johan.danielsson1994b16_ESO wrote: »
Did you give a *** the past 2 months when you gate camped us ever single morning / day? did you give a *** when you drove most guilds away from the campaign? Do we give a *** now? Sorry.
No, I was busy in Haderus where Exile were nightcapping and gatecamping 24/7 there.
Can you really call what DC does nightcapping? Sure it goes on during the night, but every time, EP has at least 1 bar higher population...
Can you really call what DC does nightcapping? Sure it goes on during the night, but every time, EP has at least 1 bar higher population...
AbraXuSeXile wrote: »AbraXuSeXile wrote: »AbraXuSeXile wrote: »VagabondAngel wrote: »If this is what you believe or know to be true, then you also know and accept that you are punishing the majority of EP players on Thornblade for the actions of a few by undertaking the same tactics you are so openly critical of. Then you are dressing it up as a necessary evil to justify yourself.AbraXuSeXile wrote: »Most EP are ashamed of there faction focussing on capping the entire map when the other factions drop population.
Whether or not you agree with nightcapping (or even acknowledge it as a real concept since PvP has no "closing time"), you must agree that good PvP for most of us is found neither in capping an empty map, nor in gate-camping a demoralised enemy faction. Since both AD and DC are now doing that to EP, it would be ridiculous to assume that the people you blame for 2 months of EP dominance are actually suffering anything other than losing their PvE buffs.
Two facts you seem blissfully unaware of:
1. That locked population you cite so often as primary justification for your hate campaign is made up largely of xp grinders and randoms who confess to "not even care about the map". Which is why when we get pushed all the way back to Arrius as our last line of defence, we barely have 50 people to defend it. In the last few days, during one of these instances, the comments in zone chat went something like this:
"Arrius sieged!"
....
"There's supposed to be a lore book here"
3. The only people affected by this current "green oppression" are the better and more consistent PvPers who have spent hours in prime-time queueing because of the influx of PvErs the all red map created. Now all we have to look forward to is getting gate-camped by Banana Squad and the Emperor's 20k prox detonations while Exile repeatedly siege from Kings lumber.
Bravo, you crushed the "zerg", thus proving your PvP prowess beyond all doubt. Now how about proving you've got some common sense too? Cyrodiil is suffering enough from neglect by ZoS, lag, unbalance due to some bad choices in 1.6, and PvErs desperate to save their buffs. What is happening in Thornblade right now will only add another few nails to the coffin of good PvP. It doesn't matter how you dress it up; what is happening is not and will never be a good thing.
I don't need the justify anything, Everyone who has experienced getting gate camped by EP knows this is warranted. In this season of Thornblade we have experienced the full lock night cap quite a few times early on by 2 EP organised trains and more.
Cyrodiil is a 24 hour map and Thornblade used to be the map we all went to after the other campaigns died down, But when you have 2 trains on full lock capping everything when everyone else has gone to sleep then the PvP dies and it also dies unti the demoralised factions wake up.
It's you guys who can end the madness on Thornblade and go try the other campaigns, Do you know how many times i've started with absolutely no keeps on an enemy buff campaign? Then worked our way up and up until the enemy leave and it turns into a blue buff campaign? You know what we do next? We leave because it's ridiculous.
Just imagine how Thorn would of been if we didn't stop what EP intend to do?
You do know EP drove away 4 DC guilds and many AD guilds from Thornblade last season, right? Many don't wanna deal with the night capping and morning gate farm.
Sure you don't have to justify anything - just accept that you don't behave much different from what you say yourself, destroys good PvP.
You have been nightcapping, running in zergs and gate camping all yourself, now you blame others for doing so? Because you don't like it when others behave like that? Logic.johan.danielsson1994b16_ESO wrote: »
Did you give a *** the past 2 months when you gate camped us ever single morning / day? did you give a *** when you drove most guilds away from the campaign? Do we give a *** now? Sorry.
No, I was busy in Haderus where Exile were nightcapping and gatecamping 24/7 there.
I don't understand why people call us night cappers, I prefer to think of it as night defenders. If i tried to get my guild to PvDoor if no enemies i would have a mutiny. We usually have our map by the end of peak time, Sometimes it goes over but the end result is we need to have enough keeps to defend emperorship while we sleep, This is how we work on buff campaigns.
We have gate farmed sure, We've done it a few times but the difference is though once we get to that stage we abdictate emperorship and leave the campaign.
To call us a zerg is laughable really, The ammount of times i've been able to get more than 18 man in a raid since the original campaigns i could count on one hand. Just because we run in an organised manner and dps in the same area doesn't mean we are a full on zerg.
