Erickson9610 wrote: »[
When I first read this response, I thought I may have gone a little too far with that comment of mine, but then I realized that people have been doing things like this for ages to characters they dislike, like Nazeem from Skyrim.
Nemesis7884 wrote: »Spreadsheet balancing and standartization of everything might have made sense before subclassing....but now it makes 0 sense...they should rather form the skill lines around specific themes, strengths and weaknesses to make them more interesting....in a paper stone scissor style fashion
colossalvoids wrote: »colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
Not sure what figures are you so desperate to get there as zenimax keeps it as one of their best kept secrets for various reasons, I'd speculate but that might get redacted. This "primarily out of steam" thing is more of a sign of caution as steam always getting dismissed as an unreliable source, because "we all play from the client" thing going on dedicated forums. Also it was a fact some six or so years ago, when someone on a dev team was asked on a stream (or irl event?), was a long time ago to remember who and where it was. Doubt it's still the case, but we don't have a better recent reference afaik. And if those figures aren't good we're never seeing them.
I'm not desperate at all, I'm simply suggesting that if you're going to compare the player numbers for two games both of which are primarily played outside of Steam then basing that comparison solely on Steam figures renders the comparison pretty meaningless. Somewhat reminiscent of the Blue Stone of Galveston, for Blackadder fans.
Nemesis7884 wrote: »A shout ultimate would be cool that calls 3 famous undaunted members that temporarily help you in combat for x seconds..
Also wanted to follow up here. Thank you for the feedback on the AUA. We are taking this feedback to the team to see how we can improve these in the future. The goal with these is to provide a pipeline for communication. Especially with recent changes to leadership, we felt it was important to have an AUA that covered a wide mount of topics. But we are taking in the feedback to improve these in the future along with some of the commentary about the game to share with our team for continued improvements.