Attorneyatlawl wrote: »ItsNotLiving wrote: »Why do people even want an alliance locked campaign?
I don't get why people want an unlocked one. I made all of my toons the same faction at launch with pvp in mind. Why would you want to play multiple sides of the same war? Doing so used to be considered cheating in older mmorpgs and was heavily looked down upon.
That all said, greyhost queues are a good reason for there to he a second normal campaign that isn't vengeance.
First, thanks for the feedback. A bit of follow up before asking a question. We are adding some new things for folks to do. Dynamic Encounters (Currently on PTS), Favors (Currently on PTS), Rumors (Coming later this year), Sages Vault (coming later this year) and our events are aimed to give more things to do. We are trying to find a right balance for events, since we have heard feedback around having too many.
It sounds like you are looking for more things for players to do based on their agency, rather than activities we have set up in-game. But please correct me if I am wrong. Just trying to make sure the request is understood.
Is there something you are looking for in particular? Like some examples from other games you have played would be helpful. Just so we can send things to the right places.
Mattymoo92
AcadianPaladin wrote: »A large chunk of the player base prefers solo play so one must be careful not to drive us away. ESO is quite solo friendly - if it was not, I'd be gone.
rockDokRock wrote: »SilverBride wrote: »That will kill trading, which is one of the last things left in this game that I enjoy.
I create my own and do all the resource maps daily. Sorry, I have very little sympathy for traders. Obsessed with trying to diddle absolutely every last coin out of us. I look for a motif... 150k, 175k, etc. I wait, I'm patient and I get it for 45k. Screw the guys with the fantasy prices. lol. Not gonna happen. I hate traders.


Perhaps try not to get close to the raging werewolf?