Chapters were nice because you knew roughly what you were getting. A new zone with the same checklist and some small features. While that did get stale, it set player expectations. We didn't need to be constantly informed, checking roadmaps and other official communications, to know when XYZ feature is coming out.
Now that we're in a seasonal model - the only takeaway I want is more packaging. So for this season, the features are being spread out in a confusing way. For instance, the art for the Season is focused around the Night Market, which isn't out yet. It's the flagship feature of the reason - right? - and didn't launch with the season opening. That's an odd choice.
There's a balance to be had and I think they're still figuring that out in yet another transition year. Season flagships should launch with the season. I'm fine with the class reworks releasing independently of that.
Tommy_The_Gun wrote: »It lags.... cuz Tamriel Tome task is limited to only 3 zones... so you have all those people stacked up in those 3 zones & servers can't keep up with creating additional instances of those zones.
It all started with Tamriel Tomes, cuz this new system kinda forces players to do certain content & same content.
Yet again I got the task to kill Kvach arena boss. When I arrived the arena was already laggy & swarmed with other players.
I re-rolled the task & I got a task to kill a boss in Clodharbour public dungeon. When I arrived there... that boss was also camped. So that means that there are simply just a handful of tasks that make people go to same location, stack & lag them.
ApoAlaia