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No AH (Auction House) = crap

  • Phantax
    Phantax
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    if they took even a fraction of the time to explore the other guild stores they might find what they're looking for. But hey that would require some effort.

    Yeah because I want to be severely handicapped in the number of players I can reach/trade with.
    Lets be really stupid and assume Each mega server only holds 5000 people at any time (probably closer to 50k) anyway I'd need to be in 10 trade guilds, ALL of them at the max 500 guildies to even stand a chance of maximising my sales.
    (and we only have 5 guild max so that's already only half)

    However also consider that once I put an item into 1 guild store, I automatically lose the chance of 4500 selling chances with that item because its ocked into one single store !

    Or we could have a global AH and I have the chance to sell to 5000 people, and 5000 people get chance to see/buy my product.
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Cogo
    Cogo
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    Phantax wrote: »
    Oh and on a slightly different note not.

    The most successful, dynamic economy in an MMO is EVE Online.
    Which BTW is a global AH on a mega-server !

    :p

    Sigh, I do like you dude. You involve yourself and have ideas, but please, start to check facts a bit. To many assumptions and "my friend told me" goes around in MMOs today. Its actually destructive......

    Eve online do no have a global AH.
    And even if it did, you can not compare EVE economy with any games, because of every single item in the game, is player created.

    Closest thing today would be ESO. Or maybe EQ2.

    http://justinandrewjohnson.com/gaming/eve-online-best-game-economists

    If you are more interested in why several economists calls Eve online the best player driven economy of not only MMO, but as an economy as a whole.

    Here is reading! Lots to read, I know you hate, but you get facts.

    https://wiki.eveonline.com/en/wiki/Economy
    Edited by Cogo on July 8, 2014 7:44PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Arsenic_Touch
    Arsenic_Touch
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    gcalex5 wrote: »
    I'm content where there being no centralized AH. To add one would trivialize the guild stores in cyrodiil(it's amazing how many people don't realize that when a guild claims a keep, you can purchase and sell through their store) it will trivialize the upcoming stalls that will be set up in city hubs for guilds.

    So the guild store system is actually a lot bigger than people even realize and if they took even a fraction of the time to explore the other guild stores they might find what they're looking for. But hey that would require some effort.

    The game does need a global trade channel though.

    I agree that if implemented correctly this could work out very well. But for a lot of people myself included who don't have hours a day to spend gaming if I want to find something to buy I don't want to have to spend all that time trying to find exactly what I need/want.

    To me it's all about them finding a middle ground that makes both parties happy and a global AH may or may not be that(most likely not) but what we have right now certainly isn't it either.

    Doesn't take hours to go through and check keeps that your alliance controls in cyrodiil. Majority of the people whining about no centralized AH aren't even aware that the guild system expands beyond just the guilds they're in. The cyrodiil guild store is already in place, people just don't utilize it. They're planning on adding market stalls that guilds can bid on that will further extend that same system but make it available in cities. People need to stop being lazy.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • DeLindsay
    DeLindsay
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    [img][/img]beating-a-dead-horse.jpg
  • Phantax
    Phantax
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    Oh good. Another auction house thread. Because the few hundred we've already had weren't enough.

    I'm sorry but I don't see how this comment is constructive or adds anything new to the OP's choice of topic ! Surely if you have nothing to add to a debate it would be better not to say anything ?

    :/
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Shunravi
    Shunravi
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    gcalex5 wrote: »
    I'm content where there being no centralized AH. To add one would trivialize the guild stores in cyrodiil(it's amazing how many people don't realize that when a guild claims a keep, you can purchase and sell through their store) it will trivialize the upcoming stalls that will be set up in city hubs for guilds.

    So the guild store system is actually a lot bigger than people even realize and if they took even a fraction of the time to explore the other guild stores they might find what they're looking for. But hey that would require some effort.

    The game does need a global trade channel though.

