Ingel_Riday wrote: »Bottom Line Up Front: Not a fan.
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Also, why would you ever add quests that require specific locations and activities to something like this? Players can't reliably solo this nightmare and large zerg groups aren't going to reliably deviate from their swarm path to help you complete a daily. It's just... oi vei. Ugh.
Also having respawn location where you have to fight through 3-5 groups just to get back to your group just sucks.
I want to enjoy the game, I DON`T want to be frustrated. Looks like my account will go into cold storage ESO.
Whose this "we" you speak of?
SeaGtGruff wrote: »People are making it sound like we can just go into the Night Market solo and run around with a zerg-- "soft-grouped," I guess you would call it. But when I went in on PCEU a short while ago, I couldn't see any other players around, and I got insta-killed (twice) by the first "mob" I encountered just inside the entry to the zone, so I'm not sure how I'm supposed to find any other players to zerg around with.
And I won't even get into how long it took me just to find the plaza so I could do the introductory quest, because I was running around Fargrave looking for a way in-- but apparently the only way to get in is to take a wayshrine in? So that was fun.
I want to give this new group content a chance-- and yes, I know it's group content, not solo content-- but it seems to be on the level of difficulty of a hard-mode veteran trial or something. I don't expect everything in the game to be accessible for me and completable by me, but I'm hoping to at least give this new content a chance before deciding whether to pkay it or forget it. Unfortunately, I'm not sure I'll even be able to give it a try, the way it's looking right now.
Maybe it will be different on PCNA, but PCEU is looking like a complete no-go at the hours when I play, because apparently there aren't enough players online at those hours who are interested in this new content.
robwolf666 wrote: »Well, since the thread I posted in got locked and they want us to post here instead:robwolf666 wrote: »
Hmm... After seeing these posts about the difficulty, I'm actually now curious how the difficulty compares to, say, a normal group dungeon (base game, not DLC) or IA cycle-wise.
Wow... people aren't kidding the difficulty level is stupid - haven't died that much in such a short amount of time in forever. Definitely won't be going back in, I'll find it too annoying. I play for fun, not to get angry and frustrated.
robwolf666
DalisMagnus