emilyhyoyeon wrote: »I'd just like to add another comment being confused about why Sanguine is a part of Heart's Day; why not use Dibella and Mara? This kind of lore stuff is important, I think.
tomofhyrule wrote: »Thank you so much for giving us the chance to give feedback on the PTS. I know I’m not the only one who was severely disappointed about how the PTS and feedback from thence was handled this year.
I really hope the devs take our responses to heart. I always want to do my part to make the game better for everyone, even if I’m just a normal guy, not a content creator.
Want to echo this. The survey is to make sure we get feedback from everyone. We know many want to help in making the game better for everyone. We want to make sure we are giving everyone the tools to do that. And if we are missing some of those tools, we can see what is possible to resolve pain points.
DenverRalphy wrote: »I've maxxed out his favour without playing ToT at all, so not sure this is even an issue?
You may have maxed out his Rapport. But you can't get the Zerith-Var's Favor Achievement without playing ToT. Which in turn is required for The Twilight Path achievement. Both of which are required to get Zerith-Var's companion trinket which grants you his perk.
The fact that the entirety of class balance was basically a non-issue at the dev office overnight by way of subclassing but tweaking potions/food would "break the game" (by words of combat lead) has not escaped my mind as of yet. Buff weapon skills, nerf class skills into the ground. Subclassing denies the existence of classes. Remove class set restrictions. Remove "primary class" restrictions. Go full sandbox. Its just not fun anymore.
Yes, of course meta doesn't matter at all.
Unless:
- You want to be wanted by any group that can actually clear harder content.
- You like to complete as many achievements as you can.
- You are any level of competitive and like to try reach big numbers.
- You like to learn about game mechanics and test builds to find what gives the best results.
- You like to feel efficient and powerful when playing.
- You want to feel like you are keeping up with and not holding back your friends/groups who run meta setups.
- You like the challenge of clearing the most difficult content.
Sure, there is always going to be a meta. The problem is when the gap gets so big.
I am so tired of PvE damage dealer being Herald of the Tomb + whatever currently supports it best. If the devs are honestly happy with this state, I'm glad I've stopped supporting via ESO+.
Any Build has been able to clear content and achievements long before subclassing, and still can after. Its not the Devs responsibility to make Trial groups accept you. I've played plenty of Trials on some subpar setups before.
Many problems we blame on the game or the Devs are problems of our own making.
It is not the community's fault that the games performance has dropped significantly and the hardware refresh they did only lasted months. Exploits aren't our fault either.Yes, of course meta doesn't matter at all.
Unless:
- You want to be wanted by any group that can actually clear harder content.
- You like to complete as many achievements as you can.
- You are any level of competitive and like to try reach big numbers.
- You like to learn about game mechanics and test builds to find what gives the best results.
- You like to feel efficient and powerful when playing.
- You want to feel like you are keeping up with and not holding back your friends/groups who run meta setups.
- You like the challenge of clearing the most difficult content.
Sure, there is always going to be a meta. The problem is when the gap gets so big.
I am so tired of PvE damage dealer being Herald of the Tomb + whatever currently supports it best. If the devs are honestly happy with this state, I'm glad I've stopped supporting via ESO+.
Any Build has been able to clear content and achievements long before subclassing, and still can after. Its not the Devs responsibility to make Trial groups accept you. I've played plenty of Trials on some subpar setups before.
Many problems we blame on the game or the Devs are problems of our own making.
Yes, of course meta doesn't matter at all.
Unless:
- You want to be wanted by any group that can actually clear harder content.
- You like to complete as many achievements as you can.
- You are any level of competitive and like to try reach big numbers.
- You like to learn about game mechanics and test builds to find what gives the best results.
- You like to feel efficient and powerful when playing.
- You want to feel like you are keeping up with and not holding back your friends/groups who run meta setups.
- You like the challenge of clearing the most difficult content.
Sure, there is always going to be a meta. The problem is when the gap gets so big.
I am so tired of PvE damage dealer being Herald of the Tomb + whatever currently supports it best. If the devs are honestly happy with this state, I'm glad I've stopped supporting via ESO+.