We provided plenty of feedback on the Night Market when it launched on the PTS. None of it has been taken into consideration.
Also, we provided feedback on the rewards, and again, nothing has been taken into consideration.
Not sure why you need more feedback. We will stop providing feedback, because you have already decided what you want to do, and things stay the same.
Only a very few players are playing, on day 1, the launch, when there should be "excitement". There is none.
I played a little bit just to see whether anything had been changed. Nothing has been changed. Not interested.
emilyhyoyeon wrote: »I don't get the point of it. Dungeons and trials are a set ''experience'' with story, which makes them fun and engaging to me. This just feels like Diablo but there's no gear minmaxing objective. Like I genuinely don't understand what the point of it is.
ariankentara wrote: »**Please do note that I am a casual player who loves the questing and exploring aspects of the game, but I despise pvp and being forced to group with lots of players just to be able to progress. My play style and many people's probably differs greatly, but here's my opinion, for what it's worth.
It seems that there's a giant portion of players that all joined the same faction right from the get go. I logged in right when the area opened and within the first ten minutes the thousand eyes faction had already pulled away by hundreds of points. If they somehow manage to lose it would be a miracle, as of now they are over 300k ahead of 2nd place on xbox na.
The instances are basically empty of players and trash mobs can one hit kill any casual player, like myself. Even grouping up with a friend who runs trails regularly, we're still struggling just to make it to the quest objective. We happened to run into a group that was roaming and killing bosses for a while, but many times they would split and go in different directions making it difficult to tag along.
To be quite honest, I can't see any casual player, who's just in it for the fun of the game, finishing this golden pursuit and event in general. Without having a dedicated group to run with, it's just not feasible to sit around and hope a group wanders through that you can tag along with. Many players are in it for the fun of the game, not to get so frustrated that they rage quit. What's the point in playing then?
In my opinion if you want to keep players engaged in the night Market, you either need to nerf the monsters from vet trail level down to something doable for 4-5 people or increase the instance population cap. I realize it's the opening day, but instances are just too empty to support any kind of enjoyment for the average player.
ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.