Um. You realize that the power creep isn't free, right? ZOS didn't press a button to magically make everyone's attacks do X% more damage. You have to do things to claim that power. You need to subclass. You need to update your gear. You need to make sure you have a proper build. If you don't do any of that, if you are still running a pureclass mag NB with False God and Mother's Sorrow like it's 2019, then you will still be doing damage like it's 2019 and there's been absolutely zero power creep for you (actually, there's been a slight power nerf).twisttop138 wrote: »There should 100% be challenging content for people that can't or don't want to do vet. It's the newest dlc dungeon and we're in the era where dps are doing crazy numbers.
I dunno, "out of line with expectations" sounds like a good reason to me.twisttop138 wrote: »You can make the argument that it's harder than other dlc dungeons, sure. Agreed. But there is no reason to nerf it.

Its not just that they disable Grey Host in that week once more, but also with Update 50 and the big PvP reward system, the first 30!!!! ranks are basically Vengeance only rewards. They keep forcing it onto us, they do not listen, that the majority of PvP players do not want Vengeance. Its just PvE people liking it, because then they can just jump in, change nothing and be good at it.
When Vengeance PvE rules for Trifecta btw? I don't want to change my build for that and I expect to be able to do it with absolutely no effort, thank you.
During its last appearance on PCNA, Vengeance suffered the same issue that plagued and ultimately defeated no proc PVP: As soon as the populations reach a certain level of imbalance, it becomes impossible to play against massive numbers as an underdog.
Techwolf_Lupindo wrote: »We know this doesn't address all of the concerns here, but the team is looking at your feedback to better address the commentary here. There is no intention to shut out accessibility or accessibility options for combat. We are keeping an eye on threads like this and adjust once we get more data and feedback.
Are sure about that? I mean the first nerf could have attributed to a mistake. But this one only affects folks that qualify under the USA ADA act. Was this response passed created by the company lawyers?
Can a real lawyer chime in on does this quify as an ADA act violation?
TX12001rwb17_ESO wrote: »Why do you enjoy Damage Sponges? having to hit an enemy 100 times is not engaging combat, I get the enemies dealing more damage to you so you have to dodge attacks and move around but why do we do less damage to them? why not make all fights as realistic as can be and make it so being stabbed once = death regardless of if you're the player or an NPC.