Honestly I'd prefer Mastery Passives to be disabled for WW for now as well as a test than to see WW overall nerfed yet again.YandereGirlfriend wrote: »huskandhunger wrote: »
Consider toning down the raw power of this passive as well from "up to once every 200ms" to "up to once every 2 seconds" to match status effect damage over times
Just disable Class Masteries for WW and call it a day. EZ.
Then we don't have to nerf Sorc just because of its interaction with WW.
They just want to bully us. Everyone were saying that NB needs massive buffs in pvp but they keep nerfing NB each week, there is no other logical answer to how they make these NB changes
Erickson9610 wrote: »Making the Furnishing Vault not require an ESO Plus subscription would diminish the value of the subscription. You wouldn't expect the Craft Bag to be unlocked permanently, would you?
Erickson9610 wrote: »Making the Furnishing Vault not require an ESO Plus subscription would diminish the value of the subscription. You wouldn't expect the Craft Bag to be unlocked permanently, would you?
Randyfoxie wrote: »Locking new content behind mandatory groups shuts out players who work. That’s not good design. Good MMO design respects different playstyles. This feels like it forgot solo players exist.
I believe they didn't forget solo players exist. I believe they want them to convert to groupies or leave the game. It would have been easy to place a difficulty scale on this, but ZOS clearly stated that they were meaning to require grouping for this event.
dark_hunterxmg wrote: »
Along with RoA's lack of CC immunity, DKs leap and it's undocumented CC was was also amongst my pain points that they asked for not so long ago.
This was added years ago to Dragon Leap to fix situations where people could walk out of the area before it even hits. So while it is undocumented, it is not unintentional. It was an active decision that carried over into the rework.
I'm aware of when and why this was done. I'm of the opinion that if they can't make something work within the rules and limitations of their own game, it shouldn't be in the game. Why am I breaking cc, rolling immobilize, only to get immediately nailed too the floor again so I can be dog piled. The class rework could have been used to address this mechanic.Going after Serpent's Disdain when Rush of Agony and Warden Charm exist in their current form is crazy work.
I brought up Serpent's Disdain because a similar set had recently been changed (Relequen), so it made sense.
There are a number of threads about Rush of Agony and Warden charm, but please feel free to make more.
There is room for discussion on more than one item set.
Serpents Disdain isn't the reason for the power creep in status effects.
I have never claimed this.
You have either misread this thread or not read it at all.
Why? Why can't WW stay on par with a 1bar Live DK and actually be viable in end-game things? Why should an entire playstyle be locked out of harder content? Why isn't WW allowed to be meta along with anything else? Why do people think less build diversity is better? Why do we have to live with it being nerfed again and again? It's going to get to a point where it lags behind EVERY CLASS once they get reworked at this rate.YandereGirlfriend wrote: »Quick reminder for all. Anyone can be in a vet trial. A 'good enough' group can throw someone in a corner, let them die, and carry on like nothing ever happened.
However, if long-standing PvE trifecta guild member (example name) 'notRalph1' tries to bring a werewolf into a Godslayer run, especially after these nerfs- they're telling him to swap regardless of who he is or what he's capable of. That's because unless there are legitimately inexperienced people in your trial, werewolf has a VERY LIKELY chance to be at the very bottom of any group CMX for DPS-on-target, especially when the trial requires movement or punishes melee.
And this is in comparison to non-reworked classes with decent 'class mastery' damage passives as well (because they have the option of range and better util to fit a group).
(notification just came in) Oooh, @Wup_sa is back again. I wonder (0.o) what they're going to say.
Honestly, if a WW wants a slot in an high-end prog then they will probably have to do so from within a WW guild.
That isn't shade on WW specifically but simply the reality that those sorts of things always seem to require adhering to hard meta requirements. The only way to avoid them is to make your own group and do it yourself. We've seen basically all non-Beam builds get vetoed for such content for years and they likely will continue to be vetoed because you run the mathematical best for your group or you are making the content more difficult than it needs to be.
I don't love that situation but non-meta specs (and, by definition, there will always be non-meta specs) would likely have a more productive time organizing amongst themselves to do content than trying to crash through the brick wall of existing high-end prog leads and their guilds.