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[SPOILERS] Quest choices, full list, all factions

  • Sethren
    Sethren
    ✭✭
    Sylenne wrote: »
    Quest: Imperial Infiltration
    Zone: Bangkorai
    Options:
    1. You're right. We'll lock you up. [Let the Duke Live]
    2. Sorry. The penalty for treason is death. [Kill the Duke]
    3. It's up to you, Your Majesty. [Let Queen Arzhela Decide]

    Adding Result for #2
    2. You kill Duke Renchant. Queen Arzhela states that, now that the problem has been dealt with, the real work can begin; and she asks you to meet her outside. Once there, she thanks you; admits that she should have put her personal feelings aside for the good of the kingdom; and admits that she should never have let Renchant rule.

    Edited by Sethren on August 16, 2015 4:36PM
  • Sylenne
    Sylenne
    ✭✭✭
    Quest: Tears of the Two Moons
    Zone: Khenarthi's Roost
    Options:
    1. Let Uldor claim Gathwen
    2. Let Uldor claim Rurelion

    Adding result for option 1
    1. Rurelion is initially upset when you choose Gathwen, though he reluctantly accepts your choice. After you've defeated Uldor, he's unhappy about Gathwen's sacrifice, saying "the young should never die for the old." He also says that "If there's a way to free her, I swear I'll find it."

    Longer term, you'll have Rurelion available as a possible companion in The Tempest Unleashed (instead of Gathwen).

  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭
    Sethren wrote: »
    Sylenne wrote: »
    Quest: Imperial Infiltration
    Zone: Bangkorai
    Options:
    1. You're right. We'll lock you up. [Let the Duke Live]
    2. Sorry. The penalty for treason is death. [Kill the Duke]
    3. It's up to you, Your Majesty. [Let Queen Arzhela Decide]
    1. Duke Renchant is arrested. Queen Arzhela says that you're right to let the Duke live, though she still wants him dead.
    2. You kill Duke Renchant. Queen Arzhela states that, now that the problem has been dealt with, the real work can begin; and she asks you to meet her outside. Once there, she thanks you; admits that she should have put her personal feelings aside for the good of the kingdom; and admits that she should never have let Renchant rule.
    3. ???

    For #3, IIRC she kills the Duke.
    Sylenne wrote: »
    Quest: Tears of the Two Moons
    Zone: Khenarthi's Roost
    Options:
    1. Let Uldor claim Gathwen
    2. Let Uldor claim Rurelion

    Adding result for option 1
    1. Rurelion is initially upset when you choose Gathwen, though he reluctantly accepts your choice. After you've defeated Uldor, he's unhappy about Gathwen's sacrifice, saying "the young should never die for the old." He also says that "If there's a way to free her, I swear I'll find it."

    Longer term, you'll have Rurelion available as a possible companion in The Tempest Unleashed (instead of Gathwen).

    For #1 also, I recall running into Gathwen in Coldharbour MUCH later. Does anyone know if there's a quest in-between Khenarthi's Roost and Coldharbour that I missed? Or is it always her there?
    #proud2BAStarObsessedLoony
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  • Sethren
    Sethren
    ✭✭
    Quest: Claim to Fame
    Zone: Bangkorai

    Options:
    1 - Clan Morkul
    2 - Clan Agluk

    Adding Result to #1
    1 - You give Maaga the letter from Clan Morkul. Maaga states that Clan Morkul can add this to their list of achievements, and he says that their outlawry has put them at odds with the Covenant in the past, but he hints that maybe they'll become more endeared to the Daggerfall Covenant with this new information. He rewards you with a necklace and some gold, and he states he just wants to go home.
    Edited by Sethren on August 16, 2015 4:36PM
  • Sethren
    Sethren
    ✭✭
    Quest: Between Blood and Bone
    Zone: Coldharbour
    Options:
    1. All right, here. [Give One-Eye the Crown]
    2. Absolutely not. [Destroy the Crown]

    Adding Outcome for #1
    1. You give One-Eye the Crown. She cautions you that if she turns on you, you know what to do. She becomes a skeleton, and she is the new leader of the skeletons. They're still there, but they are friendly to you.
    Edited by Sethren on August 19, 2015 7:09PM
  • nerdywife
    nerdywife
    Soul Shriven
    Atarax wrote: »
    Coldharbor


    Quest: Between Blood and Bone
    Options:
    1. All right, here.
    2. Absolutely not.
    Results:
    1. ????
    2. You destroy the crown, the skeletons remain as-is and the Captain says she'll try shaman tricks to free them.

