Militan1404 wrote: »Hmm,,,, the reactions here range from enthusiastic approval to deep regret, though I’ve also come across players who actually describe the changes as “the worst update in ESO’s history.”
I don’t entirely agree with that, but I’m not thrilled either. I’m more afraid that this—or rather, the DK—is just the beginning of yet another never-ending “balancing” and “improvement” frenzy.
Sometimes it’s better to just leave things that have proven themselves over the years, as they were.
There are currently much more important “areas for improvement” that have opened up for the developers.
just my2cent
From what I'm seeing, it actually seems like the majority agree that the DK should be left alone. 4 people out of probably a hundred calling for nerfs isn't what I would call both enthusiastic approval and deep regret. Its more enthusiastic approval.
The support for the DK speaks for itself. By democracy, people like the route the devs are taking. You can even look at the approval through likes and awesomes on posts supporting the new DK.
I think alot of the complaints about power differences are valid, but they are misdirected and often not taking into account anything besides short-sighted nerf-buff cycles, that everyone and their mother is exhausted from experiencing time and time again in this game for the past decade.
Just let the *** unfold, because at the end of the day, this has kinda always been ESO's weak point, the cycling of nerfs and buffs, that often left some classes unusable for half a year at some points in the past(try using sorcerers before subclassing came out in anything besides a niche pvp use case, it was awful)
The consensus though is clearly very positive reactions to DK. The only negative ones im seeing are people who come from PvP, whom, btw, has always experienced the most imbalanced environment compared to PvE. They could alleviate that problem by making PvP separate instances instead of connecting it with PvE.... you know, something like Vengeance.
Go to cyro then if you think its only like 4 players, text chat is full of players that dont like new dk. And why suggesting Vengeance when most pvpers have rejected it? Each time zos tryed to make Vengeance a thing, cyro gets empty. Dont matter how much players enjoi it, its overpreforming in so many ways. And would the class be so less fun if it was ballanced? Are you so bad of a player that you need a class to carry you instead of relying on your skills to do the job? Oh yeah lets make every class this overpowered like pve aint easy enough like it is. I both pve and pvp but in pve i can at least not use this cheese and pretend it dont exist.
@ZOS_Kevin
Warrior Wave Platform, Yathian Turquoise – is it missing the texture, or upside-down in preview? Edit: It's definitely missing the color (diffuse) channel.
And why do the the Windjammer Braids have a bald spot in front for Khajiit?
At least, depending on one's hair and skin color, it's not as bad as the wiiiiiiiiide purple hair last time or the curly tresses bug, but it seems like these things are not tested for Khajiit before going live? *The braids look like they have a Khajiit-specific design, it's just a weird choice.
It’s concerning, at the very least, that there’s so many bugged cosmetic items in one season of crates. Then there’s the upcoming monster hunter personality that can’t use your equipped weapon and clips through some armor pieces… And the battle pass is supposedly going to have mostly cosmetics. Everything seems hastily thrown together and I wonder if we can expect to see more “rushed” cosmetics in the future.
MoonPile

dinokstrunz wrote: »Chapters lost their appeal very fast.
If they would stop doing these tests (as the very vocal anti-Vengeance players demand it), what should ZOS be doing instead? If the answer is nothing, then you've pretty much doomed Cyrodiil for everyone.