Grafahel
VinnyGambini wrote: »It's seriously hard to understand:
"Increase your damage done with status effects by 1% for every 1 Ultimate you have, up to 170%. Both the current and maximum damage done is halved against Players. While you have 170 or more Ultimate, your Light and Heavy Attacks apply a random status effect, up to once every 4 seconds. Applies Minor Timidity to you, consuming 1 Ultimate every 1.5 seconds while in combat."
"Increase your damage done with status effects by 1% for every 1 Ultimate you have, up to 170%. Both the current and maximum damage done is quartered against Players. While you have 170 or more Ultimate, your Light and Heavy Attacks apply a random status effect, up to once every 4 seconds. Applies Minor Timidity to you, consuming 1 Ultimate every 1.5 seconds while in combat."
Why can't ZOS see this?
Seriously @ZOS_Kevin @ZOS_GinaBruno @ZOS_JessicaFolsom what stops you from this easy fix?
50% battlespirit quarters it.
Crushing shock builds work just fine without shattered paths. Monomyth works equally well. The big benefit of shattered is the extra status effect from LA, imo, for crushing builds. There are a LOT of ways to do it. Shattered is just FOMO.
Using Ele Sus instead of Crushing I think would be Shattered Paths only, but I have not used that variation.
acanca
Dear ZOS Combat Balance team… As mentioned earlier, this will be my only post. I will only respond if a staff member responds.

imPDA
verynicegirl wrote: »spartaxoxo wrote: »There's one in the Gold Coast Bazaar.
ETA
Oath of the Keepers
Thanks Sparta! That one is already on the list
ZOS_GinaBruno wrote: »Hello everyone!
Similar to Nightblade, we’ve seen some feedback that the Sorcerer Class Mastery kit feels underpowered and not competitive with other classes. We’d like to better understand why some of you are feeling this way. In PTS Week 1, Sorcerers were actually doing the most damage out of all classes by quite a large margin; we did reduce the strength to account for that and later reverted some of the nerfs. Now, it’s worth noting that there is a bug with Sphere of Influence where it’s only applying its damage shield to one player instead of two, and it also doesn’t currently work with Daedric Refuge (this should be fixed in the next PTS patch).
No Cleave = Sorc, NB, and WW are single target archetypes, they do not have strong cleave. I found an Arcanist parse that can do 155k with 120k as aoe, so 77%. Sorc can do 180k with 30k as aoe using the Overload + Signet cheese, so only 17% aoe. NB and WW is probably just as, if not worse, you need to be comfortable with these playstyles excelling on a dummy, you can't just nerf them down to the same level as other classes and expect it to be fair. There have been meta's where NB/Sorc were the highest DPS, but because they provided no cleave or additional support, they were never used in trial comps.