I just want to say thanks for listening and making this option happen. The overall quality of the game is better, it was like anytime a UI text element came up on the screen, even when not in a menu, that the frame rate dropped significantly. Now the game can be enjoyed at guaranteed 60 fps almost all the time, just dropping in busy cities.
The time to kill is just too long and the AP isn’t proportional to that, why waste your time after testing the ruleset when you’re not actually progressing anything.
Just another quote to add to the long list of tone-deaf comments made by ZOS.
These statements completely ignore PvP's existence, painting yet again a picture that ZOS doesn't care at all and intentionally ignores PvP. The developers have stated that they don't like hearing this, but they need to stop making statements like this, which give us that impression.
You might not care about the meta, but in PvP, the meta cares about you - you being weaker and easier to kill.
And let's not forget that any attempt at balancing the post-subclassing state of combat will inevitably result in nerfs for the class purists. So much for "play the way you want".
Play the way you want, except if you want to be competitive, then **** you.