Elvenheart wrote: »wolfie1.0. wrote: »To the OP, one option is to obtain a few more accounts at base game. Especially during sales, they can be pretty cheap. Get up to at least 10. Then start a guild with a bank. To me its worth the investment and takes the bite from not having plus.
If you do some searching on the forums, you’ll find out that when ZOS realizes all of those accounts are one player, they get closed down.
Edited to add: I only know that because the idea occurred to me too, but I wanted to be sure it would work before I invested the money and the time so I did the research.


Elvenheart wrote: »wolfie1.0. wrote: »To the OP, one option is to obtain a few more accounts at base game. Especially during sales, they can be pretty cheap. Get up to at least 10. Then start a guild with a bank. To me its worth the investment and takes the bite from not having plus.
If you do some searching on the forums, you’ll find out that when ZOS realizes all of those accounts are one player, they get closed down.
Edited to add: I only know that because the idea occurred to me too, but I wanted to be sure it would work before I invested the money and the time so I did the research.
This can't be right. Do you have any direct links to posts that explicitly say this? I've searched and didn't find anything, and even asked AI like you did and got a totally different response.

I've touched Sorc lots. It has been underbaked as a class for 12 years now, but the Mastery is undeniably strong. If you guys are referring to relatively underpowered MagSorc builds, there have been 0 metas where "stack max mag to do everything (from range)" has been balanced, either busted op or useless garbage, here's hoping the upcoming rework resolves this.Have you even touched the Sorc with anecdotal gameplay in actual content or are you still disillusioned based ONLY on PTS parse numbers/ number statistics? Sorc is still way underbaked, Idk what kind of stuff you're seeing but Sorc passives still need alot of work.
YandereGirlfriend wrote: »Exactly.
DK has the (awesome) "problem" where they have SO many great skills that you just want to slot them all and get severe FOMO when you are constrained by your scarce bar space.
Meanwhile, over in Sorc-Land, you could delete 75% of total Sorc skills and nobody would care - or even notice - because they are such collective dogwater that they haven't been slotted by serious players since the age of Elsweyr.
I will say, though, that when every class has as stacked skills as DK... the game will be absolutely cooking again. And it will be glorious.
HatchetHaro wrote: »Not exactly a solution to your problem, but there's an addon called Reset Markers that at least makes the process of resetting surveys way easier.
Nice, I didn't know about that addon. Some seem to have silly long reset ranges, but maybe it resets in a better direction.
As someone who played a nightblade brawler, trust me, it changed enough that I wanted to just vomit. Maybe for some classes it did not change, but for mine it definitely did, and I have all but stopped playing that character because god I was tired of having to move things around and change gear every few months. On vengeance I can just hop in, pvp, hop out. 0 problem. Is it perfect? No, but its way WAY better than the GH mess imo.
Parasaurolophus wrote: »In Battlegrounds, the team with more healers almost always wins.
Organized ball groups are largely viable because of cross-healing.
VinnyGambini wrote: »dark_hunterxmg wrote: »You are honestly so biased. WW is currently doing more imbalance to pvp than subclassing ever did. You simply can't accept the fact that WW should be on par with others, not 10x above them.
Enough context was even given on how op it is, you just refuse to accept it. Your argument to someone who understand something from pvp sounds like 2+2=5.
The build was even given in the cmx, it literally shows rele stacks with tfs stacks, yet you refused to accept that too.
Going to keep my response in a similar format to yours.
'relequen'. Give evidence of what the opponent was running, no cuts- right now (I know you can't)
Relequeen, twice-fanged serpent and huntsmans mythic. That was the build, which is what the cmx clearly even tells you.
It's not just the sets. It's the Sorcerer class masteries that are enabling this. Greater sustain from Conservation of Energy means greater damage output, plus the damage from Static Reverberation is compounding.
This is not a Werewolf problem. It's a class mastery problem.
Werewolf still has no single skill that can even come close to the damage that a whip or a crystal frag can do.
THIS. Fully agree, sorc class masteries are beyond OP. Right now in riften you can see exclusively sorceres (WW and not WW) testing out how OP sorcerer is.
Personally I'm very happy that WW nerfs are incoming, and sorc passives should be nerfed as well.
herkemur