    I agree that if implemented correctly this could work out very well. But for a lot of people myself included who don't have hours a day to spend gaming if I want to find something to buy I don't want to have to spend all that time trying to find exactly what I need/want.

    To me it's all about them finding a middle ground that makes both parties happy and a global AH may or may not be that(most likely not) but what we have right now certainly isn't it either.

    Doesn't take hours to go through and check keeps that your alliance controls in cyrodiil. Majority of the people whining about no centralized AH aren't even aware that the guild system expands beyond just the guilds they're in. The cyrodiil guild store is already in place, people just don't utilize it. They're planning on adding market stalls that guilds can bid on that will further extend that same system but make it available in cities. People need to stop being lazy.

    Every time I have tried to use the cyrodill guild stores, I am met with ' you are not a member of that guild' messages. Is it different for you?
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • WebBull
    WebBull
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    That's how they envisioned the game, not only that a global AH would remove player interaction.

    This makes me laugh. What player interaction are you referring to? The non stop item spam and then once sold, COD me?

    The guild stores while initially may have been a good idea, failed. If you haven't noticed most trade guilds are near empty. If They are set on maintaining the guild store system, then at the very least it needs to have a text item search and and universally search all 5 guilds that you are in

  • SFBryan18
    SFBryan18
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    DeLindsay wrote: »
    [img][/img]beating-a-dead-horse.jpg

    I love how someone photo shopped that horse into the scene from office space.
  • WebBull
    WebBull
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    delete
    Edited by WebBull on July 8, 2014 7:58PM
  • Arsenic_Touch
    Arsenic_Touch
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    Shunravi wrote: »

    Every time I have tried to use the cyrodill guild stores, I am met with ' you are not a member of that guild' messages. Is it different for you?

    Just checked. It was advertised as available to the public but isn't available to the public. I retract my early statement about the guild store in cyrodiil. I'll reserve judgement on a centralized AH until I see how they handle the guild stalls in cities.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Cogo
    Cogo
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    Blackwidow wrote: »
    Phantax wrote: »
    Blackwidow wrote: »
    gcalex5 wrote: »
    I don't understand why people are so against this.

    Fear of WoW. WoW had it, so it's evil.

    That is the only real reason. All else is B.S.

    Sadly that's probably part true. Funny thing is most of those people conveniently forget it also worked bloody well ! ! !

    True dat! :D

    Sigh....Instead of posting the statement and reasons for no AH in ESO, by Zenimax, I'll do one better.

    I wish someone come up with any reason for ESO to get a global AH that have any base in the longer term, works with the economy and would help to bring people together. The last one I need to have explained......AH do NOT bring people together. Quite the opposite.

    The only reason I have seen anyone here who wants an AH, is to make it easier for themselves to buy and sell stuff. Erhm......read ESO again. Try to think....a bit more about the game, then yourself?

    Here a view on AH from a seasoned WoW player, who knows WoW, AH and economy since the start of WoW, and....well. Look for yourself.


    http://www.reddit.com/r/elderscrollsonline/comments/22qatm/as_a_former_wow_player_who_gold_capped_here_are_a/

    2) No auction house.

    Coming from a Wind Trader like me, you might expect me to be outraged at the lack of a public AH. Nope, not even the slightest bit upset. Yes, it is true that the biggest reason I gold capped in WoW was because of a public AH.
    You may be asking "how can you not be upset that you are limited to 30 listings across a maximum of 5 AHs?"

    When I started to play ESO, I noticed HUGE difference between this and WoW. In fact, it's something that WoW is suffering big time from. Care to guess? Yep. There are only TWO servers! People from the same region (NA vs EU) connect to virtually the same server. I say virtually because, from what I can tell, players are actually randomly slotted to one of many servers rather than having to select a server from a list. This is going to be huge for ESO because it will always ensure there is a proper balance of players in a given area. You will never log into the game and experience overcrowding nor complete vacancy, two things that players constantly complain about on WoW.

