murklor007neb18_ESO wrote: »Spears and polearms doesnt make sense in high fantasy games. Mind you there are two types here:
Low fantasy - The type where magic is truly magical and rare, where armies clash and a "sorcerer" is more like Gandalf. Basicly, war is war and magic is magic. They are not one and the same. Another name is medieval fantasy, with emphasis on the medieval part. Game of Thrones is a prime example of medieval/low fantasy. It would still be that if a mage had stood atop the wall tossing the occassional fireball down on the wild folk army. But if there had been 100 mages there, it change the scope of magic...
High fantasy - A world where magic is everywhere. In an army, there would be mages every 10m in the lines tossing fireballs, popping sheilds, fighting with summoned demons etc and so on. War and magic is one and the same thing, men with swords fill the ranks but is more cannonfodder to the grand mages. Warfare is more about heroes fighting heroes than armies in formation.
Guess which genre ESO fit? The later, definetly. Defensive warfare with spears and pikes is pointless, because the enemy would simply have a mage walk forward and wipe out the entire defensive position in the flick of a finger. A polearm wont defend against a Storm Atronach dropping from the sky in the middle of your phalanx formation.
So no, I dont think pikes/polearms/spears make sense in ESO. Its not realistic in the world of Tamriel. Magic is more realistic in the world of Tamriel.
Hey I wont argue with you. You're absolutely right. Well not what should beat what, but you nailed ESO how it is. Magic beat everything. It sucks and its boring, yes. There is little to no diversity in making a character - its either magicka or nothing.Phantorang wrote: »You didnt only remove the need for any Polearms, but you are also telling us that Magic pr defintion should beat melee (aka stamina) weapons. Making anything but magic useless.
I dont see why Polearms is any more useless than swords, according to your logic.
Which would make ESO be only about magic, not making it "High Fantasy", but "Extreme Fantasy", with little to no diversity in character making.
That would completely suck and be boring. Please ZoS, add as much diversity to the game as possible, including different weapons.
Polearms are among the most widely used weapons in the history of warfare, far more common on any historical battleground than the sword. Even when the firearm was introduced to the battlefield, polearms were still utilized in the form of bayonets attached to the muzzles of longrifles. Despite their common use in history, however, they are left out of nearly every RPG and MMORPG released in the last decade. Why do developers have such a seeming hatred for polearms and spears?
They were common in real world historical warfare because they were the standard for massed armies, but most polearms simply aren't practical for the sort of combat you see in games like TESO. They're marvelous when used by a well-trained squad in formation in a relatively open environment and that isn't being bombarded while they do so. They're generally bad choices otherwise. Polarms just aren't going to work with a combat model that involves constantly dodge rolling out of AoEs (nevermind how you'd manage to pull that off while holding onto something like a pike), that only sometimes grants the convenience of open terrain, and that involves a handful of unhistorically-capable weirdos for whom squad discipline is an alien concept.
Polearms/Spears would work only if their range would be 10m, roughly the double of the melee range, otherwise pointless. But I'd really like to use a spear instead of a sword while tanking, most definitely, its historically effective afterall.
I have to imagine there would be some balance issues with these items. You are talking about weapons that were designed for real world situations where they provide a specific reach advantage over their opponent. To balance these you would have to implement some sort of speed debuff along with a damage buff to the weapon type. Balancing like I said would be difficult.
I would love to see some form of the short spear in game at the very least.
Nick Konkle wrote:
When you get down to it, there isn't much you can really do with a spear. You can poke people with it with a jabbing motion, but there isn't really much else.
True but they would throw them and occasionally slashed with them. We can take a fantasy turn with it and look at the way Achilles fought in the movie Troy.
Maybe instead of having polearms as an entirely new weapon line it would be better to combine it with the current skill lines. This could work pretty well with a lot of the already existing abilities, like ransack, shield bash attacks, and a lot of the two hander abilities would work great with something like a glaive. The tricky part there though would be the difference in weapon reach.... and I couldn't hazard a guess as to how to solve that.
