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Would you play ESO if it was World PvP orientated

  • isengrimb16_ESO
    isengrimb16_ESO
    ✭✭✭✭✭
    No
    Delith wrote: »
    ZOS_AlanG wrote: »
    Delith wrote: »
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.
    At QuakeCon, Paul Sage discussed the work being done on the in-development justice system, including the possibility of hunting down players who have a bounty. Only players who have chosen to participate in the activity of thievery will have a bounty on them, and be attackable, and only if you are a guard.

    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.


    Go back to minecraft, at least you will still find fellow greifers in some servers.

    Or that Chivalry game, but it looks like everyone there would be a willing PvP participant. No one to annoy.

  • pantaro30
    pantaro30
    ✭✭✭
    No
    It's safe to say eso is one of the first mmo's that made me wanna spend most of my time in a pvp zone.also love the fact that guilds can have weekly events in cyrodiil and ppl don't get left out because lack of levels.

    I prolly wont bother much with world pvp,but i really like were they are going with the justice system even if its not my thing,it just makes sense.

    i say the more options for all of us players different play styles the better.i really wouldn't care if its full loot or not long as if i don't wanna do it it's not forced on me.
  • Reivax
    Reivax
    ✭✭✭✭
    World PVP would change the game drastically. I had a lot of fun playing in World of Warcraft on a PvP realm, and at other times it was a real drag when questing or farming mats!

    I can't say I'd quit playing ESO or not, I'd have to try it for a while and see how I liked it.

    Edited by Reivax on July 24, 2014 7:20PM
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
    ✭✭✭✭✭
    No
    Delith wrote: »
    ZOS_AlanG wrote: »
    Delith wrote: »
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.
    At QuakeCon, Paul Sage discussed the work being done on the in-development justice system, including the possibility of hunting down players who have a bounty. Only players who have chosen to participate in the activity of thievery will have a bounty on them, and be attackable, and only if you are a guard.

    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.
    You won't be missed.
  • tordr86b16_ESO
    tordr86b16_ESO
    ✭✭✭✭✭
    Yes, but only if my gear/pocessions could not be looted on death
    ZOS_AlanG wrote: »
    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    You can stop making new threads now OP, you'll never see free loot pvp in eso.

  • Reivax
    Reivax
    ✭✭✭✭
    dharbert wrote: »
    Global PVP = griefers 24/7. It's as simple as that.

    There are already players who try to drag mobs onto you in the world and in dungeons. It never works and the mobs never attack me, but it doesn't keep them from trying it over and over again.

    Those players aren't trying to drag mobs onto you, they're just fleeing through the dungeon instead of fighting everything. LOL dude, you are not the center of the universe.

    But I agree. Griefing would be constant.

    fus ro dah would be a great cure for the griefers, lol

  • Krinaman
    Krinaman
    ✭✭✭
    No
    Delith wrote: »

    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    Mostly because they're actually attempting to bring emergent gameplay back into MMOs, instead of recreating the same garbage over and over and over.

    So don't worry. Nobody will be PKing you. Mostly because nobody will be there to play with you at all.

    Well if those players want open world PvP playing a game that offers that would make a lot more sense than buying one that doesn't offer it.
  • kassandratheclericb14_ESO
    No
    Elencha wrote: »
    Wow, this thread got hostile quickly.
    Honestly, I don't think anyone really thinks that everyone who likes PvP automatically wants to harass people. And I don't think anyone really thinks that everyone who doesn't want to automatically wants everything customized to their needs. Perhaps I am overly optimistic.
    I do think that PvE, by it's very nature, is non-disruptive to the experience of other players, annoying pets not withstanding. The annoying pets are, as they say, the cost of doing business.
    PvP, on the other hand, can be either disruptive on non-disruptive depending on its implementation and use. I don't think it's out of line to request the exclusion of PvP to only those who want to participate. I understand that at least some feel that doing so means they won't feel as in danger if they are in a specific PvP instance.This can of course be avoided by a simple opt-in option in the open world which defaults to off. Sure, more annoying graphical interruptions, but again, the cost of doing business.
    I'm withholding judgement on the justice system until I actually see the implementation, but I can see that going bad ways if done certain ways. (I almost said correctly, but my way isn't necessarily the right way. :P )

    well if I can get called a sociopath, pardon me if I return the psychological analysis
    In modern "MMO gaming" there seems to be some trend, fortunately only expressed by a small, yet very vocal, minority, towards inflicting the maximum amount of grief, discomfort and harassment to other "fellow" players, and advocating to make this the norm.

