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Why don't we receive AP for killing keep guards, mages, archers, etc?

  • LonePirate
    LonePirate
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    There will never be AP for PVE.

    I would love to hear your explanation for defending the AP offered for scouting missions and wall repairs, then. Of course, if you don't think AP should be offered for these activities, then I applaud your consistency of belief.
    Edited by LonePirate on June 17, 2014 5:10PM
  • cjmarsh725b14_ESO
    cjmarsh725b14_ESO
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    LonePirate wrote: »
    There will never be AP for PVE.

    I would love to hear your explanation for defending the AP offered for scouting missions and wall repairs, then. Of course, if you don't think AP should be offered for these activities, then I applaud your consistency of belief.

    Personally I don't think it would matter much either way if the npcs give AP. Having that added bonus would be a nice touch I suppose. It would certainly be earning it more than those who ran with the guilds passing each other emperor on Celarus.
  • Jaxom
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    LonePirate wrote: »
    There will never be AP for PVE.

    I would love to hear your explanation for defending the AP offered for scouting missions and wall repairs, then. Of course, if you don't think AP should be offered for these activities, then I applaud your consistency of belief.

    From a PvP perspective (in its purest definition), yeah the scouting missions doesn't make sense since there is generally no fighting to do it. I suppose it's there since scouting is a part of warfare (only plausible explanation).

    The wall repairs, however, make complete sense. The only way you are able to repair walls is if the enemy attacks them (which is the point of Cyrodiil for the most part). Take keeps, gain bonus. You can't farm walls since the amount of AP it costs to buy a wall repair kit is more than the AP you gain from repairing said wall. Yes, you can buy it with gold, but that's one hell of a waste of money for minimal gains. Most exploters are looking for a way to gain the most without losing anything so spending all your gold to gain AP wouldn't appease them I would think. My opinion at least.
    Edited by Jaxom on June 17, 2014 5:25PM
  • Lowbei
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    wall repairs shouldnt give aps imo

    and scouting missions do absolutely nothing and also shouldnt give ap
  • Halrloprillalar
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    LonePirate wrote: »
    There will never be AP for PVE.

    I would love to hear your explanation for defending the AP offered for scouting missions and wall repairs, then. Of course, if you don't think AP should be offered for these activities, then I applaud your consistency of belief.

    I don't get the point of scouting missions TBH, and would be fine if they were removed entirely.

    Wall repairs offer AP as a pittance/pity for spending AP on that repair kit (unless you spent gold, in which case... Come find me on Wabba so I can sell you some repair kits ;). That pity AP is much less than the cost of the kit and is also fairly pointless imo, since lazy people still don't repair walls.


    Gisgo wrote: »
    [Moderator Edit: Removed quote from moderated post.]

    [Moderator Note: Edited per our rules on Spamming]

    Edited by ZOS_LodieA on June 17, 2014 9:51PM
  • Halrloprillalar
    Halrloprillalar
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    I hope they add a legitimately useful AP sink besides siege.


    [Moderator Note: Edited per our rules on Spamming]
    Edited by ZOS_SandraF on June 17, 2014 9:58PM
  • LonePirate
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    I hope they add a legitimately useful AP sink besides siege.

    Do you not like the gear sold by the vendors at the gates, such as the epic (purple) armor pieces that sell for 500,000 or more AP?

    If you wish to level the Enchanting skill, you could buy glyphs for deconstruction. Those are only a few thousand AP each. Just don't buy the Monumental glyphs right now as they are bugged and offer no inspiration when deconstructed.
  • Zintair
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    LonePirate wrote: »
    I hope they add a legitimately useful AP sink besides siege.

    Do you not like the gear sold by the vendors at the gates, such as the epic (purple) armor pieces that sell for 500,000 or more AP?

    If you wish to level the Enchanting skill, you could buy glyphs for deconstruction. Those are only a few thousand AP each. Just don't buy the Monumental glyphs right now as they are bugged and offer no inspiration when deconstructed.

    And there you have it ladies and gentleman.

    Someone with ZERO idea regarding the current AP situation.
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • Halrloprillalar
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    LonePirate wrote: »
    I hope they add a legitimately useful AP sink besides siege.

    Do you not like the gear sold by the vendors at the gates, such as the epic (purple) armor pieces that sell for 500,000 or more AP?

    If you wish to level the Enchanting skill, you could buy glyphs for deconstruction. Those are only a few thousand AP each. Just don't buy the Monumental glyphs right now as they are bugged and offer no inspiration when deconstructed.

    Yea they won't level my enchanting any further.

    As for the gear, most of it is crappy and way overpriced for the stats it gives, other than maybe the jewelry, have to look at it again.

  • LonePirate
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    Zintair wrote: »
    LonePirate wrote: »
    I hope they add a legitimately useful AP sink besides siege.

    Do you not like the gear sold by the vendors at the gates, such as the epic (purple) armor pieces that sell for 500,000 or more AP?

    If you wish to level the Enchanting skill, you could buy glyphs for deconstruction. Those are only a few thousand AP each. Just don't buy the Monumental glyphs right now as they are bugged and offer no inspiration when deconstructed.

    And there you have it ladies and gentleman.

    Someone with ZERO idea regarding the current AP situation.

    How insightful! If someone is sitting on millions of AP like a fair percentage of players are, then they likely have already purchased this gear if they liked or needed it. Maybe they prefer the green gear in the Rewards email. Or maybe they don't care about the Crafting skills which can easily be purchased with the excess of AP that players have. I don't presume to know what gear or skills people prefer, if any at all. Other than the siege equipment, these are pretty much the only AP sinks. What more do people want? Why not buy the gear and sell it to other players for gold, which is not as easy to come by as AP?