But anyway i've no need to defend ourselves against a bunch of butthurt EP, For far too long EP have scoffed and laughed and done this charade and not known when to knock it off. Thornblade used to be a nice place to go to after the other campaigns died down, Then it became defending vs 2 trains in one keep with a miniscule of people. Lessons need to be taught and learned from in order to stop all future campaigns going into a mess.
I doubt eXile will be doing anything campaign related after this campaign, Win or lose i think we've done a good enough job already and i hope people learn from this venture in order to keep campaigns from becoming one sided. Maybe we wont be on Thornblade i fancy hotting some buff campaigns soon especially if EP dont do a good enough zerg job in the last few days.
The EP who are nightcapping are sure outnumbering their enemies at that time, but calling it PvE is not true for the most time. People get demoralized and leave when they get zerged down and can't do anything about it, after that there's not much PvP to have anymore. But that is an entirely different problem, the game mechanics favoring large zergs.
The people who go on capping what is left of the map - usually not much, when the enemies already leave - yes, those are more fighting the NPCs than actual players.
And why do they do it? Both for campaign points and a better chance to hold the stolen scrolls and emperorship as long as possible the next day. That is how we would do it on a buffcampaign as well, I simply don't see how the motive makes a difference to the deed. If capping a whole map without much resistance is bad for PvP, why do you do it and blame others?
EP are on Thornblade because they are used to having some opposition there. You proove them right once again, why should they leave?
Besides that, from what I was told and from my own experiences when having a look myself, your guild didn't seem to have any problem in painting a whole map blue and gate camping opposing factions for at least one week.
Demoralizing the enemy and seeing a campaign die correlate to each other... however, that won't balance a buff campaign, your own faction will eventually bring some zergs and spoil the fun either way.
I am sure there are bigger zergs than you and you don't always run as one, no worries .
18 man is a lot though - I understand why one would run in such a large group, especially in 1.6, it just doesn't make it any less "zergy". So calling others out for zerging seems pretty hypocritical.
For the rest idc. Do what you want.
I'm not suprised people get demoralised and leave when they make good progress then 1am comes and boom 3 organised groups wipe the remnants of the faction most of which are already tucked up in bed.
The big difference is these groups focus only on capping at night and taking scrolls, Be it for points but they don't take emperorship beforehand, they take it at a stupid time, It's a huge difference to what we've done in the past.
We've gate camped for small periods of time and left, You probably think we like a dead map or gate camping. We hate it and this is why we move to different campaigns to get the most PvP for ourselves, We came to Thornblade knowing 4 DC guilds had left days before, We set ourselves up to get gate farmed and it has happened maybe 6x so far in 23 days. Luckily the AD and DC had common sense and knew when enough was enough
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
AbraXuSeXile wrote: »AbraXuSeXile wrote: »VagabondAngel wrote: »If this is what you believe or know to be true, then you also know and accept that you are punishing the majority of EP players on Thornblade for the actions of a few by undertaking the same tactics you are so openly critical of. Then you are dressing it up as a necessary evil to justify yourself.AbraXuSeXile wrote: »Most EP are ashamed of there faction focussing on capping the entire map when the other factions drop population.
Whether or not you agree with nightcapping (or even acknowledge it as a real concept since PvP has no "closing time"), you must agree that good PvP for most of us is found neither in capping an empty map, nor in gate-camping a demoralised enemy faction. Since both AD and DC are now doing that to EP, it would be ridiculous to assume that the people you blame for 2 months of EP dominance are actually suffering anything other than losing their PvE buffs.
Two facts you seem blissfully unaware of:
1. That locked population you cite so often as primary justification for your hate campaign is made up largely of xp grinders and randoms who confess to "not even care about the map". Which is why when we get pushed all the way back to Arrius as our last line of defence, we barely have 50 people to defend it. In the last few days, during one of these instances, the comments in zone chat went something like this:
"Arrius sieged!"
....
"There's supposed to be a lore book here"
3. The only people affected by this current "green oppression" are the better and more consistent PvPers who have spent hours in prime-time queueing because of the influx of PvErs the all red map created. Now all we have to look forward to is getting gate-camped by Banana Squad and the Emperor's 20k prox detonations while Exile repeatedly siege from Kings lumber.
Bravo, you crushed the "zerg", thus proving your PvP prowess beyond all doubt. Now how about proving you've got some common sense too? Cyrodiil is suffering enough from neglect by ZoS, lag, unbalance due to some bad choices in 1.6, and PvErs desperate to save their buffs. What is happening in Thornblade right now will only add another few nails to the coffin of good PvP. It doesn't matter how you dress it up; what is happening is not and will never be a good thing.
I don't need the justify anything, Everyone who has experienced getting gate camped by EP knows this is warranted. In this season of Thornblade we have experienced the full lock night cap quite a few times early on by 2 EP organised trains and more.
