The entire Night Market, including the mini-dungeons and mini-trial (which are just single boss fights) is for groups, so that's the point. There is no "overland" in Night Market. If this had been a dungeon DLC, you'll get two dungeons and that's it--there's no "overland" in there either.Because NM is not just Dungeon or Trial. Whole zone including overland part is turned into one.
That would depend. If we are getting a dungeon DLC this year, then I'd be perfectly fine with that. I said during PTS--and I said again in the post that you quoted--that I would vastly prefer a dungeon DLC over the Night Market. Night Market has its highlights (Opulent), but for the most part it's a grindy repacking of old content--kind of like a group version of Infinite Archive, and if I could sacrifice it for the usual dungeon DLC, I'd do it in a heartbeat. But there is no dungeon DLC this year, so here we are.How would you feel if everything in NM was overland difficulty including dungeon and trial, and then you were told to ignore it and do your existing dungeons and trails that you have plenty of?
Martiandawn wrote: »twisttop138 wrote: »I know some people may not be aware but this is not an expansion. ESO no longer has expansions. The chapter model was killed, much to the delight of many here on the forums. We are now on a seasonal model. Each season will likely have a theme and a battle pass around that theme. We know this is the case for next season. There will not be a new zone to explore this year but multiple solo questing for next season. There will also be dynamic events that scale and can be solo'd easily as well as new ways to do dailies in rumors and favors. The new system is a solo puzzle style IA. So plenty for casual solo players to do. It's just all on a seasonal model now.
I know this is not a traditional expansion. That's my point. The old expansion system included something for everyone with each new release. This first release under the "season" system does not; it is weighted almost exclusively toward one type of player. Zenimax apparently expects the rest of us to simply wait around and see if the next seasonal offering has more for us to do. What incentive do we have to do that?I would very much tell you that anyone who says "this style of player has been keeping the lights on" is incorrect. You should endeavor to not spread that kind of misinformation. More likely it's that many different kinds of players subscribe, but crowns and dlc stuff. Most players I know aren't just 1 kind of player. They do housing, questing, dungeons, overland dailies, all kinds of things. Anyone that tells you this is what the majority is or wants is lying to you.
It's not misinformation. I've been observing the ups and downs in the player base for over a decade now. The players who complain the most about changes to content and game mechanics, and who tend to take "breaks" from the game when they feel their needs are not being met, are the ones who focus on chasing the meta. The players who seek a story-driven RPG experience tend to stick around.
twisttop138 wrote: »I know some people may not be aware but this is not an expansion. ESO no longer has expansions. The chapter model was killed, much to the delight of many here on the forums. We are now on a seasonal model. Each season will likely have a theme and a battle pass around that theme. We know this is the case for next season. There will not be a new zone to explore this year but multiple solo questing for next season. There will also be dynamic events that scale and can be solo'd easily as well as new ways to do dailies in rumors and favors. The new system is a solo puzzle style IA. So plenty for casual solo players to do. It's just all on a seasonal model now.
I would very much tell you that anyone who says "this style of player has been keeping the lights on" is incorrect. You should endeavor to not spread that kind of misinformation. More likely it's that many different kinds of players subscribe, but crowns and dlc stuff. Most players I know aren't just 1 kind of player. They do housing, questing, dungeons, overland dailies, all kinds of things. Anyone that tells you this is what the majority is or wants is lying to you.
AnnieK
AnnieK
i mean, technically, you dont get to solo Fungal Grotto II due to the paralysis mechanic.As long as I have the option to play the way I want, as it has always been in ESO, I’m fine with it.
The day that changes is the day I stop caring about ESO and move on.