Dremora are usually kill on sight in Tamriel.
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/script ZO_LinkHandler_OnLinkClicked("|H1:guild:706249|hAether Realm|h", MOUSE_BUTTON_INDEX_LEFT)
Napalm_Death32 wrote: »Napalm_Death32 wrote: »So as we all know, they kind of messed up the Necromancer & turned a Sorceror into a Necromancer. So what i recommend is rework them. Turn the Necromancer into what it supposed to be, a Pet & MInion class. Able to summon daedra pets & using skeletons is minions during the fight, using the corpse mechanic so it stays within lore and current class but reworked to be a proper pet and minion class.
Sorcerer gets turned into a pure high damage class, No pets but has higher dps and DoT. Light attacks that does burst, poison & DoT attacks. Turning the class into a class focused on damage, healing & DoT, giving it both support and damage dealer abilities. Almost like its now, but pets are removed and gets spells that buffs your dps.
Currently the Necro got mixed up and this way it gets fixed, while not much changes are needed. Only Necro being focused around support & minions/pets. So then its still tanking but added dps with its perma pets & temporary minions & Sorceror gets reworked to being pure damage & heal
This is not WoW or Diablo, it's ESO. If you NEED necro to have pets then simply go play those games. I have both my sorc and necro where I want them to be no, plz don't redo the class because 1 person wants to change ESO into Diablo...
I wouldn't know, never played either. Its basic common sense. A sorceror is full damage, a necromancer is a summoner