtu.be
Interesting approach, thanks so much for the upload! I'll have to play around with it and see exactly how it plays out. It looks like you go partial-light-light-repeat, correct?
And is the partial as little charged as possible? It seemed like you were just light attacking the whole time, pretty cool stuff.
So with this in mind, someone at least is able to match the dps of my bow in werewolf form. That's damn good, I must say. Very interesting stuff, food for thought.
ExiledKhallisi wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
lasts as long as Haste does, which is a decent amount of WWs current transform time, even minus the time it takes to transform.
https://www.youtube.com/watch?v=PTsjXAWctCw&feature=youtu.be
Interesting approach, thanks so much for the upload! I'll have to play around with it and see exactly how it plays out. It looks like you go partial-light-light-repeat, correct?
And is the partial as little charged as possible? It seemed like you were just light attacking the whole time, pretty cool stuff.
So with this in mind, someone at least is able to match the dps of my bow in werewolf form. That's damn good, I must say. Very interesting stuff, food for thought.
The problem is.....its an Ultimate...its supposed to be beneficial. If you do the SAME DPS in Human form. Whats the point?
Thejollygreenone wrote: »ExiledKhallisi wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
lasts as long as Haste does, which is a decent amount of WWs current transform time, even minus the time it takes to transform.
https://www.youtube.com/watch?v=PTsjXAWctCw&feature=youtu.be
Interesting approach, thanks so much for the upload! I'll have to play around with it and see exactly how it plays out. It looks like you go partial-light-light-repeat, correct?
And is the partial as little charged as possible? It seemed like you were just light attacking the whole time, pretty cool stuff.
So with this in mind, someone at least is able to match the dps of my bow in werewolf form. That's damn good, I must say. Very interesting stuff, food for thought.
The problem is.....its an Ultimate...its supposed to be beneficial. If you do the SAME DPS in Human form. Whats the point?
An alternate playstyle?
ExiledKhallisi wrote: »Thejollygreenone wrote: »ExiledKhallisi wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »Thejollygreenone wrote: »Hypertionb14_ESO wrote: »i can do 1k-1.2k dps in werewolf form with the current changes, if i use haste in advance i am holding 1.5-1.6k dps. this is entirely from the damage using light attacks and a few non charged heavy attacks (to speed up the light attacks)
Really, 1.5k? I guess I should go back and try again without using Howl of Anguish weaving and just light/heavies.
Although I'm not quite sure what you mean by using partial charged heavys to speed up light attacks-
Is it safe for me to ask of you a video or screenshot, as you asked of me, to give a bit of insight to how you achieved this? If there's something I could be doing better, I'd sure like to know. ^.^
EDIT: Now I'm wishing I could go back and try it, my connection has suddenly gone to hell and I'm riddled with ability lag. Another time for me :-/
lasts as long as Haste does, which is a decent amount of WWs current transform time, even minus the time it takes to transform.
https://www.youtube.com/watch?v=PTsjXAWctCw&feature=youtu.be
Interesting approach, thanks so much for the upload! I'll have to play around with it and see exactly how it plays out. It looks like you go partial-light-light-repeat, correct?
And is the partial as little charged as possible? It seemed like you were just light attacking the whole time, pretty cool stuff.
So with this in mind, someone at least is able to match the dps of my bow in werewolf form. That's damn good, I must say. Very interesting stuff, food for thought.
The problem is.....its an Ultimate...its supposed to be beneficial. If you do the SAME DPS in Human form. Whats the point?
An alternate playstyle?
That gimps you?
Thejollygreenone wrote: »
If gimping means leaves you in the same place you were with a different ult, then... I guess. You can build around the poison weakness, which is the only weakness that is going to affect anything in pve.
ExiledKhallisi wrote: »Thejollygreenone wrote: »
If gimping means leaves you in the same place you were with a different ult, then... I guess. You can build around the poison weakness, which is the only weakness that is going to affect anything in pve.