    Because of this, which I enjoy far more than a public AH, there actually can't be an AH. Just imagine how overcrowded and flooded the AH will be. Not to mention the amount of undercutting that would happen.

    Having multiple AHs also stimulates other social activities in the game, ranging from encouraging players to create larger guilds instead of a thousand smaller ones to participating in the Alliance War to take control of nodes and have your guild's store public. This is something WoW severely lacked and caused players to park their asses in SW all day and play the AH (including myself).

    My final verdict: Not having a public AH is a good thing and for the better of ESO in the long run.
    Edited by Cogo on July 8, 2014 8:00PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Kulthax
    Kulthax
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    Oh good. Another auction house thread. Because the few hundred we've already had weren't enough.

    OP: the lack of one centralized auction house is a deliberate design choice. You want a specific item? Put in some effort.

    I guess him stating that he spent 5 hours looking is not enough effort for you? I bet it sucks to work with you irl. :)
  • SaibotLiu
    SaibotLiu
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    Yeah it's totally cool when theme park games which have no item decay give you unlimited access to stacks of hundreds of the same item which you'll never need to buy again, all which can be obtained in a matter of seconds. This definitely makes the item seem valuable and unique.

    It's not immersion breaking at all when every crafter on the game is putting up stacks of the exact same item, undercutting each other by 1g on a 50k item.

    We should totally go into every game that attempts to do something different and attempt to get it changed to be like every other theme park on the market. Because that's what were used to, and there can't possibly be any other way to do things.

    It really should be all about my convenience as a player. There shouldn't be dynamics that would result in me putting effort or time into the economy, because that's boring. It's much more exciting when I snap my fingers and whatever I want just shows up in front of me.

    I actually don't want to participate in an economy and strengthen it for the good of the game and other players. I want the economy to serve me because I am the center of the gaming universe, at all times.

    Plus WoW had it...
  • Shunravi
    Shunravi
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    Shunravi wrote: »

    Every time I have tried to use the cyrodill guild stores, I am met with ' you are not a member of that guild' messages. Is it different for you?

    Just checked. It was advertised as available to the public but isn't available to the public. I retract my early statement about the guild store in cyrodiil. I'll reserve judgement on a centralized AH until I see how they handle the guild stalls in cities.

    I'm on the fence about AH myself. I was downright devastated that the cyrodill stores did not function. It would have been an incentive for guilds to have stock in a keeep or resource, but it is absent.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Chuggernaut
    Chuggernaut
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    If AH is not doable, can they just change the guild store to search to search all guilds you're in so I don't need to search, wait for results, page through x amount of pages, not find the item, trying search again with different guild, wait for results, page through x amount of pages, not find the item, trying seach again with different guild...
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • Kulthax
    Kulthax
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    SaibotLiu wrote: »
    Yeah it's totally cool when theme park games which have no item decay give you unlimited access to stacks of hundreds of the same item which you'll never need to buy again, all which can be obtained in a matter of seconds. This definitely makes the item seem valuable and unique.

    It's not immersion breaking at all when every crafter on the game is putting up stacks of the exact same item, undercutting each other by 1g on a 50k item.

    We should totally go into every game that attempts to do something different and attempt to get it changed to be like every other theme park on the market. Because that's what were used to, and there can't possibly be any other way to do things.

    It really should be all about my convenience as a player. There shouldn't be dynamics that would result in me putting effort or time into the economy, because that's boring. It's much more exciting when I snap my fingers and whatever I want just shows up in front of me.

    I actually don't want to participate in an economy and strengthen it for the good of the game and other players. I want the economy to serve me because I am the center of the gaming universe, at all times.

    Plus WoW had it...

    You have valid points but your condescending tone defeats your post. ;)
  • Phantax
    Phantax
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    Cogo wrote: »
    I wish someone come up with any reason for ESO to get a global AH that hase any base in the longer term, works with the economy and would help to bring people together. The last one I need to have explained......AH do NOT bring people together. Quite the opposite.