    Option 1:
    You give the crown to Captain One-Eye, she becomes a skeleton, but retains control of herself, all the skeletons in the area become neutral, and they join in the final push against Molag-Bal's forces.

    Edit: haha I was ninja'd by Sethren! Oh well, I added a lil bit at the end there :p
    Edited by nerdywife on August 20, 2015 2:48PM
  • Corbiel
    Corbiel
    ✭✭
    Atarax wrote: »
    Aldmeri Dominion

    Quest: The Flooded Grove (Thanks Runefell)
    Options:
    1. Kill Saromir
    2. Refuse to kill Saromir
    1. ???
    2. Hermaus Mora is displeased, and you have to kill Orthenir, the caretaker instead. He says that the daedra have fled without him, but it's just temporary.

    1. Kill Saromier
    1. Saromir is happy to escape the false memories inside his head. He sacrifices himself voluntarily.


  • Trosski
    Trosski
    Quest: Kireth's Amazing Plan
    Options:
    1. Support Kireth
    2. Support Raynor
    Results:
    1. Raynor is a little mad at first but comes around.
    2. ??? Kireth is understanding, and agrees that Reynor deserves some recognition.
    She also accepts that she doesn't have the best track record for delving, and wonders
    if the Mage's guild will teach them the skills they need to be come great adventurers.
    Edited by Trosski on September 26, 2015 6:02AM
  • Sylenne
    Sylenne
    ✭✭✭
    One more Auridon quest! :)

    Quest: The First Patient
    Zone: Auridon
    Options:
    1. [Hendil Lives] Wait. You're better than that. Don't do it.
    2. [Hendil Dies] I was never here.
    1. Velatosse is angry, but goes along with your choice, saying "Fine. I won't touch him. I'll let justice be done." You then go tell Captain Netanwe that all the deaths and "plague" were Hendil's fault, because he was supplying victims for his vampire son. She's horrified and furious at Hendil, saying "I can't believe we took a contract from a damned deathlover." She promises to take him to Skywatch for justice.
    2. ??? (Presumably Velatosse kills him in revenge for the death of her son.)
  • Whilhelmina
    Whilhelmina
    ✭✭✭
    Atarax wrote: »
    Quest: The Perils of Diplomacy.
    Options:
    1. I'll leave you to it then. [Ulondil dies]
    2. No, this isn't justice, it's revenge.
    Results:
    1. He dies and the other diplomats are a bit annoyed but somewhat respect the decision to kill him. The invasion starts unannounced but there are no less fortifications than on choice 2.


    Atarax wrote: »
    Quest: The Tempest Unleashed
    Options:
    1. All right, come with me.
    2. Hold the gate. I might need to bring a wizard.
    Results:
    1. You get a fighter hireling.

    Atarax wrote: »
    Quest: Mourning the Lost (Thanks Runefell)
    Options:
    1. Agree with Erinel that she has a duty to her culture
    2. Convince Erinel that she should go back to Lourosse
    Results
    1. She's happy to see you understand and asks for you to tell Laurosse that she's sorry and that she'll miss his stupid pointy face and his awful poetry. Laurosse first move is to go find her to live with her but he realises that they're too different anyway and lets her go.
    Atarax wrote: »
    Quest: The Flooded Grove (Thanks Runefell)
    Options:
    1. Kill Saromir
    2. Refuse to kill Saromir.
    Results :
    1. You then have a choice of how to get Saromir to sacrifice himself. : either through [persuade] by telling him bluntly to sacrifice himself or by telling him to restore the binding ritual. I chose the first one and he happily killed himself.
    Hermaus Mora is happy and show you a vision of the past, where, in fact, the veiled heritage forced every member of the to look into a rune, which drove them mad. You learn that they went for the Heart of Valenwood in Hectahame.