Wrong.
It doesn't matter how much poison resist you have you will still take more damage from poison/disease as a werewolf. Just like vampires who stack 3k fire resist still take more dmg from fire.
That is also not the only weakness. The other is that in werewolf form you lose Class utility. You will also get train wrecked by silver bolts.
There is no other way to see it other than a gimp to your character UNLESS they increase the damage done in WW form. When I see a werewolf deal more single target than me in single target human form. Then I will agree the buffs were worth the time and effort.
Riseofangelsb14a_ESO wrote: »Does nobody else have a problem with the fact we are spending 22 skill points for an ultimate that doesn't drastically increase our dps and/or the fact it only last 30 secs.
When I'm a werewolf I want to hunt down my prey but I can't do that now because in order to chase someone, that's precious time that i need for killing the guy I'm going after.(pvp) and with pve I want to be able to roam and choose my prey. I dont want to worry about constantly feeding.(also I want to run around on all fours for an extended time period) ((thanks by the way for adding that ZSO it's just great!))
also love the new abilities. Just make our time as ww longer so I don't have to feel like crap about wasting 22 skill points.
Thejollygreenone wrote: »ExiledKhallisi wrote: »Thejollygreenone wrote: »
If gimping means leaves you in the same place you were with a different ult, then... I guess. You can build around the poison weakness, which is the only weakness that is going to affect anything in pve.
Wrong.
It doesn't matter how much poison resist you have you will still take more damage from poison/disease as a werewolf. Just like vampires who stack 3k fire resist still take more dmg from fire.
That is also not the only weakness. The other is that in werewolf form you lose Class utility. You will also get train wrecked by silver bolts.
There is no other way to see it other than a gimp to your character UNLESS they increase the damage done in WW form. When I see a werewolf deal more single target than me in single target human form. Then I will agree the buffs were worth the time and effort.
Again with the strawman arguments. My argument wasn't that you could negate the poison damage bonus, it was that you could mitigate it to negligible amounts. Furthermore, the amount of poison damage going around in trials isn't very large.
Also, you keep going on about losing class utility, but it's not losing class utility when you gain other utility is it? Furthermore, there's a lot of the class aspects that you do keep, including some of the utility. Such as prebuffing haste as a nightblade, or even critical surge as a sorcerer.
I'm gunna end my part in this discussion here though, it's clear how little progress is made since we keep reverting to the same points without anything being refuted or proven.
Have fun being angry about the changes, I'll have fun being happy about the changes and personally not feeling weaker when entering werewolf form, and I would be even happier if ZoS decide to tweak us to be a little stronger. I'll leave you with one final note: The influence of expectations is a strong one.
ExiledKhallisi wrote: »@Hypertionb14_ESO
@Thejollygreenone
No Ultimate used. No Potion. No Momentum or Surge buffs (I'm a melee sorc)
took me 1 wrecking blow 2 executes to kill a mammoth in 3 seconds.
Riseofangelsb14a_ESO wrote: »When I'm a werewolf I want to hunt down my prey but I can't do that now because in order to chase someone, that's precious time that i need for killing the guy I'm going after.(pvp) and with pve I want to be able to roam and choose my prey. I dont want to worry about constantly feeding.(also I want to run around on all fours for an extended time period) ((thanks by the way for adding that ZSO it's just great!))
Riseofangelsb14a_ESO wrote: »Does nobody else have a problem with the fact we are spending 22 skill points for an ultimate that doesn't drastically increase our dps and/or the fact it only last 30 secs.