    It is amusing that so many people in this thread are up in arms about having the NPC guards give even a single AP for a kill while these very same players possess seven or eight figures worth of AP.
  • Halrloprillalar
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    LonePirate wrote: »
    It is amusing that so many people in this thread are up in arms about having the NPC guards give even a single AP for a kill while these very same players possess seven or eight figures worth of AP.

    Pretty sure you have already covered this in your 'principles' post.
    As has already been said:
    Gisgo wrote: »
    Because you get alliance points for killing players.

    I don't have 8 figures of AP, but then again I don't exploit or emp swap.
  • Lowbei
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    lol exploit what?

    not everyone who has 8 figures exploits...

    i spent over 2mill ap recently on the two purp cov rings and a cov staff just for my offhand ae bar, and i dont exploit, and only play 2-3 hours a night.

  • Halrloprillalar
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    Lowbei wrote: »
    lol exploit what?

    not everyone who has 8 figures exploits...

    i spent over 2mill ap recently on the two purp cov rings and a cov staff just for my offhand ae bar, and i dont exploit, and only play 2-3 hours a night.

    want_a_cookie_8x10.jpg

    What I meant: having 8 figures isn't uncommon, spending 8 figures on a regular basis is. I don't have 2mil to throw around willy nilly.

    I also wish I didn't spend so much AP on bugged camps :(

    Edited by Halrloprillalar on June 17, 2014 8:41PM
  • Lowbei
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    its not uncommon at all if you pvp a lot and dont zerg like bads.

    by the way, i didnt mean that i spent 2mill ap, i simply paid players a total of 200k (1g=10ap) to buy them with their ap and trade them.

    why would you spend ap knowing that they might change the ap gear soon?
  • Halrloprillalar
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    Show me a legit way to get 2mil AP with <10hrs of play, because I don't buy it.

    I also think all pvp gear should be BoP.
  • Lowbei
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    its not "pvp gear" its simply gear you can buy with ap

    and i dunno about 2mill in 10 hours, but my group of 6 makes hundreds of thousands from bombing zergs.

    seems fast enough to me, as i only have a couple hours a day and still i have everything possible to get.
  • Halrloprillalar
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    But you just said you buy AP with gold. I just don't think that should be possible.

    Same way PVE shouldn't reward AP.
  • Lowbei
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    i would agree to the bound on pickup ap items if they were good. but the majority of them are worthless. like 98%
  • Halrloprillalar
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    Then the solution is to make them better and make them BoP.
  • Lowbei
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    crafted gear is the best in the game for pvp, this has always been intended, as without it crafting becomes worthless.

    thus ap gear is supposed to be filler and not something to base a gear set around.
  • sagitter
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    I'd like earning gold from pvp kills. it should be implemented.
  • Lowbei
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    you mean the player killed should drop gold that you pick up?

    id be fine with that, but the masses of bads would never agree and thus it couldnt be implemented
    Edited by Lowbei on June 17, 2014 9:44PM
  • Halrloprillalar
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    Lowbei wrote: »
    crafted gear is the best in the game for pvp, this has always been intended, as without it crafting becomes worthless.

    thus ap gear is supposed to be filler and not something to base a gear set around.

    I can't presume to know what ZOS has 'intended' - but currently AP gear sucks. Crafting is already best for PVE, and not exactly hard to level (except enchanting).

    IF AP gear isn't intended to be best for PVP then there needs to be something that IS worth that much AP. At this point I'd be content being able to buy raw mats with it.
    Edited by Halrloprillalar on June 17, 2014 9:47PM
  • LonePirate
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    IF AP gear isn't intended to be best for PVP then there needs to be something that IS worth that much AP. At this point I'd be content being able to buy raw mats with it.

    I would gladly support this option in the game. I would also support an exclusive AP purchase only set of high end jewelry with actual top of the line PVP benefits and enchants on them.
  • sagitter
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    Lowbei wrote: »
    you mean the player killed should drop gold that you pick up?

    id be fine with that, but the masses of bads would never agree and thus it couldnt be implemented

    yes, like it was in Daoc not exactly picking it up, but giving it istant gold ,after a kill, and divided with all the group members. Why they would never agree? killing a real opponent need more skill than a pve mob , i'm not sayng to become rich, but a proper gold reward should be ok.
    Edited by sagitter on June 17, 2014 10:52PM
  • nukeyoo
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    sagitter wrote: »
    killing a real opponent need more skill than a pve mob
    that's debatable...

    - done w/ it
  • Lowbei
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    lol
    someone got super upset by this post

    oh and no npc should ever give ap, else ap may as well be gold.

  • sirston
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  • Winnamine
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    Personally, I'm glad they don't.
    Not only would that increase the incentive to PVDoor, but we already have enough trouble keeping our people from running off and agro-ing random guards >_<
    Seriously though, we're sieging the keep wall, and there's always at least one guy who wanders off to solo the guards at the front door.
    Why? no one knows.
    Winni
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    VE
    Decibel
  • thelordoffelines
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    Winnamine wrote: »
    Personally, I'm glad they don't.
    Not only would that increase the incentive to PVDoor, but we already have enough trouble keeping our people from running off and agro-ing random guards >_<
    Seriously though, we're sieging the keep wall, and there's always at least one guy who wanders off to solo the guards at the front door.
    Why? no one knows.

    Usually its me and I just wanna make sure my team mates dont get bored.
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