mike.gaziotisb16_ESO wrote: »I actually have no idea about Nirnhorned, I can't test it myself as in the last 2 months I've spent 98% of my game time in Cyro. The rest 2%, I was queuing to get in.
Lost all interested in PvE shortly after completing the first 2 trials and getting two toons to v14.
I actually just said nirnhooned because it also contained spell pen or is the exessive damage of sharpened only linked to this trait because of a bug?
Nirnhoned on weapons procs a spell resistance buff, not spell pen.
Pretty much the exact opposite of Sharpened.
Nirnhoned GS
Sorry?
Interesting, I stand corrected. : )
I do know that Sharpened is currently bugged to get the values that it actually gets, but no idea about Nirnhoned being bugged in the same manner.
ezareth_ESO wrote: »From those who've tested I've heard that nirnhorned is bugged the same as sharpened.
Thanks for the reply man! I'm really new to ESO, still learning how everything works. im DW right now, i know thats alot better for a stam weapon skill build, so that would be acceptable still? Eventhough im pure magicka build.
AllPlayAndNoWork wrote: »1.6: Ambush: This ability now uses stamina instead of magicka, and applies the Minor Berserk buff on the next attack.
What a steaming pile of cack.
AllPlayAndNoWork wrote: »1.6: Ambush: This ability now uses stamina instead of magicka, and applies the Minor Berserk buff on the next attack.
What a steaming pile of cack.
Im okay with that honestly. I can mange stamina so not a big deal + it says ambush maybe the other morph isnt stamina based.
though id prefer if overall they let you switch between stam and magicka
pmn100b16_ESO wrote: »Fear now effects 3 instead of 2 targets and has had its cost reduced. Also duration down from 4 to 3 secs. Is this still going through block I wonder?
pmn100b16_ESO wrote: »Fear now effects 3 instead of 2 targets and has had its cost reduced. Also duration down from 4 to 3 secs. Is this still going through block I wonder?
It is they already said it last stream
But Nightblade is not weak compared to other classes... we have a few broken skills other than that we are balanced...
Magicka builds are balanced across the board.
And you have showed your true agenda.
Sorry I have both a VR14 NB and a VR14 DK and man is the DK stronger. It is a fact. That doesn't mean that I can't kill DKs with my NB or I never get killed by NBs on the DK in 1v1 fights. The difference is obvious in the long run, in the kill streak lengths,the kdr and the overall AP I get.
No offense but you dont know how to play nightblade then. Nightblades are way stronger in 1v1. Its rare I know you barly see it but they are and yes DK are very flexible. but 1v1 wise and small scale a NB can win. People just like things simple on your DK you can hop on and kick ass. Nightblades aren't as simple.
Do people have no faith in Nightblade? I feel like people signed it off as "underpowed and useless" When it has many strengths.
1v1 1vx NBs are beast.. I can hang with the best of them and i never duel anymore. You try to help people out but they dont want to hear it unless your using a bow or wearing medium armor.
Suffice to say this is true in most cases, but the proper spec of medium/bow with all weapon damage is insane single target spike.
Not so much for groups, but a solo ganker is straight up lethal with that setup. Fast, hard hitting, and recovers quickly.
The problem with most nightblades that run that spec is they get caught out of stealth and owned because they have no survivability. No shield stacking, no real defense, and they wonder why they die.
A good single target spike ganker will never be seen, the mark is dead before they even know what hit them (til they read death recap), and by that time the NB is long long gone.
I legitimately wonder sometimes if half the people I kill in the above manner could have even reacted, ive seen DKs go from 3500 - 0 in a blink of an eye.
When I die, I know its because I screwed up or didnt see a second mark next to my primary that had the drop back on me. Bad positioning, getting greedy, screwing up the rotation, or just getting plain surprised by a gank group of 3 when I expected only 1, all the main reasons my ganker ever dies. Its not like med/bow is bad or anything mate.
AllPlayAndNoWork wrote: »1.6: Ambush: This ability now uses stamina instead of magicka, and applies the Minor Berserk buff on the next attack.
What a steaming pile of cack.
Im okay with that honestly. I can mange stamina so not a big deal + it says ambush maybe the other morph isnt stamina based.
though id prefer if overall they let you switch between stam and magicka
But Nightblade is not weak compared to other classes... we have a few broken skills other than that we are balanced...
Magicka builds are balanced across the board.
And you have showed your true agenda.
Sorry I have both a VR14 NB and a VR14 DK and man is the DK stronger. It is a fact. That doesn't mean that I can't kill DKs with my NB or I never get killed by NBs on the DK in 1v1 fights. The difference is obvious in the long run, in the kill streak lengths,the kdr and the overall AP I get.
No offense but you dont know how to play nightblade then. Nightblades are way stronger in 1v1. Its rare I know you barly see it but they are and yes DK are very flexible. but 1v1 wise and small scale a NB can win. People just like things simple on your DK you can hop on and kick ass. Nightblades aren't as simple.
Do people have no faith in Nightblade? I feel like people signed it off as "underpowed and useless" When it has many strengths.
1v1 1vx NBs are beast.. I can hang with the best of them and i never duel anymore. You try to help people out but they dont want to hear it unless your using a bow or wearing medium armor.
Suffice to say this is true in most cases, but the proper spec of medium/bow with all weapon damage is insane single target spike.
Not so much for groups, but a solo ganker is straight up lethal with that setup. Fast, hard hitting, and recovers quickly.
The problem with most nightblades that run that spec is they get caught out of stealth and owned because they have no survivability. No shield stacking, no real defense, and they wonder why they die.
A good single target spike ganker will never be seen, the mark is dead before they even know what hit them (til they read death recap), and by that time the NB is long long gone.
I legitimately wonder sometimes if half the people I kill in the above manner could have even reacted, ive seen DKs go from 3500 - 0 in a blink of an eye.
When I die, I know its because I screwed up or didnt see a second mark next to my primary that had the drop back on me. Bad positioning, getting greedy, screwing up the rotation, or just getting plain surprised by a gank group of 3 when I expected only 1, all the main reasons my ganker ever dies. Its not like med/bow is bad or anything mate.
I personally don't think that any build that let you kill someone with 3500hps in the blink of an eye exist. No matter how squishy you are in the end. The hard caps already in place should be based on certain boundaries.
If your opponent is properly built (amount of hps is already a good tip), you should not be able to kill him under 3seconds. Otherwise everyone go full cheesy mode and none nightblade classes who can't use an escape move such as stealth, streak, bolt escape have a big disadvantage.
And don't tell me L2RS. If I get someone to feed on me, I cannot cc break it and the archers can kill me instantly.
So you either fix the feed ability or you nerf the NB bow damage.