Many people, me included, have tried to explain you where you went wrong.Not agreeing with my conclusion does not make it faulty. Each paraphrase was plucked from this thread. I did not make the statements, I surmised them from the limited information / views provided.
Yet you were compelled to write quite a bit before that comment. Why write so much if everything you say can be ignored?I did not respond to your words because my last paragraph stated I was no longer interested in the issue of group dungeons, trials, arenas or anything else that is regulated by over-zealous players rather than game conduct codes.
Team got bombed once (only succeeded due to damage sigil) and promptly gave up. Three or four players immediately started to sacrifice themselves without even drawing weapons. Imagine giving up on a three-sided DM after a single wipe.
''4. People just give up a lot sooner because they can no longer fight for second place.''
In 3-team BGs they would have sat in spawn while the two better teams fought below them, picking them off if they decided to jump down or step to close to the edge.
Or I could have just healed their way out of the sandwich, thus forcing enemy teams to occupy the same space if they chose to pursue us (using one team against the other).
''1. Since you can't use one team against another anymore, (...)''
https://moonpile.tumblr.com/post/792464909580500992/update-on-solstice-treasure-junk-map-leads-aug
UPDATE – August 26:...-
- TOTAL Sol maps spent ONLY on 2/3 codex = 62
- EMPTY maps = 60
- Maps since last lead: 45
You might know this better than I. What other furnishing in game even compares to the third treasure map antiquity furnishing? It's not the Ayleid bookcases or Fiery Brazier, because even as expensive as they are, they are a functionally infinite number of furnishings once purchased. I can't think of any individual furnishing that might cost as much, except perhaps crown furnishings purchased by converting gold to crowns?
These two are still bugged as of this patch.