Cyrodiil is a 24 hour map and Thornblade used to be the map we all went to after the other campaigns died down, But when you have 2 trains on full lock capping everything when everyone else has gone to sleep then the PvP dies and it also dies unti the demoralised factions wake up.
It's you guys who can end the madness on Thornblade and go try the other campaigns, Do you know how many times i've started with absolutely no keeps on an enemy buff campaign? Then worked our way up and up until the enemy leave and it turns into a blue buff campaign? You know what we do next? We leave because it's ridiculous.
Just imagine how Thorn would of been if we didn't stop what EP intend to do?
You do know EP drove away 4 DC guilds and many AD guilds from Thornblade last season, right? Many don't wanna deal with the night capping and morning gate farm.
Sure you don't have to justify anything - just accept that you don't behave much different from what you say yourself, destroys good PvP.
You have been nightcapping, running in zergs and gate camping all yourself, now you blame others for doing so? Because you don't like it when others behave like that? Logic.johan.danielsson1994b16_ESO wrote: »
Did you give a *** the past 2 months when you gate camped us ever single morning / day? did you give a *** when you drove most guilds away from the campaign? Do we give a *** now? Sorry.
No, I was busy in Haderus where Exile were nightcapping and gatecamping 24/7 there.
I don't understand why people call us night cappers, I prefer to think of it as night defenders. If i tried to get my guild to PvDoor if no enemies i would have a mutiny. We usually have our map by the end of peak time, Sometimes it goes over but the end result is we need to have enough keeps to defend emperorship while we sleep, This is how we work on buff campaigns.
We have gate farmed sure, We've done it a few times but the difference is though once we get to that stage we abdictate emperorship and leave the campaign.
To call us a zerg is laughable really, The ammount of times i've been able to get more than 18 man in a raid since the original campaigns i could count on one hand. Just because we run in an organised manner and dps in the same area doesn't mean we are a full on zerg.
But anyway i've no need to defend ourselves against a bunch of butthurt EP, For far too long EP have scoffed and laughed and done this charade and not known when to knock it off. Thornblade used to be a nice place to go to after the other campaigns died down, Then it became defending vs 2 trains in one keep with a miniscule of people. Lessons need to be taught and learned from in order to stop all future campaigns going into a mess.
I doubt eXile will be doing anything campaign related after this campaign, Win or lose i think we've done a good enough job already and i hope people learn from this venture in order to keep campaigns from becoming one sided. Maybe we wont be on Thornblade i fancy hotting some buff campaigns soon especially if EP dont do a good enough zerg job in the last few days.
The EP who are nightcapping are sure outnumbering their enemies at that time, but calling it PvE is not true for the most time. People get demoralized and leave when they get zerged down and can't do anything about it, after that there's not much PvP to have anymore. But that is an entirely different problem, the game mechanics favoring large zergs.
The people who go on capping what is left of the map - usually not much, when the enemies already leave - yes, those are more fighting the NPCs than actual players.
And why do they do it? Both for campaign points and a better chance to hold the stolen scrolls and emperorship as long as possible the next day. That is how we would do it on a buffcampaign as well, I simply don't see how the motive makes a difference to the deed. If capping a whole map without much resistance is bad for PvP, why do you do it and blame others?
EP are on Thornblade because they are used to having some opposition there. You proove them right once again, why should they leave?
Besides that, from what I was told and from my own experiences when having a look myself, your guild didn't seem to have any problem in painting a whole map blue and gate camping opposing factions for at least one week.
Demoralizing the enemy and seeing a campaign die correlate to each other... however, that won't balance a buff campaign, your own faction will eventually bring some zergs and spoil the fun either way.
I am sure there are bigger zergs than you and you don't always run as one, no worries .
18 man is a lot though - I understand why one would run in such a large group, especially in 1.6, it just doesn't make it any less "zergy". So calling others out for zerging seems pretty hypocritical.
For the rest idc. Do what you want.
AbraXuSeXile wrote: »A lot of people need to understand the functions of AvAvA
johan.danielsson1994b16_ESO wrote: »5 days and 3 million AP later Princess Frostsoul got dethroned. Finaly he can play his beloved Withcer 3!
johan.danielsson1994b16_ESO wrote: »5 days and 3 million AP later Princess Frostsoul got dethroned. Finaly he can play his beloved Withcer 3!
Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
You only need two entire factions. I know which option looks stronger.AbraXuSeXile wrote: »Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
Yeah you only need 3 trains running about at 2am when everyone's tucked up in bed, Pact stronk.
Lava_Croft wrote: »You only need two entire factions. I know which option looks stronger.AbraXuSeXile wrote: »Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
Yeah you only need 3 trains running about at 2am when everyone's tucked up in bed, Pact stronk.
