ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
Thank you. I mean no disrespect though but I think instancing numbers need to be double checked as I've been in a few very very dead instances.
LukosCreyden wrote: »I think the team needs to accept that, over the years, ESO has cultivated a playerbase that is mostly solo-orientated. As such, new releases should probably keep this in mind. Most players are either going to wanr to be able to solo stuff, or clear it with other randoms in-zone.
There of course must always be a place for organized group enjoyers, but I do not think this is it. Not entirely, anyway.
Apollosipod
GeneralGrundmann wrote: »I am not even so into housing like others here, still I can imagine the pain and frustration.
My suggestion is, after you completed a furniture for the first time, you can buy it for 100% of the given price.
With the second completion, you get a 20% discount, paying 80% of the given price.
...

MoonPile
I want to enjoy the game, I DON`T want to be frustrated. Looks like my account will go into cold storage ESO.
Erickson9610 wrote: »There is nothing to encourage faction loyalty, which is really sad considering we're to get end-of-campaign rewards for the effort we put into helping our chosen faction. Just like PTS, we already know which faction will win this time, and it's unclear whether all three factions will get a chance in first place — we may just see the same one or two factions perpetually win as people choose their next faction solely for the rewards they offer.
Locking fragments, item sets, dyes, and other functional items behind faction choice and giving us FOMO that we may never get to see the Night Market more than three times is just upsetting game design.
It's only a few hours in, so this can absolutely flip around, but already 1 faction has 4x the favor that the other 2 have. It concerns me that people will just join that because they are in the lead, which will just cause even more people to join them and then they have such a majority of the players the other factions will have no chance of winning.
Is there anything in place to account for this, or am I just way overreacting?
nightbringer1993 wrote: »Necro is the worst class in the game, especially since they removed stalking blastbone.