  • Melilotta
    Melilotta
    ✭✭✭
    Runefell wrote: »
    Quest: Into the Temple
    Zone: Shadowfen
    Options:
    1. Allow Drillk to give you the keystone, at the cost of his own life
    2. Say that you'll just deal without the keystone, and Drillk lives
    1. ???
    2. You have another chance to take the second option. If you persist, Drillk sadly says that you should've let him die and join his people. Then he walks around, talking to statues and obviously mad from his years of solitude. When you go back to the original questgiver, Lodyna, she says that she wouldn't want the death on her conscience either, and as far as she's concerned, the keystone is lost in the swamp.

    If you choose the first option:
    Drillk thanks you and says that this way his long life has had some meaning after all, and he can finally join his people. Then he performs a short ritual, you absorb the stone and Drillk disappears.
  • Sylenne
    Sylenne
    ✭✭✭
    Atarax wrote: »
    Zone: Auridon
    Quest: The Toothmaul Ploy
    Options:
    1. <Spare Her>
    2. <Kill Her>
    1. There is general disappointment that you did not kill her, but they're happy the bargain is ended.
    2. ???

    Adding result for option 2.
    2. Pirondil is pleased to hear of Neranya's death and the end of the bargain with the goblins, saying "I knew I could count on you."
  • Eiagra
    Eiagra
    ✭✭✭✭✭
    Out of curiosity, wouldn't UESP be a more neatly organized place for this data? I know they have a lot of pages up, and many more that could use some regular TLC.
          In verity.
  • Atarax
    Atarax
    ✭✭✭
    Eiagra wrote: »
    Out of curiosity, wouldn't UESP be a more neatly organized place for this data? I know they have a lot of pages up, and many more that could use some regular TLC.

    Good suggestion! UESP is a nice platform sure, and you're more than welcome to take the information here and update there if you'd like ;)

    Thanks for the contributions @knifeinthedark @nerdywife @RavenSkylord @Sethren @Sylenne @WhiteCoatSyndrome @Corbiel @Trosski @Whilhelmina @Melilotta !

    I will update to here this weekend. I'm also adding sections for Orsinium and Imperial City.
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • Wolfsong
    Wolfsong
    ✭✭✭
    Greenshade
    Quest: Right of Theft
    Options:
    1. Call upon General Margoth and his spirit army to march against Naemon's forces.
    2. Release General Margoth and his spirit army to go rest in peace.
    1. Margoth says his army is loyal and will follow his orders, even from within the Ooze, and will march against Naemon. Indaenir is surprised you commanded the general to fight on your behalf. He feels sorry for the spirits of the soldiers because they will remain bound there, but is glad that you were able to free the villagers from the Shadow Wood at least (as long as you completed the optional quest by closing the rifts). Reward: 481g + General Malgoth's War Harness

    2. Margoth is surprised, and said that they don't deserve rest. But he disappears once more. Indaenir says you did the right thing, and that all the spirits are at rest now.
  • anghara
    anghara
    ✭✭✭
    Quest: Of Sentimental Value
    Zone: Wrothgar
    Options:
    1. Give the pendant to Azeeda.
    2. Give the pendant to Youss.
    Results:
    1. Azeeda thanks you for your belief, and returning the one remaining connection to her home and parents. Youss has nothing to say to you or that conniving witch Azeeda. He vows never to dally with another sea trollop again, no matter how beautiful or good smelling. Just Alani, from now on.
    2. ??
  • BlackEar
    BlackEar
    ✭✭✭✭✭
    Sweet!
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

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  • ZheinLevin
    ZheinLevin
    ✭✭
    Atarax wrote: »
    Daggerfall Covenant




    Quest: The Lovers (Thanks Sylenne)
    Zone: Rivenspire
    Context: You are helping recruit Shornhelm guards. Your task is to help one of the prospective soldiers win the heart of the woman he loves.

    Options:
    Choice 1: "Give her flowers."
    Choice 2: "Recite a poem."
    Choice 3: "Give her jewelry."
    Results:
    1. ???
    2. You have a choice of having her recite an orcish poem, to buy a book from a wandering poet, or to have him compose his own poem. I bought the book and she agreed to be married.
    3. Triggers quest to get 3 stolen gems from Bitterhand Bandits, which you take to Khalisah to have jewelry made. This in turn can trigger even more choices because Khalisah is in love with Julien - see below.
    Context: If you chose jewelry initially, after you have Khalisah make the necklace, you can choose to either tell Julien about Khalisah's feelings for him, or lie about it.