    Fortunately it isn't happening and it is never going to happen, certainly not in a first-class AAA title that caters for hundreds of thousands if not millions of players. Those who need a self-ego boost through their "awesome" pixels can do so in specified areas or servers provided for this purpose, and be thankful for it too.

    The rest of the players, who happen to be the majority, can then mind their business and spend their time for their fun and entertainment without having to deal with some "unstable" person hell-bent to spend their own miserable life trying to infect others with that misery. Especially, in a game like ESO where we actually pay for our entertainment.

    So, in short, stay in your secluded area / server, which is specifically provided for you, and is actually carefully made and regularly updated, do your thing, have your fun, and let all the others have theirs too.

    Considering how packed cyrodiil gets, I'm not convinced carebears are entirely in the majority, or if they are it is by a narrow margin.

    These griefers you speak of, yes they are in the minority. But not every pvp is a griefer, so it seems you missed some people in your post.

    Also, there's no mental problems with someone just because they are a "griefer" (you guys throw the name around like it is going out of style) it's just a different playstyle. People have spoken here, carebears, that didn't care if they had a positive effect on the game or not, there are people like that in pvp AND pve.

    Also, when they "Regularly" update cyrodiil, let me know. It seems like 3/4s of their fixes are always to pve. Heck, they even made it easier because apparently you guys can't even handle a challenge in your chosen part of the game.

    I am so very hurt that you think us cowards and unable to handle challenges in life in video games....

    I just looked back at this. Could you bold the part where I said you were a coward? It's simply not there. I assumed you were responding to someone else but it's clear you are making things up to get points with your bros.

    I will apologize for clicking the wrong quote but not for my words in general. I think I can handle whatever challenges a game holds as my desire to do so in no way reflects on my ability (since I should in honesty respond to your exact quote.) And BTW I don't have any "bros" and am far past caring what anyone thinks about me on a video game site.

    So you have your apology on the misquote. Have a lovely day.
  • Haqikah
    Haqikah
    ✭✭✭
    No
    No for all out free for all PvP, which is absolutely not my type of game.

    Yes for consensual PvP, some examples (without trying to be complete):
    • Flag myself for PvP able, and thus attackable (as in vanilla WoW)
    • Getten auto flagged for PvP after stealing while being seen (NPC or PC)
    • Getting auto flagged for PvP after killing while being seen (NPC or PC)
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    No
    Haqikah wrote: »
    No for all out free for all PvP, which is absolutely not my type of game.

    Yes for consensual PvP, some examples (without trying to be complete):
    • Flag myself for PvP able, and thus attackable (as in vanilla WoW)
    • Getten auto flagged for PvP after stealing while being seen (NPC or PC)
    • Getting auto flagged for PvP after killing while being seen (NPC or PC)

    Most of us have no problem with consensual PVP where we have to select it. In fact it's had support in previous polls, it's just the manddatory PVP that makes our blood boil.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Delith wrote: »

    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    I must have missed the announcement that Everquest Next was going to feature world PvP.

    Remind me, how are the PvP servers doing on EQ and EQ2?

    PvP rarely appeals on any sustained basis to more than 10% of a PvE/PvP MMORPG, and I doubt it's any different here. The notion that this was ever going to be a PvP-centric game even at endgame has always been laughable. The introduction of World PvP would be a commercial disaster and ZOS are wise not to be considering it.

