Four_Fingers wrote: »Some maintenance to servers is regularly required just like changing oil in a car which you would have to change every few days if you drove 100K miles a week like servers have to do.
The more they are used the more frequent the maintenance is what I am trying to say.
Last'One
DenverRalphy wrote: »SilverBride wrote: »DenverRalphy wrote: »Honest question..
Would PCNA players be willing to forgo the associated achieveme.
nt if they were allowed to skip the grind?
Absolutely not. It already feels punitive enough as it is, with progress being tweaked more than once.
Oh, so it's okay for you to get the achievevment as long as somebody else does all the work?
Be careul when tossing around words like "fair".
Apollosipod wrote: »ZOS has stated they want ESO to be a 30-year game, but we are currently watching the game flail (literally and figuratively in the case of the most recent contact animation issues). If the reason for this is that old PCs and consoles are holding back the game's development, how long does it maintain support for lower end tech? How many players are at risk of being lost long-term because development is currently working to maintain older tech?
I want this game to succeed and continue to grow, but this last season has really shown the cracks...
Some context.
WoW minimum system specs are 10+ year old tech.
It also runs a vanilla version - WoW Classic - that was released in 2019; it;s minimum system specs are 15+ year old tech.
Final Fantasy XIV - 10+ year old tech
Guild Wars 2 - 15+ year old tech
Even the now maintenance mode New World was 8+ year old tech
alternatelder wrote: »I remember when players said old consoles are the reason we won't get another class, then they released Necromancer. Then players said it again, then they released Arcanist.
And the players, still on a broken record, also said we still can't have nice things because old gen is holding us back, and we have gotten companions, ToT, antiquities, scribing, subclassing, a new arena, amongst other new things we supposedly couldn't have because old consoles.
And the players continue saying it, we can't have anything new because old gen...
SilverBride wrote: »DenverRalphy wrote: »SilverBride wrote: »DenverRalphy wrote: »Honest question..
Would PCNA players be willing to forgo the associated achieveme.
nt if they were allowed to skip the grind?
Absolutely not. It already feels punitive enough as it is, with progress being tweaked more than once.
Oh, so it's okay for you to get the achievevment as long as somebody else does all the work?
Be careul when tossing around words like "fair".
PCNA is working for it. At least those that haven't given up because our progress was decreased and it's now even more grindy than it already was.
lostineternity wrote: »frogthroat wrote: »It all comes to profit and production cost. As long as PS4 and Xbox One users keep buying ESO+, cosmetics and new expansions, and the cost of keeping the game playable on those devices is lower, the support will not be dropped.
Here is a totally professional graph created with the most cutting edge statistical tool visualising the point when the old HW support will be dropped:
It's not that easy. Majority of player base is not from ps4/xbox one so ZOS shouldn't make user experience worse for everyone because of small fraction of population. But this is logical conclusion and I'm not sure (especially since u35) they are capable of making logical decisions.
How can you say the majority of players are not from one platform or another?
How come Xbox is winning the race if they have less players?
We don't even know how many active players we have or how many are playing at a particular time.
The only people that know the figures are Bethesda/ZOS/microsoft.