Guess which genre ESO fit? The later, definetly. Defensive warfare with spears and pikes is pointless, because the enemy would simply have a mage walk forward and wipe out the entire defensive position in the flick of a finger. A polearm wont defend against a Storm Atronach dropping from the sky in the middle of your phalanx formation.
So no, I dont think pikes/polearms/spears make sense in ESO. Its not realistic in the world of Tamriel. Magic is more realistic in the world of Tamriel.
It is pretty obvious I think. They want to avoid the work on another set of animations. In this game the animations for all weapons types are the same for each skill tree. Spears would require a new animations set for each weapon skill tree. If the would use the same animations it would look stupid because for most part swinging spears is kind of dumb.I have seen games using the same sword swinging animation for spears, it wasn't pretty. To put halberds and such it would require even more animation work. I think this is why we didn't have them in previous recent TES games either
Polearms are more for group combat, not individual use. You would have a squad of pikeman or spearman. They were not good at 1v1 fighting.
Spears/javelins were generally treated as throwing weapons (though if someone didn't get too close, you could gore them, or use it as a staff if they do), and we don't have throwing weapons at the moment.
Back before even beta started up, there were a ton of polls on the official ESO forums back on the bethesda site asking about what weapons we most wanted to see in the game. It was already known that we'd have the basics - swords, maces, axes, greatswords, mauls, battleaxes, and staves - but the polls included a variety of other weapons, some common in ES lore and others not.
Polearms and spears always topped those polls, ranking even above hand to hand combat and throwing weapons.
Spears were a usable weapon in TES III: Morrowind, and polearm/spear weapons have been established in elder scrolls lore since as far back as I can remember. Why, then, do we not have any in ESO?
Polearms are among the most widely used weapons in the history of warfare, far more common on any historical battleground than the sword. Even when the firearm was introduced to the battlefield, polearms were still utilized in the form of bayonets attached to the muzzles of longrifles. Despite their common use in history, however, they are left out of nearly every RPG and MMORPG released in the last decade. Why do developers have such a seeming hatred for polearms and spears?
I actually talked to Nick Konkle about spears during the Tamriel Garden last year, because many people were rallying about them.
This is what he had to say:Nick Konkle wrote:When you get down to it, there isn't much you can really do with a spear. You can poke people with it with a jabbing motion, but there isn't really much else. It's not an effective weapon for close combat. We might add pikes in later though.
Spears? no. Polearms/Pikes? Maybe, I'd like to see them added.
Cannot do anything with spears? Tell that to the Spartans.
hmm might be because poles are danced around or used to try jump higher with usually? I agree with the devs: less dancng and sissy sports and more fighting!
Not maypoles, stripper poles.AlexDougherty wrote: »
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
AlexDougherty wrote: »
Nick Konkle wrote:When you get down to it, there isn't much you can really do with a spear. You can poke people with it with a jabbing motion, but there isn't really much else. It's not an effective weapon for close combat. We might add pikes in later though.
They don't have them because they haven't been a usable weapon since the last two games. The simplification of the game weapons has been happening for a long time. Just look at everything we used to have back in TES II.Spears were a usable weapon in TES III: Morrowind, and polearm/spear weapons have been established in elder scrolls lore since as far back as I can remember. Why, then, do we not have any in ESO?
actually polearms were the most common and effective weapons since the dawn of humanity. spear for an example is a perfectly fine single combat weapon, proved, inter alia, by the famous samurai (who opposedly to pop culture myths, have not used katana on the battlefields)Yes, Polearms were used heavily throughout history -- In lines of people against cavalry charges.
A polearm isn't really a good 1 on 1 dueling weapon. They have reach, but if you get inside its swing radius... the wielder is done for.
You used polearms to kill the horse or at least unseat the rider. Then you drew your sword to finish them off.
WrathOfRegicide wrote: »I never could understand why MMO's/fantasy RPGs don't add pole-arms to their games. It was the most widely used and basic medieval weapon. I think it has to do with creating enough and decent looking animations for it to be interesting enough to use, but I don't know for sure.
AlexDougherty wrote: »