    Global AH, people interacting in a common goal in 'one' place. ESO method players segregated into many mini AH's.
    The bigger the data base/auction house the more general the pricing, hence a better overall pricing structure that is closer to the games actual supply/demand. Not just the limited view you get from individual AH's
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Cogo
    Cogo
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    Phantax wrote: »
    Cogo wrote: »
    I wish someone come up with any reason for ESO to get a global AH that hase any base in the longer term, works with the economy and would help to bring people together. The last one I need to have explained......AH do NOT bring people together. Quite the opposite.

    Global AH, people interacting in a common goal in 'one' place. ESO method players segregated into many mini AH's.
    The bigger the data base/auction house the more general the pricing, hence a better overall pricing structure that is closer to the games actual supply/demand. Not just the limited view you get from individual AH's

    People interacting in the AH cause its in the same place?

    You mean like bankers are in the same place and they make people interact just because they are close to each other? Did I get that correctly?

    Guild building, zone chat selling, COD selling, THATS interaction. Standing close to you, stinking from getting killed by a troll, while going through pages and pages of AH stuff, that looses its value faster then in any game......Sorry, that is not interaction.

    Here, to back up my claim what interaction is:
    http://www.vocabulary.com/dictionary/interaction
    Edited by Cogo on July 8, 2014 8:11PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • SaibotLiu
    SaibotLiu
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    Kulthax wrote: »
    SaibotLiu wrote: »
    Yeah it's totally cool when theme park games which have no item decay give you unlimited access to stacks of hundreds of the same item which you'll never need to buy again, all which can be obtained in a matter of seconds. This definitely makes the item seem valuable and unique.

    It's not immersion breaking at all when every crafter on the game is putting up stacks of the exact same item, undercutting each other by 1g on a 50k item.

    We should totally go into every game that attempts to do something different and attempt to get it changed to be like every other theme park on the market. Because that's what were used to, and there can't possibly be any other way to do things.

    It really should be all about my convenience as a player. There shouldn't be dynamics that would result in me putting effort or time into the economy, because that's boring. It's much more exciting when I snap my fingers and whatever I want just shows up in front of me.

    I actually don't want to participate in an economy and strengthen it for the good of the game and other players. I want the economy to serve me because I am the center of the gaming universe, at all times.

    Plus WoW had it...

    You have valid points but your condescending tone defeats your post. ;)

    Fine by me. Anyone who thinks this topic warrants a serious response at this point is wasting their time.

    Any valid points about the topic have already been made, and gone completely lost on the intended audience.
  • SFBryan18
    SFBryan18
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    I believe they should add an official traders guild to this game, with questlines and all. One feature of this guild would be placing items for sale on the global server. This would make a lot of sense. It could also stop the zone chat spam which I hate so much.
    Edited by SFBryan18 on July 8, 2014 8:18PM
  • Kulthax
    Kulthax
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    SaibotLiu wrote: »
    Kulthax wrote: »
    SaibotLiu wrote: »
    Yeah it's totally cool when theme park games which have no item decay give you unlimited access to stacks of hundreds of the same item which you'll never need to buy again, all which can be obtained in a matter of seconds. This definitely makes the item seem valuable and unique.

    It's not immersion breaking at all when every crafter on the game is putting up stacks of the exact same item, undercutting each other by 1g on a 50k item.

    We should totally go into every game that attempts to do something different and attempt to get it changed to be like every other theme park on the market. Because that's what were used to, and there can't possibly be any other way to do things.

    It really should be all about my convenience as a player. There shouldn't be dynamics that would result in me putting effort or time into the economy, because that's boring. It's much more exciting when I snap my fingers and whatever I want just shows up in front of me.

    I actually don't want to participate in an economy and strengthen it for the good of the game and other players. I want the economy to serve me because I am the center of the gaming universe, at all times.

    Plus WoW had it...