    Good luck in your next MMO, as I assume the cancellation here that you told us about over a point of principle in relation to the Steam deal must be close to taking effect.

    Edited by Tandor on July 24, 2014 8:53PM
  • HurlinMerlin
    HurlinMerlin
    ✭✭
    Download and play the 2 week free trial of Asheron's Call.... make a character on Darktide...which is 100% worldwide pvp.

    After a few hours of your level 6 character being ganked repeatedly by some level 255's.... come back and post on this thread about how much fun it was.
    Edited by HurlinMerlin on July 24, 2014 8:56PM
  • isengrimb16_ESO
    isengrimb16_ESO
    ✭✭✭✭✭
    No
    Download and play the 2 week free trial of Asheron's Call.... make a character on Darktide...which is 100% worldwide pvp.

    After a few hours of your level 6 character being ganked repeatedly by some level 255's.... come back and post on this thread about how much fun it was.

    Sounds like something that would turn Mother Teresa into a full-blown misanthropist.
  • GreySix
    GreySix
    ✭✭✭✭✭
    No
    Would play it only if opt-in for PvP could be toggled on only by each player.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    No
    Delith wrote: »
    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    Mostly because they're actually attempting to bring emergent gameplay back into MMOs, instead of recreating the same garbage over and over and over.

    So don't worry. Nobody will be PKing you. Mostly because nobody will be there to play with you at all.

    Except that the poll results and people's comments in the thread kind of prove the opposite. The only ones saying they would quit are the ones who will quit if they force owpvp. Everyone who can do pve, do their quests, and pvp when they want to are still going to be here, in most cases.

    I hope you find a game that meets your standards.
    Edited by JKorr on July 24, 2014 10:10PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Elencha wrote: »
    Wow, this thread got hostile quickly.
    Honestly, I don't think anyone really thinks that everyone who likes PvP automatically wants to harass people. And I don't think anyone really thinks that everyone who doesn't want to automatically wants everything customized to their needs. Perhaps I am overly optimistic.
    I do think that PvE, by it's very nature, is non-disruptive to the experience of other players, annoying pets not withstanding. The annoying pets are, as they say, the cost of doing business.
    PvP, on the other hand, can be either disruptive on non-disruptive depending on its implementation and use. I don't think it's out of line to request the exclusion of PvP to only those who want to participate. I understand that at least some feel that doing so means they won't feel as in danger if they are in a specific PvP instance.This can of course be avoided by a simple opt-in option in the open world which defaults to off. Sure, more annoying graphical interruptions, but again, the cost of doing business.
    I'm withholding judgement on the justice system until I actually see the implementation, but I can see that going bad ways if done certain ways. (I almost said correctly, but my way isn't necessarily the right way. :P )

    well if I can get called a sociopath, pardon me if I return the psychological analysis
    In modern "MMO gaming" there seems to be some trend, fortunately only expressed by a small, yet very vocal, minority, towards inflicting the maximum amount of grief, discomfort and harassment to other "fellow" players, and advocating to make this the norm.

    Fortunately it isn't happening and it is never going to happen, certainly not in a first-class AAA title that caters for hundreds of thousands if not millions of players. Those who need a self-ego boost through their "awesome" pixels can do so in specified areas or servers provided for this purpose, and be thankful for it too.

    The rest of the players, who happen to be the majority, can then mind their business and spend their time for their fun and entertainment without having to deal with some "unstable" person hell-bent to spend their own miserable life trying to infect others with that misery. Especially, in a game like ESO where we actually pay for our entertainment.

    So, in short, stay in your secluded area / server, which is specifically provided for you, and is actually carefully made and regularly updated, do your thing, have your fun, and let all the others have theirs too.

    Considering how packed cyrodiil gets, I'm not convinced carebears are entirely in the majority, or if they are it is by a narrow margin.

    These griefers you speak of, yes they are in the minority. But not every pvp is a griefer, so it seems you missed some people in your post.

