Amsel_McKay wrote: »When he got killed in the video it said "bounty removed"
moxiesauce wrote: »How did other games with this type of system work it out?
Amsel_McKay wrote: »AlienDiplomat wrote: »This is NOT a solo game!
This has only worked in every other Elder Scrolls game BECAUSE they were SOLO, offline games.
That means if I chose to commit a crime or kill some NPC, that is MY CHOICE, and I accept the consequences to my game.
In an online game I have NO CHOICE, and people will just go around slaughtering everything that talks just to grief people.
No more atmospheric NPC's. That sounds like total fail to me.
Don't get me wrong, I am all for a justice system. I think elements of it could be very cool if executed correctly. But allowing bored griefers another way to tick people off by killing all the atmospheric NPC's the second they spawn is just a really dumb idea.
Stop trying to copy every little thing from the SOLO ES games.
How about this. Let me mod the game like I did for all the other ES games. I'll just give myself levitate and the bow of 1000 deaths and 1-shot every veteran dungeon boss with my awesome skillxorz!
/sarcasm
But you get my point. Not everything that works in a solo game works/belongs in an online game.
This is a really bad idea and many people like me that enjoy the atmospheric NPC banter and would take personal responsibility not to go around like a bored child killing everything may end up un-subbing over this.
Queue all the selfish trolls telling me I should because I don't deserve to play the game without griefers constantly killing the content.
Alien, you always shoot before you even know your target...
First of all, this is not an ES thing. Its an MMO thing. Since Ultima we could kill or raid towns, this isn't new or bound to ES.
We even could do it at WOW, before the care bears started to tell us how MMOs work and that we were only allowed to kill guards or other players in BGs.
Secondly,
if players can not kill important NPC´s, then the whole justice system is going to be dead. Why should someone risk a bounty with all the consequences for a totally pointless NPC?
Last but not least,
players who commit a crime will be flagged for pvp, attacked by guards and this will stop griefing. Just keep in mind, if you cant pay your bounty of 10.000 gold then you will be flagged forever!
I don't think it will be possible to play being constantly flagged, after all the banks are in town and if you cant access those due your bounty, you are pretty much screwed
"Just keep in mind, if you cant pay your bounty of 10.000 gold then you will be flagged forever!" Nope... You get killed by a guard your "bounty" goes away.
http://www.youtube.com/watch?v=BnKfZPz_bXk Amsel_McKay wrote: »
No reason whatsoever for ZoS to rush to explain in detail anything that's upcoming this soon. People need to chill and just wait.Nazon_Katts wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno Could we get a little more insight on how the Justice System will work in detail and how griefing is prevented (NPC kills / flagging non-combatants / large group fight spam). The given information is too sparse to really make up one's mind and the unknown always is a tad bit uncomfortable. Thank you.
NadiusMaximus wrote: »Just make the penalty for killing an npc a loss of xp points, like 1000 or so.
That would make you think.
No reason whatsoever for ZoS to rush to explain in detail anything that's upcoming this soon. People need to chill and just wait.Nazon_Katts wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno Could we get a little more insight on how the Justice System will work in detail and how griefing is prevented (NPC kills / flagging non-combatants / large group fight spam). The given information is too sparse to really make up one's mind and the unknown always is a tad bit uncomfortable. Thank you.
Amsel_McKay wrote: »Mr.Turtlesworth wrote: »Amsel_McKay wrote: »You dont have to pay the fines, you can run... if you die the fine goes away.
It does?
Did you think they would make it so you could no longer play a char because the fine was too big? You can clearly see in the video after he died because he could not pay the fine he ended up in a jail with no bounty on him.