tomofhyrule wrote: »tomofhyrule wrote: »A name change to play Crossplay seems like a tiny problem
To some people. Just like losing individual character progress to combine achievements seems like a small thing.
And to others, it’s a gamebreaking issue.
Shouldn’t things be done to impact the fewest people possible? It may take a bit of extra work, but knowingly causing a bunch of your players to leave is probably not the optimal solution.
I dont think if a few players need to change name would cause alot leaving the game.
The News about Crossplay would probably do the opposite and bring in alot of new excitement and returning/new players.
I understand some would hate to change name but I still see that as a tiny problem contra the good things.
Oh, you mean like how the news of “use any skills you want without class restrictions!” totally brought all those people back to the game and nobody is feeling like Subclassing was poorly implemented?
…Or did they think it would go like that, release it as is, and then have to post a whole “how did you feel about U46?” thread when that magic solution failed to get back to 2020 numbers?
Look: you don’t see it as an issue. You want crossplay more than having consistency in your virtual dolls’ names. You think other people are blowing things out of proportion. You see only positives from adding crossplay. And there are people who agree with you.
Is it so hard to fathom that there are people who don’t share your view? Would if really affect you if they actually took all of their players into consideration and set up crossplay in such a way as to not alienate some of their base?
I mean you also dont respect other peoples wishes, because you are against it. You cant please everyone, thats the first thing you got to accept.
Hmm… seems you think “I hope we get crossplay” is being against crossplay??? Or do you just see someone arguing a point and immediately thinking they’re 100% your enemy without reading their point?tomofhyrule wrote: »I do hope some form of crossplay does come for the benefit of all. But ZOS will have to essentially rebuild a lot of the character data at the bottom of the spaghetti code to get it to work, and I hope that doesn’t take away from releasing new content.
ShutUpitsRed wrote: »Vengeance campaign, meant for testing high volumes of players in Cyrodiil, returns September 22nd-29th. Great!
The Undaunted Celebration, the most grindy, and one of the most popular, PvE events returns September 18th-30th.
So PvP, already struggling, is supposed to be getting one of its rare performance tests during the biggest, or at least one of the biggest, PvE events of the year. Can't wait for lower population numbers to be blamed on overall lack of interest, just like lower WM pop earlier this year (when WM is up there with Witches Festival for worthless rewards).
I don't want to be a conspiracy theorist but surely they can't be this clueless?