Blackwidow wrote: »Blackwidow wrote: »Kuta doesn't come from decon'ing ore and cloth...
The point you missed is if the raw mats are cheap and plenty...then the rares for decons become more abundant. And the ore and other raw mats are available in unlimited supply since they are gathered from constantly spawning nodes.
There's a difference between tempers and rare drops, specifically how they are obtained.
Which does not change at all if there is an AH.
Don't start...I actually have to work tonight and can't dedicate my whole night debating like last night :-)
We disagree on that topic, and it is what is it. If they implement an AH, then one of us could say "I Told you so!" at some point.
Before you go to work, I want you to think about this and then finish the next sentence when you get back, after you have rested up.
If they add an AH, there will be more rares in ESO because....
Blackwidow wrote: »
If they add an AH, there will be more rares in ESO because....
AlienDiplomat wrote: »It sounds more like smoke to cover current technical limitations, and they will probably phase in larger and larger auction houses once they get that snag worked out.
Kuta doesn't come from decon'ing ore and cloth...
The point you missed is if the raw mats are cheap and plenty...then the rares for decons become more abundant. And the ore and other raw mats are available in unlimited supply since they are gathered from constantly spawning nodes.
There's a difference between tempers and rare drops, specifically how they are obtained.
And you don't want other players to have nice stuff?
I don't have nice stuff. I have like 3 epics. Mix of blues and greens for the rest.
What I am saying is if it's easy to have nice stuff then it really isnt special anymore is it? And it isn't valuable. If your nice stuff was consumed then there would be a constant demand for materials which would keep things moving smoothly...in a game where the crafters are the pivotal ones that make everything
Alphashado wrote: »Let's be clear. We are talking about a global auction house because that is the only kind that would work with a mega server. And you are correct. There wouldn't be more of them . But they would be cheap and easy to buy.
Blackwidow wrote: »
If they add an AH, there will be more rares in ESO because....
That statement is totally LOADED like a baked potato with bacon!
Alphashado wrote: »
In an interwiew with Nick Konkle on the Elder Scrolling podcast Sunday, he said the each kiosk will be there for all 3 phases. So if a guild wins one in Daggerfall for example, it can be browsed by DC 1-50, EP v1-v5, and AD V6-v10 etc.
Blackwidow wrote: »Alphashado wrote: »Let's be clear. We are talking about a global auction house because that is the only kind that would work with a mega server. And you are correct. There wouldn't be more of them . But they would be cheap and easy to buy.
No, they would not, because they are rare.
Rare items are not cheap on AHs in any game.
Blackwidow wrote: »Blackwidow wrote: »
If they add an AH, there will be more rares in ESO because....
That statement is totally LOADED like a baked potato with bacon!
I see.
So, it's okay to say there will be more rares, but it is not fair to ask how that is possible?
Let me ask...If there was an Auction House and all those tempers were easily available and it was easy to find and get Legendary gear...would you all be OK with gear being repaired 3-5 times before it broke completely and you had to get it replaced?
Blackwidow wrote: »Blackwidow wrote: »
If they add an AH, there will be more rares in ESO because....
That statement is totally LOADED like a baked potato with bacon!
I see.
So, it's okay to say there will be more rares, but it is not fair to ask how that is possible?
I see your point, actually I saw your point last night. Technically, and on a numerical standpoint you're correct. But what I am saying is right now that number of rares is kind of in check. Where those rares are located in the game right now makes them harder to obtain than with the global AH, and the same with stacks of raw materials.
I honestly want what's in the best interest for this game, not for myself. I'm not even a full blown crafter right now, but I am passionate about it. This game has a special place in my heart.
Blackwidow wrote: »Blackwidow wrote: »Blackwidow wrote: »
If they add an AH, there will be more rares in ESO because....
That statement is totally LOADED like a baked potato with bacon!
I see.
So, it's okay to say there will be more rares, but it is not fair to ask how that is possible?
I see your point, actually I saw your point last night. Technically, and on a numerical standpoint you're correct. But what I am saying is right now that number of rares is kind of in check. Where those rares are located in the game right now makes them harder to obtain than with the global AH, and the same with stacks of raw materials.
So, you are saying is, it might be a little difficult for me to get rares, because there is no AH.
Not really. I just shout /WTB and wait around, bored for a few minutes until I get a tell.
Then I get to pay a much higher price than I would like, because prices are so not balanced in this game.
That is the only difference.I honestly want what's in the best interest for this game, not for myself. I'm not even a full blown crafter right now, but I am passionate about it. This game has a special place in my heart.
