YandereGirlfriend wrote: »I don’t get the nerfs for nightblade masteries in PVP specifically. Who actually thinks nightblades overperform in PvP? You have dk whips dealing the same damage as bow procs, necros with unlimited stamina-health sustain, sorcs with overpowered masteries and yet nightblade gets the nerfs? The class with already the worst class masteries for PVP?
What is wrong with Whips being on par with Bowproc? One is melee and the other is ranged.
This sort of bias that only NBs are allowed to have high burst makes me tune-out these conversations.
NB has been subclassed in every PvP metabuild since forever so we should not pretend that they are hurting the same as, say, Necromancer has been.
What's your point? Bow being ranged is a massive disadvantage, this is the only reason mericless is soo bad. Because it's ranged you can't hit it after incap and will always be dodged, but whip is guaranteed after leap or db. NB is a melee class, you can't realy take advantage of it anyway. Incap is melee, fear is melee, your spammable is melee, axes are melee, bow only heals in melee...
"NB has been subclassed in every PvP metabuild" - no. Assassination was tier 3 skill line and far from must have unlike tier 1 lines(storm/restoring) and tier 2 lines(grave/animal)
I have to agree with @YandereGirlfriend on this one. I'm watching the lions share of builds run to Assassination for subclassing, honestly, seeing that as one of the top 2 choices (between Animal Companions & Assassination).
Most grab Assassin for Surprise Attack and Merciless Resolve specifically, because they perform so well.
Merciless isn't a range only skill and bow being a ranged attack and having issues I don't disagree with but that's not a NB specific issue nor does it have anything to do with Merciless.
Merciless has been one of the strongest performers in PvP since subclassing.
The majority of what I've seen for Subclassing is: Assassination, Animal Companion, & Aedric Spear. .. Storm Calling would be a solid 4th. This was only further amplified after the DK refresh where anyone who wanted to subclass Flame Lash would also grab either Surprise Attack or Toppling Charge to better proc Power Lash with as max uptime as possible.
How is merciless being ranged isn't a NB issue? It's NB's skill, and it being ranged is NB's core problem. If it was a melee skill NB would be miles stronger
Merciless isn't a ranged skill per se. It's not melee in the sense that it's not physical damage or a physical attack but it provides a significant health restore if used within melee range which is incredibly easy to do for most melee builds, especially those running dual wield.
You don't have to cast Merciless from a distance and it provides an incentive to synergize the skill with melee play styles. Merciless isn't "ranged" in the bow sense where you really only want to use it at considerable range.
Merciless executes it's function blisteringly quick. There are so many sources of CC in the game now, thanks to subclassing that applying a hard CC followed by Merciless is common and easy.
I admit that Merciless synergizes much better with subclassed builds than it does with pure NB but that's true for basically any class and skill at this point.
Merciless being an instant application that can scale to 15k to 20k damage, after resistances, it's hard to make a case for this skill being a poor performer; especially when it's so consistently slotted in PvP now.
If you want bad skills go slot Sorcs. Mostly redundant utility and no burst. The Sorcs dueling in Riften on PTS are mostly leaning on the Signet mythic to buff Overcharged with big pools while sitting behind shields. .. The funny part is that's not a Sorc-specific thing. Any class could do that very same thing, DKs could use that to jack Burning way up, but they don't need to. They have competitive skills.
The NB passives do need a bump up and the BS condition removed. Merciless though, that's a popular skill for good reason.
There are so many sources of CC in the game now, thanks to subclassing that applying a hard CC followed by Merciless is common and easy. - no. Only very low skilled players will not dodge bow because it's a ranged skill with a long travel time, there is not a single stun that will guarantee you a merciless excluding shattering rocks, but shattering rocks is a DK skill + everyone dodges it. People were using assassination because of passives and stats, while assassinastion skills by itself are super mid, this is THE ONLY class in the game without delayed burst
NxJoeyD
Firstmep
tomofhyrule wrote: »
PC NA is lagging behind, Thousand Eyes are only at 700K here with Ruckus at 180K and Goad at 266K
It's still workday time in NA, it's evening in EU.PC NA is lagging behind, Thousand Eyes are only at 700K here with Ruckus at 180K and Goad at 266K
p_tsakirisb16_ESO wrote: »Given the nature of the Night Market competition, the score should have been hidden to people can make their faction choice based on preference.
Right now on the EU server there are 2 factions with 350K and one with 1.5million. Everyone joins the same faction, while those who picked the other two feels are losing out.
Imho score shouldn't be shown until the end.
SerafinaWaterstar wrote: »CameraBeardThePirate wrote: »SerafinaWaterstar wrote: »In before the "when will Night Market get it's own vengence" post.
Hard content is good. Honestly, the death of modern gaming can be traced to a lot of things but one of those things being making content easier so everyone can have all the things.
Hard content can be good if players get to chose if they want to do it or not.
Hard content that apparently forces groups on a playerbase that is known for liking solo play, with rubbish rewards, and has a complicated boss progression & inability to respawn at point of death, is not good.
If the rewards are rubbish then just don't do it? No one is forcing you to do it, and if by your own admission the rewards are bad, then why do you care?
I'm glad there's an event with difficult content. I'm not even a PvE player; I primarily play PvP, but I'm really looking forward to jumping into the Night Market with a bunch of friends.
Why do I care? Because its the only content dropping for this part of the year & it would be a shame for it to fail because it has been ill- conceived or implemented. Posts saying players are trying it once & then giving it up is not good for the health of the game.
(Personally I run vet trials & pvp for fun so ‘hard’ content doesn’t bother me much, & I’ll be running this with guild groups. But not everyone is like me so I try and see it from their perspective, and not my own selfish viewpoint.)
It’s not the only content dropping for the year. It’s the only new zone but new areas are being added to previous zones.
But Night Market is replacing content… dungeons. The endgame dungeon community gets nothing but Night Market this year. And that’s specifically why I’m defensive about Night Market.