reazea
CameraBeardThePirate wrote: »2 teams has its strengths; when the teams are balanced, it's a great way to have a competitive/sweaty GvG. The objectives themselves are also better balanced in 2 team since they promote engagement a bit more (but only slightly, and with the exception of Chaosball that is 100% better in 3 team).
However, those two things don't really matter when 9/10 matches in 2 team BGs are a straight steam roll with one team sitting in spawn and the other team waiting for them to drop out of spawn. It's agonizing how rare it is to have a decent match in 2 team BGs because there's no X factor, no comeback mechanic, and little to no possibility of the weaker team overpowering the stronger team unless they get a fill player that ends up turning the tide.
3 team BGs are much more consistently enjoyable just for the sheer fact that you are constantly fighting in them. There are very few instances of one team being pushed all the way to their spawn for the entire match, and while it does still happen occasionally (especially in Deathmatch games), the third team means that there's still always an opportunity to push out of spawn and that the leading team is never totally safe.
The skill/power/gear/healer gap, whatever you want to call it, has to be much higher in 3 team BGs in order for the map to be a boring spawn camp fest. It happens almost every match in 2 teams.
That lead is absolutely brutal. My sympathies.I’ve been running ICP for the lead from the Gravelight Sentry boss and I have one more item to go before I complete my stickerbook… but still no lead. An that’s the FIRST lead.
spartaxoxo wrote: »
I guess I don't understand. Why would a person use AI to make a post?
One poster I am aware of has some cognitive issues due to an injury if I remember correctly. Their AI posts are way clearer than their own typed posts.