    Options for 3:
    Choice A: "[Lie] Yes. She's really happy for you and Guendeline.
    Choice B: "Did you know that Khalisah has feelings for you?"

    Results of 3 A & B:
    A. ???
    B. Julien is surprised to learn of Khalisah's feelings, and wonders if maybe he should give Khalisah a chance instead. This triggers yet another choice, advising him on whom to court! See below.
    Context: If you chose to tell Julien about Khalisah being in love with him, you can then advise him on whether to go with Guendeline or Khalisah.

    Note that both options in the first (non-red) dialog after you choose to tell him the truth lead to the same set of red choices below.

    Options of 3 B:
    Choice I: "Let's not complicate matters. I'll give the necklace to Guendeline."
    Choice II: "I think you should give Khalisah a chance."
    Choice III: "If you can't decide, maybe you need more time."

    Results of 3 B:
    I. Julien thinks its probably for the best and that he can always ask Khalisah if he gets turned down by Guendeline. Guendeline likes the necklace, thinks Julien must be rich and asks you to tell Julien she loves him and will wait for him. Julien agrees to enlist.
    II. Julien asks you to give the necklace back to Khalisah. After a bit of back and forth between the two, he agrees to enlist.
    III. ???
    Added result for 3 B Choice I



    Edited by ZheinLevin on November 19, 2015 5:16AM
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  • Wolfsong
    Wolfsong
    ✭✭✭
    Greenshade
    Quest: The Flooded Grove
    Options:
    1. Kill Saromir
    2. Refuse to kill Saromir
    1. You have to tell Saromir you need his soul and will have to kill him. You can either try to persuade him, or tell him bluntly. If you persuade him, he will kill gladly kill himself.

    2. Hermaus Mora is displeased, and you have to kill Orthenir, the caretaker instead. He says that the daedra have fled without him, but it's just temporary.
  • Wolfsong
    Wolfsong
    ✭✭✭
    Quest: Moonhenge's Tear
    Zone: Greenshade

    Options:
    1. [Intimidate] Force Captain Ethrel's squad to let you stay behind in Coldhabour to cast the scroll, and possibly be trapped in the process

    2. Choose one of Captain Ethrel's squad to stay behind to cast the scroll and be trapped in Coldhabour
    1. The squad escapes. You cast the spell, causing explosions, but use a portal to make it back. Sergeant Galandir is impressed with your bravery, and glad that the others made it out safely.

    2. ???
  • Darlgon
    Darlgon
    ✭✭✭✭✭
    @Atarax

    Did the Wrothgar "The Truly" quest. (BTW, its "The Truly Favored")

    Option 1: Turn in Orsinium, after kinging Bazrog...

    The quest giver, Dagahar, in the room in the house at the end of the Living area, says she could tell I had it.. Malacath told her to kill me and take it. I say i would just rather turn it over to her.. She gives a leveled "Ring of the Furious One" (+Weapon Dmg, +Max Sta) and XP.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • D3F1ANC3
    D3F1ANC3
    ✭✭✭
    Quest: Tinker Trouble
    Options:
    1. Talk to Raynor Vanos
    2. Talk to Kireth Vanos
    Results:
    Spoiler:
    1. Raynos pulls out the rod and the construct runs off. Kireth says your plan to fix the construct was foolish, but it happens all the time, so she'll take care of it.
    2. ?
    2. Kireth destroys the construct. Raynor is upset that all of his work was destroyed but Kireth assures you that he will get over it soon enough
  • Ilsabet
    Ilsabet
    ✭✭✭✭✭
    ✭✭
    Rivenspire

    Quest: A Change of Heart
    Options:
    1. Tell Federic to go and Dulkhi to stay
    2. Tell Dulkhi to go and Federic to stay
    3. Tell both of them to go
    4. Tell both of them to stay

    Results:
    #2 short-term:

    Federic agrees that it's best for him to settle down and make a home there. Dulkhi is excited about adventuring, and leaves after hearing Arlie's assurances that she'll always have a home there if she should ever want to come back. After Dulkhi leaves, Arlie is sad and comments that Dulkhi was a good... friend.

