I'm looking forward to seeing what this looks like
I was hoping for a slight bump for monolith from 100 per pylon to 150, but it might be fine. we'll see how it fares in actual content when it hits live.
it's so weird having monolith as a viable set isntead of the butt of a joke...
NecrosPinktraining wrote: »Nightblade is at the bottom in both PvE and PvP, the weakest class and in dire need of a rework more than any other! ZOS, please don't waste resources on classes that are already strong; you need to help the weakest class like Nightblade!

Yup, I don't feel bad for them at all, they chose to do this crud and completely uprooted the game's balance across the board.
As someone who actually plays Oakensoul arcanist still: PTS werewolf is still more complex than that thing, and Beam gives you a lot more freedom to shut your brain off, with a giant ass shield to protect yourself from damage while you stand back at range already. Werewolf, you don't get a shield, and you're IN the mix of it, hoping the boss doesn't fire an AOE one shot that you can't escape from.
Alchimiste1 wrote: »
To be fair, a lot of pve people have problems with beam. In fact, it was a big thing because with subclassing everyone slotted beam and it killed build individuality. I remember reading plenty of posts complaining about arc beam.
"and 'no one' is bothered"
"and they don't care about your opinion now with beam as it remains 140-150k easily"
"game that has not remotely cared about the 'top-end' community's fickle feelings"
"and they're even giving one to every reworked class apparently"