There are thousands of hours of solo quests in this game...
spartaxoxo wrote: »It's amazing to me how a singular update not catered to solo players during the quarter that has literally never catered to solo players has suddenly become ZOS abandoning solo players. And it's not any one person, it's a sentiment being expressed many places. I have no idea where this is coming from but quarter 1 has literally not been solo content for like 10 years.
It really shows the power of ideas when they spread through groups.
Anyway for anyone worried about this, remember much of the rest of the year will be solo friendly content. And that quarter 1 has always been dungeons. I hope the sage's vault is as fun as it sounds on paper.
Could you be overly focused on this one event?
Could you?
There are thousands of hours of solo quests in this game and most events are meant for soloing. I think the rest of this year which are questlines and solo-dungeons are for solo players. Once in a while group and PvP players are thrown an event and the PvP events get complaints too.
I could be, but I am not.
Do you realize that there is very little content that a grouped player cannot access?
That PvP is unbalanced because of enhanced group dungeon rewards?
I get the point about class identity when it comes from role-players.
Blood_again wrote: »You got plenty of tactic tips for IA dragons in Feb 2025
I still can't get your approach "do something with the content because of me" instead of learning.
OP, it is you who needs to do something with these dragons. You need to learn to fight them. So please, do something about them.
DenverRalphy wrote: »The dragons are not too big for the platform. Just stand between the dragon's head and the knuckle of either wing, and you're completely safe from wing/tail slaps. Step to the outside of the AoE when he goes into flight phase.
Which was explained to you many times in an older thread you created.
Could it be that this concept that ESO does not support its solo players festered long enough that it has found a path to the surface so those players are talking about it?
Could it be that ZOS irritated the wound when they said that they want to encourage grouping. When someone says they encourage something, that usually means they prefer it. (Seriously, Night Market should have been billed as an alternative form of a dungeon. People would not be upset about a dungeon requiring grouping.)
spartaxoxo wrote: »It's amazing to me how a singular update not catered to solo players during the quarter that has literally never catered to solo players has suddenly become ZOS abandoning solo players. And it's not any one person, it's a sentiment being expressed many places. I have no idea where this is coming from but quarter 1 has literally not been solo content for like 10 years.
It really shows the power of ideas when they spread through groups.
Anyway for anyone worried about this, remember much of the rest of the year will be solo friendly content. And that quarter 1 has always been dungeons. I hope the sage's vault is as fun as it sounds on paper.
Could you be overly focused on this one event?