    #2 long-term:

    The couple appears in the castle at the end of the Rivenspire quest line. Federic says he's keeping a close eye on Arlie to prevent any more strange behavior, but Arlie expresses an interest in Countess Tamrith.
    Edited by Ilsabet on November 26, 2015 9:53PM
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    The Adventures of Torbyrn Windchaser - Breaking the Ice & Ashes to Ashes
    PC NA
  • Tib
    Tib
    ✭✭✭
    Added result for the second option
    anghara wrote: »
    Quest: Of Sentimental Value
    Zone: Wrothgar
    Options:
    1. Give the pendant to Azeeda.
    2. Give the pendant to Youss.
    Results:
    1. Azeeda thanks you for your belief, and returning the one remaining connection to her home and parents. Youss has nothing to say to you or that conniving witch Azeeda. He vows never to dally with another sea trollop again, no matter how beautiful or good smelling. Just Alani, from now on.
    2. Youss thanks you for believing in him and says that now he can propose to his betrothed Alani. Azeeda is disappointed that you listened to that "lying dog" and says she feels sorry for Alani (if she even exists), because Youss has been cheating on her in every port.

    ~Tibbie~
    Senior Achievement Seeker, Scholar of UESP and the laziest trader in Tamriel
    Editor and Recent Changes Patroller at UESP
    Member of Beyond Skyrim: Iliac Bay
  • D3F1ANC3
    D3F1ANC3
    ✭✭✭
    Quest: Forcing the Faith
    Options:
    1. Save Gahar
    2. Save Unsulag
    Results:
    1. Gahar laments the loss of Unsulag, and promises to use his magic to aid you. At the end of the quest he promises to make it up to Unsulag's family somehow.
    2. Unsulag says that she has a family that needs her and while saddened by Gahar's death, she is glad that you spared her life. She assists you with her healing magic as you fight your way out.
  • Ilsabet
    Ilsabet
    ✭✭✭✭✭
    ✭✭
    Alik'r Desert

    Quest: The Initiation
    Options:
    1. No, I will strike him down. It is my duty.
    2. Your sacrifice will be remembered.

    #2:

    Sameer becomes king, Haqmir is exiled and becomes the founder of the Ash'abah.
    Edited by Ilsabet on November 29, 2015 2:59AM
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    The Adventures of Torbyrn Windchaser - Breaking the Ice & Ashes to Ashes
    PC NA
  • Whilhelmina
    Whilhelmina
    ✭✭✭
    Atarax wrote: »
    Quest: The Fading Tree
    Options:
    1. Tell Erunor that he has a duty to his village
    2. Tell Erunor that he has a duty to his family
    1. Erunor stays behind as the only link to Tameriel the village has. He agrees that it's his duty. His wife is disappointed, but says she loves his sense of honor, and promises to raise their child with stories of their father's sacrifice.
    2. ???

    2. You come back to the main cave to see the village gone. Erunor meets his wife and they happily leave together hoping that it'll be for the best, thinking that, at worse, they'll be stuck in paradise.

  • GraveD
    GraveD
    Soul Shriven
    Zone: Worthgar
    Quest: Tinker Trouble
    Options:
    1. Talk to Raynor Vanos
    2. Talk to Kireth Vanos

    Results:
    1. Raynos pulls out the rod and the construct runs off. Kireth says your plan to fix the construct was foolish, but it happens all the time, so she'll take care of it.
    2. Kireth pulls out the rod and destroys the construct .
  • anghara
    anghara
    ✭✭✭
    Quest: Blood Price
    Zone: Wrothgar
    Options:
    Just to fill in results for other option:
    Results:
    2. You are asked to collect the blood price. You can Intimidate Glagosh, pay for her, or fight her.
  • MaxB
    MaxB
    Wrothgar

    Quest: The Truly
    Options:
    1. Bring the Vengeful Eye to Orsinium
    2. Bring the Vengeful Eye to the Shrine of Malacath
    3. Destroy the Vengeful Eye
    Results:

    Spoiler:


    1.
    2. ?
    3. Kyrtos is pleased that it could be destroyed and says it shows Malacath that you're not a plaything. He also will answer questions about his briarheart


    1.Dagarha is pleased. Says that Malacath will never forget me. Explains historical claims on Vengeful Eye of warriors of Reach Winterborns and Malacath's followers. the reward is the ring of furious one that grants weapon damage.

    Edited by MaxB on December 28, 2015 11:46PM
This discussion has been closed.