Tome challange with 1000 enemies are possible to do in group?
Parasaurolophus wrote: »8v8 is simply more fun to play. There are more players, less individual responsibility, and more small-scale skirmishes even in objective-based modes. It’s actually hard to explain exactly why — it just feels lighter and more casual. Especially when both teams are well balanced, matches can become genuinely engaging.
Yeah 2 teams is more easygoing. In 4v4v4 there's double the amount of enemies as teammates and you have to keep your head on a swivel constantly or else you'll get pincered. Also, since matches can start with 1 missing player, being on a 3v4 or a 7v8 is not as bad as a 3v4v4 which is basically hopeless.
Same! 100%. Busy with life stuff. So grinding or build crafting is lame as F. I want to start the game and have fun right away. Cool concept, super fun. Hope it stays!
reazea
As far as I can tell, bringing back 3-sided with its third flaw resolved has resulted in near-instant queue times for both PC/NA and PC/EU. Is everyone experiencing the same?
Hi All, just wanted to follow up here. I know some folks would like info now, but we are still a bit too early for sharing anything. There is quite a bit that is getting figured out and subject to change. But once we have some core concrete info, we will certainly share more info, long before testing and release of Crossplay. But one thing to reiterate. Crossplay will not be this year. We know that is disappointing, but we need the year to work through a lot of the considerations we need to make for Crossplay.