    Also, there's no mental problems with someone just because they are a "griefer" (you guys throw the name around like it is going out of style) it's just a different playstyle. People have spoken here, carebears, that didn't care if they had a positive effect on the game or not, there are people like that in pvp AND pve.

    Also, when they "Regularly" update cyrodiil, let me know. It seems like 3/4s of their fixes are always to pve. Heck, they even made it easier because apparently you guys can't even handle a challenge in your chosen part of the game.

    I am so very hurt that you think us cowards and unable to handle challenges in life in video games....

    I just looked back at this. Could you bold the part where I said you were a coward? It's simply not there. I assumed you were responding to someone else but it's clear you are making things up to get points with your bros.

    I will apologize for clicking the wrong quote but not for my words in general. I think I can handle whatever challenges a game holds as my desire to do so in no way reflects on my ability (since I should in honesty respond to your exact quote.) And BTW I don't have any "bros" and am far past caring what anyone thinks about me on a video game site.

    So you have your apology on the misquote. Have a lovely day.

    The way you phrased it it sounds like you still think I did something wrong. Your words in general should not even be targeted to me. Therefore, there's zero need to reemphasize your point, since there's nothing in there that you are countering.

    Sometimes it's okay to just admit your wrong, no need to try to save face.

    Also, I have had a ton of posts deleted from this thread because of content removed that they were responding to. I'm so curious what got deleted.
    Dear Sister, I do not spread rumors, I create them.
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Delith wrote: »
    kitsinni wrote: »
    Delith wrote: »
    ZOS_AlanG wrote: »
    Delith wrote: »
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.
    At QuakeCon, Paul Sage discussed the work being done on the in-development justice system, including the possibility of hunting down players who have a bounty. Only players who have chosen to participate in the activity of thievery will have a bounty on them, and be attackable, and only if you are a guard.

    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.

    Do everyone a favor and leave.

    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    Mostly because they're actually attempting to bring emergent gameplay back into MMOs, instead of recreating the same garbage over and over and over.

    So don't worry. Nobody will be PKing you. Mostly because nobody will be there to play with you at all.

    OMG we got a prophet here! Don't suppose you'd pass me next weeks winning lotto numbers while you're at it? :p

    I don't care what game it is, the statistical breakdown of the customer base shows people that like PVP are ALWAYS a minority, and people that want FORCED PVP are an extreme minority within the minority.

    Any game company catering to that demographic should prepare for a short and unspectacular financial failure.
  • Elencha
    Elencha
    ✭✭✭
    No
    Um... What is PKing?
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    No
    Elencha wrote: »
    Um... What is PKing?

    Player-killing.

    You can google pk/pking, griefing, and camping too. http://en.wikipedia.org/wiki/Player_versus_player

  • Zorrashi
    Zorrashi
    ✭✭✭✭✭
    No
    Elencha wrote: »
    Um... What is PKing?

    PKing=player killing. It only becomes a super big problem when they camp your body or they go after new players.
    Edited by Zorrashi on July 24, 2014 10:16PM
  • Elencha
    Elencha
    ✭✭✭
    No
    I thought so... I just wanted to be sure. I didn't think I'd get very good search results with two letters... :P

    Oh, and thank you both.

    Edited for manners
    Edited by Elencha on July 24, 2014 10:18PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    Delith wrote: »
    kitsinni wrote: »
    Delith wrote: »
    ZOS_AlanG wrote: »
    Delith wrote: »
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.
    At QuakeCon, Paul Sage discussed the work being done on the in-development justice system, including the possibility of hunting down players who have a bounty. Only players who have chosen to participate in the activity of thievery will have a bounty on them, and be attackable, and only if you are a guard.

    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.

    Do everyone a favor and leave.

    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    Mostly because they're actually attempting to bring emergent gameplay back into MMOs, instead of recreating the same garbage over and over and over.

    So don't worry. Nobody will be PKing you. Mostly because nobody will be there to play with you at all.