When I'm a werewolf I want to hunt down my prey but I can't do that now because in order to chase someone, that's precious time that i need for killing the guy I'm going after.(pvp) and with pve I want to be able to roam and choose my prey. I dont want to worry about constantly feeding.(also I want to run around on all fours for an extended time period) ((thanks by the way for adding that ZSO it's just great!))
also love the new abilities. Just make our time as ww longer so I don't have to feel like crap about wasting 22 skill points.
kaorunandrak wrote: »You can't sit there and say well I can chain bat swarm or banner of might, neither of these change your form grant a hidden skill bar and grant access to unique abilities on top of buffing basic stats.
trimsic_ESO wrote: »kaorunandrak wrote: »You can't sit there and say well I can chain bat swarm or banner of might, neither of these change your form grant a hidden skill bar and grant access to unique abilities on top of buffing basic stats.
With bat swarm, I can:
- Deal huge damage with bat swarm
- Deal huge damage with pulsar
- Block
- All at the same time...
- And chain
This is what I called an OP skill.
This is the reason why, the ultimate points should be reset when getting out of bat swarm, using the same mechanics as when we return back to our human form. A werewolf cannot chain the werewolf form and a vampire should not chain bat swarm, because both are over powered otherwise.
kaorunandrak wrote: »Ok for those complaining about the ultimate being reset, have you given any thought to it being a technical hurdle/impossibility?
For you guys who want to keep saying werewolf VS other ultimate lets look at the facts.
-No other ultimate in game gives you a different skill bar, so the possibility of a technical issue being the limitation on ultimate gain could be a valid argument. For all we know the werewolf change could actually be a separate actor being replaced with current non toggle buffs being reapplied. Many games handle their "shape shifters" in this way.
-No other single ultimate grants you a speed increase, weapon damage increase, two different DOT mechanics, self heal, stamina bonus, armor bonus, leap attack, knock down, group fear, unbalanced to enemies, self heal on attack, buff to stamina generation on heavy attacks, buff to ultimate duration, and the list continues all in one Ultimate package.
Every ultimate in-game is different, is used for different things, that is the beauty of this game your skill bar and play style is in flux because while an AOE might be good for this encounter it might be a terrible idea for the next.
I understand the want for an end all be all set up that is completely optimized for any and all content and situations but you can't expect that of this game. That is not the formula they went for when they designed this game. They are not going to give us an ultimate that over shadows every single other ultimate in game or makes other players and play styles seem completely useless(they already have a few like that and they are being looked at hopefully).
Werewolf on live is weak, it has marginal utility, marginal survivability, and is deemed by the "majority" of "vocal" players and critics to be a waste. Werewolf on PTS brings more to the table is capable of more then live. They have addressed it's weaknesses and have made it a more comparable and appealing for those wanting to explore the monster races.
If you still feel it is a complete waste of skill points then perhaps you shouldn't be using it, let alone playing this type of game. Have you given any thought that it could be super use full for a tank spec that wants to deal some damage or something to that effect? Not every skill is going to be custom built for you to your specifications with your needs and wants being considered.
They set out to improve the skill from what it is on live they did, arguing different is a waste of time damage is not the only way to improve an ability.
As far as asking for haste, yet again they said they were going to be phasing those abilities out we aren't going to get the attack speed back just like some time soon nightblades wont have haste either. You know what a better request is? Werewolf stealth why not? Or perhaps just asking them what role do they see werewolf and vampire playing in end game content so that way when they make changes we can understand where they are coming from rather than becoming hostile and whipping out our screen shots and FRAPS.
Remember they don't want players to feel forced into playing one of the monster races so your perceived nerf could also be part of that equation. You have to show more then my human form out damages my werewolf form by this many, oh yeah well my vet 1 dragonknight makes my vet 7 nightblade look like he is that kid from kindergarten that smells funny and eats paste in the corner it doesn't matter. Does your "human" form have as good of a self heal? Does it have access to a AOE fear? Does it have access to knockdowns? Is it capable of applying Multiple damage type Dots? Does it have access to a "teleport attack"? Do you have access to all those abilities in a single fight?
Meh I'm done, I like the changes I think they are good I see room for improvement in the future, we will see if it's needed. As the ability currently stands on PTS it has now found a permanent place on my DPS setup and Solo adventure setups for both my characters.