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LoL this is the state of ESO made by players that want this game to be dead, careful you might get reported if you think differently and point out your thoughts.
frogthroat wrote: »Please provide the technical analysis why you think combining server hardware will result in lower performance.heimdall14_9 wrote: »I don't believe the current infrastructure can handle this transition without severely damaging the player experience.
BardokRedSnow wrote: »This lifecycle of the game needs it plain and simple, the Steam charts show that well enough despite comments about PCNA and PCEU population.
New mythic is interacting very strongly with shock damage and therefore bloating sorc numbers. Anyone not running this mythic is also being pushed down. I would have preferred if they added a proc limit to the new mythic instead of trying to balance the sorc class just for that one item.
Monolith is just another parse set now like siroria let's face it. Dummy cheese, but not useful in a lot of content. Monolith in current form without reliable spammable to proc this set should imo just have stayed at 600 spell damage until rework. This nerf was needed, but is way ahead of its time.
Also not a fan on how much hinges on specific playstyle or key skills. Let's say I do not want to use liquid lightning for what ever reason. Well too bad you cannot proc monolith reliably and less mythic procs. One skill change and things already start to fall apart. All of the above interacts with eachother in a specific way, and mastery system is a big win in general but I wish these outliners could be addressed somehow rather than flat nerfs that affects the class in general.
The nerf to Stativ Rev was needed imo, so I guess i'm just not happy to see monolith changed in addition. Just a reminder that a specific combination is very strong, but the moment you opt-out of one of those you end up on the losing end.
I really hope the rework will be decent because much of the friction is actually also caused by the current sorc kit.
Isn't the entire point of the mythic though to have high powered status effect synergy? How would you even go about nerfing that while avoiding making it lame.