    OMG we got a prophet here! Don't suppose you'd pass me next weeks winning lotto numbers while you're at it? :p

    I don't care what game it is, the statistical breakdown of the customer base shows people that like PVP are ALWAYS a minority, and people that want FORCED PVP are an extreme minority within the minority.

    Any game company catering to that demographic should prepare for a short and unspectacular financial failure.

    You know, McDonald's has served billions, but the food is still garbage. Carebears tout this around like a badge, like you should be proud that a nice chunk of people don't want any sort of challenge in their gameplay.

    This dumbing down is mostly due to devs wanting their games to be more accessible to the average person. People that aren't "gamer nerds" and probably didn't game as kids and therefore aren't used to a high difficulty of play. It drags the rest of us down, frankly.

    However, I doubt your knowledge of MMO finances and your ability to predict how a game would go when catering to that audience. Especially since games like WoW have pvp threaded into quite a bit of the game. UO also still manages to be p2p despite targeting this small audience. (No I'm not saying the base is big, but they are making a profit and have been for a very long time.)

    I used to play a MUD that was open world pvp that raked in a ton of cash being pay to win (they preferred to call it pay for perks.) People would drop $10k in one go, and the game was/is very profitable.

    It is quite possible to have a successful game and target open world pvp, and -possibly- full loot rights, as well.
    Dear Sister, I do not spread rumors, I create them.
  • Zorrashi
    Zorrashi
    ✭✭✭✭✭
    No
    Delith wrote: »
    kitsinni wrote: »
    Delith wrote: »
    ZOS_AlanG wrote: »
    Delith wrote: »
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.
    At QuakeCon, Paul Sage discussed the work being done on the in-development justice system, including the possibility of hunting down players who have a bounty. Only players who have chosen to participate in the activity of thievery will have a bounty on them, and be attackable, and only if you are a guard.

    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.

    Do everyone a favor and leave.

    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    Mostly because they're actually attempting to bring emergent gameplay back into MMOs, instead of recreating the same garbage over and over and over.

    So don't worry. Nobody will be PKing you. Mostly because nobody will be there to play with you at all.

    OMG we got a prophet here! Don't suppose you'd pass me next weeks winning lotto numbers while you're at it? :p

    I don't care what game it is, the statistical breakdown of the customer base shows people that like PVP are ALWAYS a minority, and people that want FORCED PVP are an extreme minority within the minority.

    Any game company catering to that demographic should prepare for a short and unspectacular financial failure.

    You know, McDonald's has served billions, but the food is still garbage. Carebears tout this around like a badge, like you should be proud that a nice chunk of people don't want any sort of challenge in their gameplay.

    This dumbing down is mostly due to devs wanting their games to be more accessible to the average person. People that aren't "gamer nerds" and probably didn't game as kids and therefore aren't used to a high difficulty of play. It drags the rest of us down, frankly.

    However, I doubt your knowledge of MMO finances and your ability to predict how a game would go when catering to that audience. Especially since games like WoW have pvp threaded into quite a bit of the game. UO also still manages to be p2p despite targeting this small audience. (No I'm not saying the base is big, but they are making a profit and have been for a very long time.)

    I used to play a MUD that was open world pvp that raked in a ton of cash being pay to win (they preferred to call it pay for perks.) People would drop $10k in one go, and the game was/is very profitable.

    It is quite possible to have a successful game and target open world pvp, and -possibly- full loot rights, as well.

    Yeah, you see, that's fine and all but its at the expense of anti-open world PvP players. It is one thing to give candy only to a few people, but it is another to give candy to all people then take it away from all but a minority.

    That being said, if you do want open world PvP, i'm sure there is a game out there that gives it to you. I just don't want that game to be this game.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    No
    Delith wrote: »
    kitsinni wrote: »
    Delith wrote: »
    ZOS_AlanG wrote: »
    Delith wrote: »
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.
    At QuakeCon, Paul Sage discussed the work being done on the in-development justice system, including the possibility of hunting down players who have a bounty. Only players who have chosen to participate in the activity of thievery will have a bounty on them, and be attackable, and only if you are a guard.

