nwilliams2107b16_ESO wrote: »Seriously, Delves, Group Dungeons, Dungeons, Trials anything you enter from the zone should count. Ludicrous they don’t.
But at that rate you're essentially part of the group, NOT playing on your own. Also on the PTS at least the popcap for each instance is only 36, so even if you were just kind of tagging along behind a group and letting them handle most of the stuff so you can get your own done without messing with the mobs, you have to find that group and, like you said, hope they're heading the same way you are. Otherwise that might BE the only group you even run into, depending on how many people are part of it.I assumed their plan was for solo players to tag along behind a group, getting to where they were going in the time between the group clearing enemies and them respawning.
Which doesn't sound fun for anyone, but would technically work if there's enough groups or you get lucky and one is heading in the right direction at the same time you are.
Yeah, we'll just have to see how it is once it hits live. But on the PTS I was not only NOT able to survive more than like 3 seconds, I couldn't even put a tiny dent in the HP of the mobs before I went down. Couldn't reduce it by even a fraction, let alone kill any of them. That's NOT content that most solo players, even experienced ones, can handle. It's like every mob in a trash pack is the same strength as a World Boss or something.It was awful on the PTS. The initial reveal livestream said it was meant to ""encourage"" grouping but was also meant to be for everyone, including experienced solo players. That was NOT the case, grouping was basically required unless you were one of the 1% of players who can parse like 180+k or something. I have an Oakensorc and she doesn't whip out the highest damage but she has solid survivability and does solid DPS. I was getting absolutely annihilated by the first trash pack in literal seconds.The night market (as far as i am aware) will return in autumn, and if the player feedback is positive, it may become permanent addition to the game.
I heard that they apparently claimed they're toning the difficulty down for live. I really hope that's the case and it's more in line with like a Vet Dungeon rather than a HM Trial or something, or else I expect there will NOT be a good reception for it.
Yeah like, nobody's asking for Overland or Normal Faceroll Dungeon difficulty, a vet dungeon difficulty level, at least for the trash enemies seems fair, especially with how instantly they respawn, and how punishing death is and having to spawn up on that platform. This would make it a little less insufferable to have a FOMO grindy mode.
It is perfectly fine where it is. Do not convince ZOS to go back to their reactionary *** they've done in the past that has exhausting negative effects on everyone's future in the game.
No it's not.
They decided to update the classes?
Great idea.
They decided to do it one by one, increasing the feeling of imbalance?
That's their choice, but now they have to live with it.
Would you rather them wait 2 years to do it all at once and keep the previous meta broken for the next two years or would you rather have incremental class domination so that it's a little bit more fresh?
They could perfectly well have improved the class without creating such an imbalance.
DenverRalphy wrote: »SilverBride wrote: »I'm convinced these are not a good fit for ESO. ESO was about the story, not doing tasks for cosmetics. The day Tomes became active is the day ESO was no longer recognizable as the same game to me.
The tomes system has nothing to do with the content. If you're only or primarily in it for the story, there story is still there. This new 1000 kills in Wrothgar? While so many are complaining about grinding it out, I instead chose to take an alt into Wrothgar and re-do the questline since I haven't done it in a while. I'm enjoying the story, it doesn't feel like a grind, and I'm rapidly carving through the 1000 kills organically. Other weekly passes are getting completed along the way as well. I'm not playing the battlepass, I'm playing the game.
It's what you make of it.