So, I have to ask....
You are fighting for the availability of players ripping off other players, because there is no real base price for anything and no real way to do a safe price check.
You are fighting against prices being balanced and fair, with a way people can safely see what the population is willing to pay for an item.
You know....you could whip out your convincing bargaining skills with those people who respond to your /wtb messages...
You just demonstrated you have the ability to find what you need, without an AH, but just unhappy you're paying more than you'd like.
Blackwidow wrote: »[
So, I have to ask....
You are fighting for the availability of players ripping off other players, because there is no real base price for anything and no real way to do a safe price check.
You are fighting against prices being balanced and fair, with a way people can safely see what the population is willing to pay for an item.
Blackwidow wrote: »[
So, I have to ask....
You are fighting for the availability of players ripping off other players, because there is no real base price for anything and no real way to do a safe price check.
You are fighting against prices being balanced and fair, with a way people can safely see what the population is willing to pay for an item.
Trying to go after the bigger monster which is the possible negative effect it would have on the game.
Yeah some people get scammed into paying more than what something's worse...but I think you're looking at paying 800gold versus 400gold, not getting ripped off for thousands. Gold is like water in this game and people are sitting on large sums with nothing to spend it on (I mentioned last night there needs to be more end game gold sinks, that can be in the form of new mounts, cosmetics, whatever).
And in all honesty, the AH doesn't need to dictate pricing.
I think it's fair that if you are willing to pay me 800g for a motif, then it's worth 800g to you.
Someone who plays casually might find more worth in an item than someone who plays all day and night and has 5 of that item. I think the fact you say the AH educates people about a fair price on an item is kind of more the fact people settle for what they "have" to get for an item if they want to sell it, rather than what they want for an item.
Doesn't mean you or I are right and wrong, just means we have a difference of opinion.
E-bay wasn't invented until after the 4th Era, when the Septim-ISP connected all the lands together through Dwemer fiber optics and people could access all trade outlets through one Azura-net portal.
Hey, you're the one last night who said we shouldn't have to change a system for the cheaters (botters). There's a very small percentage of extreme scammers out there, implementing an AH to combat that shouldn't be on the forefront of the argument.
You want an AH for convenience and to balance S&D. I vouched an AH would hurt crafters...The Bigger Monster.
We're in a unique game and I can't think of another MMO with the same parts:
- Gear comes from Crafters
- Gear does not deteriorate
- Gear > Skill (Generally speaking, why a v12 rolls over v10 and so on)
Everyone knows Mage Portals were the FedEx across Tamriel.
Blackwidow wrote: »We're in a unique game and I can't think of another MMO with the same parts:
- Gear comes from Crafters
- Gear does not deteriorate
- Gear > Skill (Generally speaking, why a v12 rolls over v10 and so on)
These factors do not change anything as far as an AH goes. We already went over all that.
We did, but that part in bold is subject to speculation and opinion. I just outlined this game's uniqueness compared to other MMOs so I dont think it's fair to say we truly know what's going to happen. Wildstar has similar design to WoW, so we can make safe assumptions about the AH in that game. I don't want to see an AH destroy our crafters. If the gear came from raids, then I wouldn't care about an AH.
Oh and we do have a way to measure price fairness. If you list your item for 1000 gold and no one buys it, then you can re-list it for 800 gold. However, add to my checklist of things to fix that I think the 30 day listing period is a bit lengthy.
AlienDiplomat wrote: »JoseDelgadoCub17_ESO wrote: »That's how they envisioned the game, not only that a global AH would remove player interaction.
"That's how they envisioned the game, not only that a global AH would remove endless impersonal zone chat spam."
There, fixed that for you. Seriously? Player interaction? Does anybody honestly use their trade guilds for anything but the AH? Everyone I know simply sets up filters to ignore all guild related chat.
There is no meaningful player interaction taking place due to the absence of an Auction House. Simply having the crafter's name on items you buy is good enough for that.
The only other reason given, "it would destroy the economy," seems equally thin when you consider that if rare items are appropriately rare, and now that they have fixed all their dupe bugs and banned the exploiters, the economy should be able to balance itself out over time like every other game.
It sounds more like smoke to cover current technical limitations, and they will probably phase in larger and larger auction houses once they get that snag worked out.
Blackwidow wrote: »
That is just a complicated global AH, but I would even take an antiquated idea like that over guild stores.
BTW, do you remember the horrid lag back then in the bazaar with so many players all in one room?
I guess we can test that megaserver player load now.
Dude, come on. That was what....2002? I think technology has come a way since then.