    You have valid points but your condescending tone defeats your post. ;)

    Fine by me. Anyone who thinks this topic warrants a serious response at this point is wasting their time.

    Any valid points about the topic have already been made, and gone completely lost on the intended audience.

    Yet you continue to post.... :|
  • Kulthax
    Kulthax
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    SFBryan18 wrote: »
    I believe they should add an official traders guild to this game, with questlines and all. One feature of this guild would be placing items for sale on the global server. This would make a lot of sense. It could also stop the zone chat spam which I hate so much.

    I like this idea but the zone chat spam will never go away sadly.
  • Kulthax
    Kulthax
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    Cogo wrote: »
    Here, to back up my claim what interaction is:
    http://www.vocabulary.com/dictionary/interaction

    Another point for our great community. Pathetic. :|
  • sotonin
    sotonin
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    Agreed. We need a REAL auction house. I don't care if its Global or Regional (Maybe a few in a couple of larger cities or even just the starter city for each faction).

    Searching for stuff to buy is way too tedious and the guild system is a complete cluster F. Bad design decision from the start and needs to be revoked.
    Edited by sotonin on July 8, 2014 8:25PM
  • Mescalamba
    Mescalamba
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    forums.elderscrollsonline.com/discussion/103777/issue-with-guilds-includes-solutions

    This would work. There isnt true need for AH, just for big enough market. Not too big, not too small.

    Right now, its too small.
    Proud owner of personal vampire and werewolf army (4 werewolves/4 vampires)..

    I'm also using large doses of irony and sarcasm.

    Plus Im mean person, cause I really dont have reason to like you. Or anyone.
  • Crumpy
    Crumpy
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    OP: the lack of one centralized auction house is a deliberate design choice.

    Yeah a bad one.

    I lyke not this quill.
  • ers101284b14_ESO
    ers101284b14_ESO
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    http://www.elderscrollsonline.com/en-us/news/post/2014/07/08/the-road-ahead---july-8

    Still no Auction house but there are some changes that will allow you sell to more people.

    Here’s a quick summary of Update 3’s guild enhancements:

    Management: guild leaders can create, delete, and promote guild ranks. Guilds can have up to ten ranks of membership, each of which can have its own icon.
    Bank: guild leaders can set permissions to allow members to withdraw gold from the guild bank based on their rank.
    Store updates: anyone in your alliance can browse your guild store in Cyrodiil if your guild owns a keep.
    Traders: The Gold Coast Trading Company will establish kiosks throughout the cities of Tamriel. The merchants running the kiosks can be hired by guilds on a weekly basis (via auction) to act as a portal to their guild’s store, which can be browsed by any player in the guild’s alliance. Auctions use a blind bidding process and are held once a week per merchant.
    Heraldry: guild leaders can design guild heraldry for their guilds if they have 10 or more members. Each guild member can purchase and wear a tabard emblazoned with the guild’s chosen colors and crest. There are 250 colors, 63 backgrounds, and 136 crests that can be mixed and matched to form guild heraldry.
    Edited by ers101284b14_ESO on July 8, 2014 9:12PM
  • Arsenic_Touch
    Arsenic_Touch
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    Store updates: anyone in your alliance can browse your guild store in Cyrodiil if your guild owns a keep.

    Here we go. They're finally adding what they said they were going to do with it.
    Edited by Arsenic_Touch on July 8, 2014 9:11PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • reggielee
    reggielee
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    you get used to it. once i kicked social guilds for mostly guild stores I find im selling (and buying) easy as pie. is it the best way to go about it.. nah but it still works. just gotta find full, ACTIVE guild stores. if one becomes stagnant or doesnt have alot of the stuff you buy then drop it and find another.
    Mama always said the fastest way to a man's heart is through his chest.
  • kieso
    kieso
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    One big issue is the current amount of people going inactive, so a trade guild active one month wont be the next. Hopefully this evens out over time though.
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