Lava_Croft wrote: »You only need two entire factions. I know which option looks stronger.AbraXuSeXile wrote: »Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
Yeah you only need 3 trains running about at 2am when everyone's tucked up in bed, Pact stronk.
Whether the queue is 2 or 200, it means the campaign is full.r.jan_emailb16_ESO wrote: »Lava_Croft wrote: »You only need two entire factions. I know which option looks stronger.AbraXuSeXile wrote: »Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
Yeah you only need 3 trains running about at 2am when everyone's tucked up in bed, Pact stronk.
Would be nice to have precise population numbers. I know that EP has (or used to have) queues of 100+ in the afternoon, while at least DC has hardly any queue at all... yesterday evening there was a queue size of 2.
Lava_Croft wrote: »Just what this thread was lacking, meme geWhether the queue is 2 or 200, it means the campaign is full.r.jan_emailb16_ESO wrote: »Lava_Croft wrote: »You only need two entire factions. I know which option looks stronger.AbraXuSeXile wrote: »Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
Yeah you only need 3 trains running about at 2am when everyone's tucked up in bed, Pact stronk.
Would be nice to have precise population numbers. I know that EP has (or used to have) queues of 100+ in the afternoon, while at least DC has hardly any queue at all... yesterday evening there was a queue size of 2.
yesterday at 20 CEST ep on thorn had a list of 158 and a total lack of 5 bars over all campaigns combined compared top AD and 4 compared to DC with one server beeing poplocked by AD & DC while having only one EP bar - in otherwords EP is significantly outnumberd on the other servers to the point where chosing those servers without a bigger pvp guild backing you up is futile. as AD&DC are tagteaming on those servers aswell as if they where on thorn (there seem to be alot of green butthurt people ).r.jan_emailb16_ESO wrote: »Lava_Croft wrote: »Just what this thread was lacking, meme geWhether the queue is 2 or 200, it means the campaign is full.r.jan_emailb16_ESO wrote: »Lava_Croft wrote: »You only need two entire factions. I know which option looks stronger.AbraXuSeXile wrote: »Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs the Ebonheart Pact to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
Yeah you only need 3 trains running about at 2am when everyone's tucked up in bed, Pact stronk.
Would be nice to have precise population numbers. I know that EP has (or used to have) queues of 100+ in the afternoon, while at least DC has hardly any queue at all... yesterday evening there was a queue size of 2.
True, but this was an exception. Normally there is no queue at all... the difference between "full" and a queue would be nice to know, but well.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
1/2 * 2 = 2?
What you are basically saying is that all the crying about EP zergs and EP nightcapping wasn't really whining about EP zergs and EP nightcapping, but whining about the lack of people on both AD and DC to do the exact same thing. Now that you do have the people to do the exact same thing, we all see what happens.Lava_Croft wrote: »One thing is pretty clear: The Ebonheart Pact only needs a lock to two bars to own Thornblade, while our enemies need each other to accomplish the same, doing exactly the same things, but presenting it as something different.
FTFY.
As much as I hate gate camping, after the way that EP has ruined Thornblade for so long, this sounds like people taking their sweet revenge. You can argue that nightcapping is a part of the game and that war is 24/7, but to have one faction routinely take everything they lose (the second they have opposition) every single night/morning.. well, I guess your neighbours got tired of your *** and *** you up.
Most factions don't have enough night workers, unemployed, students or weird timezone people to nightcap 365 days a year, if you do it for long enough - expect consequences. (Look, I even gave you a day off on leap years).
And if you cannot see how this is related to the outnumbered comments earlier, you are missing the point. You don't win in primetime, you never have. Being outnumbered refers to the fact that you always cap when everyone else is sleeping, with much higher numbers. You say people should deal with it and organize themselves during nighttime (a common argument), well then you better just deal with this.. right?
Of course it's much better to cry on the forums about how EP nightcaps, zergs and what not, only to team up with another faction and then proceed to do those exact same things, all the while pretending it's a form of 'justice' or 'punishment'.Cry about everything when your enemies do it, and think it's a honorable and great tactic that makes your alliance "stronk" when you do it.
Lava_Croft wrote: »Of course it's much better to cry on the forums about how EP nightcaps, zergs and what not, only to team up with another faction and then proceed to do those exact same things, all the while pretending it's a form of 'justice' or 'punishment'.Cry about everything when your enemies do it, and think it's a honorable and great tactic that makes your alliance "stronk" when you do it.
You could just have admitted right away that all you wanted to do is what EP was doing. Now you just come across as a bunch of hypocrites instead of a bunch of Warriors for Justice.
A funny side effect of this Daggerfall Dominion is that the poor EP newbies who got farmed, nightcapped and gatecamped by the DC in Chillrend for months can finally see that whenever these DC are met with any kind of meaningful resistance, they have to resort to alliances with other factions and what not. It will warm their hearts.