    While certain activities may open you up to PvP outside of Cyrodiil, we are not considering world PvP.

    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.

    Do everyone a favor and leave.

    Don't worry. You'll be losing a LOT more than just one person on the forums you dislike when Star Citizen, Pathfinder, and Everquest Next drop.

    Mostly because they're actually attempting to bring emergent gameplay back into MMOs, instead of recreating the same garbage over and over and over.

    So don't worry. Nobody will be PKing you. Mostly because nobody will be there to play with you at all.

    OMG we got a prophet here! Don't suppose you'd pass me next weeks winning lotto numbers while you're at it? :p

    I don't care what game it is, the statistical breakdown of the customer base shows people that like PVP are ALWAYS a minority, and people that want FORCED PVP are an extreme minority within the minority.

    Any game company catering to that demographic should prepare for a short and unspectacular financial failure.

    You know, McDonald's has served billions, but the food is still garbage. Carebears tout this around like a badge, like you should be proud that a nice chunk of people don't want any sort of challenge in their gameplay.

    This dumbing down is mostly due to devs wanting their games to be more accessible to the average person. People that aren't "gamer nerds" and probably didn't game as kids and therefore aren't used to a high difficulty of play. It drags the rest of us down, frankly.

    However, I doubt your knowledge of MMO finances and your ability to predict how a game would go when catering to that audience. Especially since games like WoW have pvp threaded into quite a bit of the game. UO also still manages to be p2p despite targeting this small audience. (No I'm not saying the base is big, but they are making a profit and have been for a very long time.)

    I used to play a MUD that was open world pvp that raked in a ton of cash being pay to win (they preferred to call it pay for perks.) People would drop $10k in one go, and the game was/is very profitable.

    It is quite possible to have a successful game and target open world pvp, and -possibly- full loot rights, as well.

    Not necessarily true.

    I would be called a carebear [if not worse] by people who want the owpvp full loot version of the game. I don't want owpvp. I do want challenge and difficulty in my game. I just don't want to deal with the juvenile mentality that generally shows up. See the above example of Asheron's Call. That isn't playing a game for fun. That is playing a game to ruin other player's games. Just from what's been posted here, people weren't looking at it as a challenge.
    Too bad the justice system is coming and there's noting any of you can do to stop it.

    Hehehehe. HEHEHEHEHHEHEHE.

    Yep. Totally says mature player respects other players and the game, right? /sarcasm
  • DataSyncID
    DataSyncID
    Soul Shriven
    Yes, but only if my gear/pocessions could not be looted on death
    It would be nice if it was server based. Like most MMOs have, where you can select to be PVE, PVP, or PVE/PVP.. The whole looting items "globally" would just turn ESO into ARMA/DayZ; so I would prefer if this ever happened that it not be tied to every server.
    @VaizardStevan
    • VR2 - Vlad Grayson - Dark Elf Dragon Knight (Vampire)
    • Lvl 10 - Molag Bel - Dark Elf Nightblade (Vampire)
    The Daggerfall Covenant
  • Apophiss
    Apophiss
    ✭✭✭
    No
    Lastly, you have once again fallen into the carebear thinking that all pvp'rs are griefers that just want to ruin your fun. No, people that want world pvp just want the risk of being killed and to be able to kill people at any time. It is exciting. We like a challenge and danger.
    So, according to your logic, ANY player who does not want PVP, is a carebear.
    BUT
    Not all PVP players are griefers?
    1lg018rofl.gif
    What I don't understand is, if you don't like those things, why not play Candy Crush or Farmville?
    And what I don't understand is why Griefers, oh sorry, PVP players come into games WITHOUT world PVP and start demanding and advocating for it?
    Go play games that were designed around the playstyle you are demanding for ESO.
    Go play:
    Lineage II
    Wizardry Online
    Mortal Online
    Perfect World
    Age of Wushu/Wulin
    Aion
    Tera Rising
    Archage
    Wildstar
    Path of Exile

    Just to name a few.
    "Just when I think you have said the stupidest thing possible, you keep talking."
    -Hank Hill
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Yes, but only if my gear/pocessions could be looted on death
    Give it up Smee, the carebears have spoken :grin:
  • hiyde
    hiyde
    ✭✭✭✭✭
    No

    This dumbing down is mostly due to devs wanting their games to be more accessible to the average person. People that aren't "gamer nerds" and probably didn't game as kids and therefore aren't used to a high difficulty of play. It drags the rest of us down, frankly.

