BardokRedSnow wrote: »But yea, eso is a spinoff and most fans do not want any feature crossovers, what works here would not translate well to the main series in my opinion. I especially dont want "dragon knight" and "templar" or "arcanist" to be a thing in the lore, the combat and concept of magic is so vastly different in the main series its like a different world sometimes, which I never did like about eso but just got used to and dismissed it as "2nd Era magic", which does kind of work. There's abilities and powers from earlier eras closer to the dawn era that are much different from the 3rd and 4th era, but thats lore stuff.
BardokRedSnow wrote: »SilverBride wrote: »mdjessup4906 wrote: »SilverBride wrote: »ESO isn't TES. It's multiplayer which follows different rules than single player games. These games share a lot of the lore but that doesn't mean that if one has a feature they both should.
Elder Scrolls Online
The Elder Scrolls
Um...
The Elder Scrolls is a group of single player games that have been very successful. Elder Scrolls Online ìs based off of these but it is multiplayer, which is very different from single player games in how we play. Even though they are using many of the same zones and lore they are separate games.
All of the elder scrolls games are separate games. Yes, ESO is a spin-off. But also none of the games really play the same.
I especially dont want "dragon knight" and "templar" or "arcanist" to be a thing in the lore, the combat and concept of magic is so vastly different in the main series its like a different world sometimes, which I never did like about eso but just got used to and dismissed it as "2nd Era magic", which does kind of work. There's abilities and powers from earlier eras closer to the dawn era that are much different from the 3rd and 4th era, but thats lore stuff.
The only thing I can think of that I'd ever want from eso to a very very small extent is better mounts. A Direwolf in skyrim would have been pretty cool. But that is literally it.
SilverBride wrote: »mdjessup4906 wrote: »SilverBride wrote: »ESO isn't TES. It's multiplayer which follows different rules than single player games. These games share a lot of the lore but that doesn't mean that if one has a feature they both should.
Elder Scrolls Online
The Elder Scrolls
Um...
The Elder Scrolls is a group of single player games that have been very successful. Elder Scrolls Online ìs based off of these but it is multiplayer, which is very different from single player games in how we play. Even though they are using many of the same zones and lore they are separate games.
All of the elder scrolls games are separate games. Yes, ESO is a spin-off. But also none of the games really play the same.
ZOS_JessicaFolsom wrote: »[*] Scenario 1: We would open a Vengeance Cyrodiil campaign sometime next year with a special ruleset based on the previous and upcoming tests, and leave Grey Host open as it is now.
[*] Scenario 2: We would close all existing Cyrodiil campaigns and open one or two Vengeance ruleset campaigns sometime next year.
[/list]
As a dev team, Scenario 1 is the one we strongly prefer and is the most likely. We want you to have a choice between playing in Vengeance or Gray Host, and would closely monitor both campaign populations to help inform any additional actions we should take moving forward.
We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.
Are we actually supposed to believe ZOS prefers scenario #1????
There has been absolutely (ABSOLUTELY) zero evidence to support the claim that you prefer to keep Cyrodiil as is for PvPrs. This is truly remarkable, we knew all along the intention of Vengenace was to enact scenario #2. The fact that y'all are now finally saying it, but still drudging our hope along is wild. Just tell us what is happening! Do we stop playing the game or not? That’s what it boils down to. Are you investing in us the same as we are to you? The answer is historically no, but at what point do you do good on the fan base that came to ESO for Cyrodiil.
If I were to make a guess, they'll probably start with scenario 1, and hope that the GH crowd moves to the new game mode so that in time they can switch to scenario 2 without upsetting a large part of what's left of the current pvp mains. If the new game mode can offer the live cyro experience without the performance issues, that would probably be the best path forward.
Just being honest. I’m on an Xbox Series X, I don’t see the performance problems everyone talks about. I remember on the old gen I did. The issues I see aren’t even related to Cyrodiil, I lag out from time to time in my menu or in dungeons. I never lag out in Cyrodiil.
And also, “the best path forward” for who? We have a decade of memories in Cyrodiil and still log in nightly making more. A new “smaller” mode cannot replace what we have.
Tired of the smoke and mirrors.
I'm just trying to be realistic, even though I've always been opposed to the idea of vengeance replacing current cyrodiil permanently. Large pop cap GH is a laggy mess. Current pop cap cyrodiil is less bad (until a ball group shows up), but only has 1 or 2 keep fight at any given time on that huge map. A smaller version of current cyrodiil is basically the only option that's left if we want to keep the buildcrafting aspect that makes it so interesting.
Yea I understand but there’s a difference in being realistic and being complacent. I don’t think they have any intention on keeping Scenario 1 in the cards even if they go that route (first). Again, I don’t really see the performance issues people speak about. IMO, saying the best path forward is this path, is not true FOR ME. And I am not alone.
I hear what you're saying, I have thousands of hours of fond memories playing cyrodiil myself, and would be very sad to see GH disappear. And like I said, if I were to guess, I also don't expect them to keep GH alive in the long term.
And you're obviously entitled to have the opinion you have, I'm not trying to be contrarian. But the main question you should ask yourself is how much fun GH will be if the people who are left playing it are suddenly spread across 3 different game modes? If GH only manages to fill 2 or 3 bars, and only during prime time, wouldn't that make it functionally dead? Personally I'd prefer it if all of those players were funneled into a smaller, more performant, and more densely populated map that still offers the same experience.








nice to see more details about Vengeance and future PvP!
personally i do not enjoy Grey Host campaign so would be fine with Scenario 2.
interested in the new pvp space and the new progression.
SpiritKitten wrote: »Okay so a lot of comments are saying 'pvpers' hate Vengeance. Well, they are not making Vengeance for pvpers. Don't y'all get that?
It is for PVErs, of which there are a lot, who love it. There are many more players like that than 'dedicated' pvpers. This game's design decisions always revolve around the largest player demographic- the casual gamer. And it's smart to. That's who pays the bills. It's a numbers game.
Vengeance is super fun for casual pvp.
They are going to let y'all hardcore pvpers enjoy your ball groups and other unbalanced ridiculousness in Grayhost. Be happy for that. Vengeance won't affect y'all at all. Unless of course...you secretly realize that a lot of Grayhosters actually want to leave for Vengeance?
I have played all sorts of pvp since DAoC. I have spent a lot of time in all the Cyro campaigns. Grayhost is a 50-car pileup wreck. And they just admitted they are not going to fix it. Let's be honest with ourselves. It's time to move on.
Bring on Vengeance!
@SpiritKitten Where is my vengeance version of trials? I want the same rewards, but I don't want to put in the effort of getting good at the game. They should make a trial that you can complete with a group of 12 random PvPers that grants you the exact same rewards as doing veteran hardmode trifecta trial runs. Bring on Vengeance trials!
This is the attitude of players that want Vengeance because real PvP is too tough for them. They just want to zerg and zerging is the only playstyle Vengeance enables. These players will obviously quit Gray Host, and I'm not blaming them for choosing the game mode most suited to their desires. I'm blaming ZOS for enabling this attitude and for downgrading the experience for the players that don't like Vengeance by splitting the population.
TX12001rwb17_ESO wrote: »So your only here for the optional versus mode?
I would prefer if ZOS just removed PvP, Cyrodiil has so much PvE potential.