Nah it's bad players. There will always be a best set right up until they put us all in the same gear like the PvP tests that are happening. Then players will want to kick you for not running to next pull quick enough or standing in the wrong spot or who knows what. Those bad players are still going to be bad players.
What changes would make the bad players suddenly become decent?
its not "just bad player" prior to this year i've NEVER seen that many group in group finder actively refusing HA or onebar build.
If you want to stay on copium and say everything normal and its always been that way, well i can't pull you out of your cognitive dissonance.
See when you insult the messenger that tells me you don't have a legitimate response to the message. Again I ask what changes to the game would make these players with bad attitudes suddenly start acting decent?
Calling out copium isn’t an insult, it’s frustration at people pretending this has always been the same. It hasn’t. I’ve played since beta, and only recently have I seen HA and one-bar players consistently refused in group finder. That shift didn’t come out of nowhere, it came from design changes funneling everyone into one meta. No change will magically make every rude player ‘act decent,’ but better balance and viable alternatives would remove the excuses people hide behind to gatekeep in the first place.
Also played since Beta and remember standing outside a dungeon hoping to be picked up for a group only to be asked what armor and skills I had on. I remember guilds only allowing players to join groups after completing a parse on a specific boss before we had target dummies. Some groups required a player prove they finished vet Maelstrom Arena before allowing that player to join. Claimed it proved situational awareness and the ability to do the mechanics. Requiring certain sets or preformance proof has always been a part of the game because of the players that make those demands.
The one-bar builds are getting grief now because so many players posted them in social media as a quick easy way to get high numbers. That led to a lot of less experienced players using the build and believing the hype. Those that can use the build effective got caught up in the generalization of it being a crutch build for beginners. For a while the one bar build was the flavor of the month and now it is not. Not the games fault.
Almost any build is viable unless you are trying for a trifecta or a place on the leader board. Some players demand certain builds in their groups hoping the high DPS will allow them to ignore mechanics. Again that is a player problem not a game problem. There will always be a META and there will always be players that make demands even if the difference is minimal.
I'm all for better balance but better balance isn't going to fix the problem that is being addressed here.
I am concerned that there won’t be any real workable data to actually analyse here, subclassing has meant that there’s only ever been at most two bars in cyro for each faction at peak times.
Since vengeance started I’ve had look and there been 0 bars so I’m not sure how this tests out the issues as there are no players stressing the server
Necrotech_Master wrote: »They should just scrap 2 team BG's all together. It doesn't work with only 2 teams and an unreliable matching system.
3 teams was worse by far
there were many matches i would get in sometimes i would be the only one on the team, so it was a 1v4v4
other times in a 3 team match, i wondered why an enemy team was so absolutely focused on my team and then i check the scoreboard and say team 2 had no players at all on it because they all just left or dc'd
8/10 matches in 3 team land felt like it was really a 2 team match to begin with
im not a huge fan of 4v4 necessarily either, but i do think 8v8 is alright