    The first gaming hardware I bought, when it came onto the market, was called "Pong". Then Pinball+Breakout, Atari 2600, Colecovision, 5200, 7800, C64, C128, Amiga, NES, Genesis, PC, Xbox, PS3, Xbox360, XboxOne. It doesn't get more 'gamer nerd' than that.

    Been playing MMOs for a decade, including Open World PvP. I like difficulty. I dislike open world PvP in an MMO. I have no issues with a toggle or separate server if ZoS were inclined.

    Zenimax has already said, in this thread, that full-out OWPvP is NOT on the table. Your interest has been noted by them. Your options are to live with it, keep playing, and hopefully enjoy the new PvP options that ARE coming, or find a game that better meets your needs.

    Well...there is one other choice: hurling insults at people who respectfully disagree and stomp your feet. Please stop embarassing yourself.
    Edited by hiyde on July 24, 2014 11:47PM
    @Hiyde GM/Founder - Bleakrock Barter Co (Trade Guild - PC/NA) | Blackbriar Barter Co (Trade Guild-PC/NA)
  • indytims_ESO
    indytims_ESO
    ✭✭✭✭
    No
    Delith wrote: »
    In that case, congratulations on dooming your game to a future of mediocrity, and enjoy having your subs wash away when the rest of it's competitors drop over the next year or so.

    You'd have to go pretty far to doom an Elder Scrolls game, but you guys seem more than competent at making that happen.

    Hey Nostradamus, can you drop me some lotto numbers for tomorrow? You seem to think you can predict the future, so I figure it couldn't hurt to ask.

    Opting NOT to put world-pvp into this game is not going to 'doom' it. That's just fear-mongering and stupidity rolled into one giant tortilla.

    And even if the game was in that sort of 'doom cycle' you suggest, adding world PVP would certainly -not- save it. Just look at the poll results so far - in EVERY "PVP poll" posted here. 2/3 of those answering do NOT WANT it. So you think adding it would somehow entice tons of new people to the game, enough to counter the numbers of folks Zeni would lose if they went that route?

    Does not compute.
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    You know, McDonald's has served billions, but the food is still garbage. Carebears tout this around like a badge, like you should be proud that a nice chunk of people don't want any sort of challenge in their gameplay.

    This dumbing down is mostly due to devs wanting their games to be more accessible to the average person. People that aren't "gamer nerds" and probably didn't game as kids and therefore aren't used to a high difficulty of play. It drags the rest of us down, frankly.

    However, I doubt your knowledge of MMO finances and your ability to predict how a game would go when catering to that audience. Especially since games like WoW have pvp threaded into quite a bit of the game. UO also still manages to be p2p despite targeting this small audience. (No I'm not saying the base is big, but they are making a profit and have been for a very long time.)

    I used to play a MUD that was open world pvp that raked in a ton of cash being pay to win (they preferred to call it pay for perks.) People would drop $10k in one go, and the game was/is very profitable.

    It is quite possible to have a successful game and target open world pvp, and -possibly- full loot rights, as well.

    No one is forcing YOU to eat McDonalds.

    Also, stop trolling and calling everyone that doesn't agree with you "carebears." It is offensive, and makes you look bad.

    However cool that old MUD may have been, times have changed. Do some research. The number of people that PVP is always a minority.

    But wanting to FORCE PVP on people rather than have a CHOICE to play in the PVP phase/server or not?

    The only reason to want that is to troll and grief others. I have no sympathy for that type of personality disorder at all.

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